// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Text.Json; using System.Text.Json.Serialization; namespace Microsoft.PowerToys.Settings.UI.Lib { public class SndKeyboardManagerSettings { [JsonPropertyName("Keyboard Manager")] public KeyboardManagerSettings KeyboardManagerSettings { get; } public SndKeyboardManagerSettings(KeyboardManagerSettings keyboardManagerSettings) { KeyboardManagerSettings = keyboardManagerSettings; } public string ToJsonString() { return JsonSerializer.Serialize(this); } } }