#include "pch.h" #include "EditShortcutsWindow.h" #include "ShortcutControl.h" #include "KeyDropDownControl.h" #include "XamlBridge.h" #include #include #include #include #include #include "Styles.h" #include "Dialog.h" #include #include #include "LoadingAndSavingRemappingHelper.h" #include "UIHelpers.h" extern "C" IMAGE_DOS_HEADER __ImageBase; using namespace winrt::Windows::Foundation; LRESULT CALLBACK EditShortcutsWindowProc(HWND, UINT, WPARAM, LPARAM); // This Hwnd will be the window handler for the Xaml Island: A child window that contains Xaml. HWND hWndXamlIslandEditShortcutsWindow = nullptr; // This variable is used to check if window registration has been done to avoid repeated registration leading to an error. bool isEditShortcutsWindowRegistrationCompleted = false; // Holds the native window handle of EditShortcuts Window. HWND hwndEditShortcutsNativeWindow = nullptr; std::mutex editShortcutsWindowMutex; // Stores a pointer to the Xaml Bridge object so that it can be accessed from the window procedure static XamlBridge* xamlBridgePtr = nullptr; static IAsyncAction OnClickAccept( KeyboardManagerState& keyboardManagerState, XamlRoot root, std::function ApplyRemappings) { KeyboardManagerHelper::ErrorType isSuccess = LoadingAndSavingRemappingHelper::CheckIfRemappingsAreValid(ShortcutControl::shortcutRemapBuffer); if (isSuccess != KeyboardManagerHelper::ErrorType::NoError) { if (!co_await Dialog::PartialRemappingConfirmationDialog(root, GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_PARTIALCONFIRMATIONDIALOGTITLE))) { co_return; } } ApplyRemappings(); } // Function to create the Edit Shortcuts Window void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardManagerState) { // Window Registration const wchar_t szWindowClass[] = L"EditShortcutsWindow"; if (!isEditShortcutsWindowRegistrationCompleted) { WNDCLASSEX windowClass = {}; windowClass.cbSize = sizeof(WNDCLASSEX); windowClass.lpfnWndProc = EditShortcutsWindowProc; windowClass.hInstance = hInst; windowClass.lpszClassName = szWindowClass; windowClass.hbrBackground = (HBRUSH)(COLOR_WINDOW); windowClass.hIcon = (HICON)LoadImageW( windowClass.hInstance, MAKEINTRESOURCE(IDS_KEYBOARDMANAGER_ICON), IMAGE_ICON, 48, 48, LR_DEFAULTCOLOR); if (RegisterClassEx(&windowClass) == NULL) { MessageBox(NULL, GET_RESOURCE_STRING(IDS_REGISTERCLASSFAILED_ERRORMESSAGE).c_str(), GET_RESOURCE_STRING(IDS_REGISTERCLASSFAILED_ERRORTITLE).c_str(), NULL); return; } isEditShortcutsWindowRegistrationCompleted = true; } // Find coordinates of the screen where the settings window is placed. RECT desktopRect = UIHelpers::GetForegroundWindowDesktopRect(); // Calculate DPI dependent window size int windowWidth = KeyboardManagerConstants::DefaultEditShortcutsWindowWidth; int windowHeight = KeyboardManagerConstants::DefaultEditShortcutsWindowHeight; DPIAware::Convert(nullptr, windowWidth, windowHeight); // Window Creation HWND _hWndEditShortcutsWindow = CreateWindow( szWindowClass, GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_WINDOWNAME).c_str(), WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MAXIMIZEBOX, ((desktopRect.right + desktopRect.left) / 2) - (windowWidth / 2), ((desktopRect.bottom + desktopRect.top) / 2) - (windowHeight / 2), windowWidth, windowHeight, NULL, NULL, hInst, NULL); if (_hWndEditShortcutsWindow == NULL) { MessageBox(NULL, GET_RESOURCE_STRING(IDS_CREATEWINDOWFAILED_ERRORMESSAGE).c_str(), GET_RESOURCE_STRING(IDS_CREATEWINDOWFAILED_ERRORTITLE).c_str(), NULL); return; } // Ensures the window is in foreground on first startup. If this is not done, the window appears behind because the thread is not on the foreground. if (_hWndEditShortcutsWindow) { SetForegroundWindow(_hWndEditShortcutsWindow); } // Store the newly created Edit Shortcuts window's handle. std::unique_lock hwndLock(editShortcutsWindowMutex); hwndEditShortcutsNativeWindow = _hWndEditShortcutsWindow; hwndLock.unlock(); // Create the xaml bridge object XamlBridge xamlBridge(_hWndEditShortcutsWindow); // DesktopSource needs to be declared before the RelativePanel xamlContainer object to avoid errors winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource desktopSource; // Create the desktop window xaml source object and set its content hWndXamlIslandEditShortcutsWindow = xamlBridge.InitDesktopWindowsXamlSource(desktopSource); // Set the pointer to the xaml bridge object xamlBridgePtr = &xamlBridge; // Header for the window Windows::UI::Xaml::Controls::RelativePanel header; header.Margin({ 10, 10, 10, 30 }); // Header text TextBlock headerText; headerText.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_WINDOWNAME)); headerText.FontSize(30); headerText.Margin({ 0, 0, 0, 0 }); header.SetAlignLeftWithPanel(headerText, true); // Cancel button Button cancelButton; cancelButton.Content(winrt::box_value(GET_RESOURCE_STRING(IDS_CANCEL_BUTTON))); cancelButton.Margin({ 10, 0, 0, 0 }); cancelButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) { // Close the window since settings do not need to be saved PostMessage(_hWndEditShortcutsWindow, WM_CLOSE, 0, 0); }); // Text block for information about remap key section. TextBlock shortcutRemapInfoHeader; shortcutRemapInfoHeader.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_INFO)); shortcutRemapInfoHeader.Margin({ 10, 0, 0, 10 }); shortcutRemapInfoHeader.FontWeight(Text::FontWeights::SemiBold()); shortcutRemapInfoHeader.TextWrapping(TextWrapping::Wrap); TextBlock shortcutRemapInfoExample; shortcutRemapInfoExample.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_INFOEXAMPLE)); shortcutRemapInfoExample.Margin({ 10, 0, 0, 20 }); shortcutRemapInfoExample.FontStyle(Text::FontStyle::Italic); shortcutRemapInfoExample.TextWrapping(TextWrapping::Wrap); // Table to display the shortcuts StackPanel shortcutTable; // First header textblock in the header row of the shortcut table TextBlock originalShortcutHeader; originalShortcutHeader.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_SOURCEHEADER)); originalShortcutHeader.FontWeight(Text::FontWeights::Bold()); // Second header textblock in the header row of the shortcut table TextBlock newShortcutHeader; newShortcutHeader.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_TARGETHEADER)); newShortcutHeader.FontWeight(Text::FontWeights::Bold()); // Third header textblock in the header row of the shortcut table TextBlock targetAppHeader; targetAppHeader.Text(GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_TARGETAPPHEADER)); targetAppHeader.FontWeight(Text::FontWeights::Bold()); targetAppHeader.HorizontalAlignment(HorizontalAlignment::Center); StackPanel tableHeader = StackPanel(); tableHeader.Orientation(Orientation::Horizontal); tableHeader.Margin({ 10, 0, 0, 10 }); auto originalShortcutContainer = KeyboardManagerHelper::GetWrapped(originalShortcutHeader, KeyboardManagerConstants::ShortcutOriginColumnWidth + (double)KeyboardManagerConstants::ShortcutArrowColumnWidth); tableHeader.Children().Append(originalShortcutContainer.as()); auto newShortcutHeaderContainer = KeyboardManagerHelper::GetWrapped(newShortcutHeader, KeyboardManagerConstants::ShortcutTargetColumnWidth); tableHeader.Children().Append(newShortcutHeaderContainer.as()); tableHeader.Children().Append(targetAppHeader); // Store handle of edit shortcuts window ShortcutControl::EditShortcutsWindowHandle = _hWndEditShortcutsWindow; // Store keyboard manager state ShortcutControl::keyboardManagerState = &keyboardManagerState; KeyDropDownControl::keyboardManagerState = &keyboardManagerState; // Clear the shortcut remap buffer ShortcutControl::shortcutRemapBuffer.clear(); // Vector to store dynamically allocated control objects to avoid early destruction std::vector>> keyboardRemapControlObjects; // Set keyboard manager UI state so that shortcut remaps are not applied while on this window keyboardManagerState.SetUIState(KeyboardManagerUIState::EditShortcutsWindowActivated, _hWndEditShortcutsWindow); // Load existing os level shortcuts into UI // Create copy of the remaps to avoid concurrent access ShortcutRemapTable osLevelShortcutReMapCopy = keyboardManagerState.osLevelShortcutReMap; for (const auto& it : osLevelShortcutReMapCopy) { ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects, it.first, it.second.targetShortcut); } // Load existing app-specific shortcuts into UI // Create copy of the remaps to avoid concurrent access AppSpecificShortcutRemapTable appSpecificShortcutReMapCopy = keyboardManagerState.appSpecificShortcutReMap; // Iterate through all the apps for (const auto& itApp : appSpecificShortcutReMapCopy) { // Iterate through shortcuts for each app for (const auto& itShortcut : itApp.second) { ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects, itShortcut.first, itShortcut.second.targetShortcut, itApp.first); } } // Apply button Button applyButton; applyButton.Content(winrt::box_value(GET_RESOURCE_STRING(IDS_OK_BUTTON))); applyButton.Style(AccentButtonStyle()); applyButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth); cancelButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth); header.SetAlignRightWithPanel(cancelButton, true); header.SetLeftOf(applyButton, cancelButton); auto ApplyRemappings = [&keyboardManagerState, _hWndEditShortcutsWindow]() { // Disable the remappings while the remapping table is updated keyboardManagerState.RemappingsDisabledWrapper( [&keyboardManagerState]() { LoadingAndSavingRemappingHelper::ApplyShortcutRemappings(keyboardManagerState, ShortcutControl::shortcutRemapBuffer, true); // Save the updated key remaps to file. bool saveResult = keyboardManagerState.SaveConfigToFile(); }); PostMessage(_hWndEditShortcutsWindow, WM_CLOSE, 0, 0); }; applyButton.Click([&keyboardManagerState, applyButton, ApplyRemappings](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) { OnClickAccept(keyboardManagerState, applyButton.XamlRoot(), ApplyRemappings); }); header.Children().Append(headerText); header.Children().Append(applyButton); header.Children().Append(cancelButton); ScrollViewer scrollViewer; scrollViewer.VerticalScrollMode(ScrollMode::Enabled); scrollViewer.HorizontalScrollMode(ScrollMode::Enabled); scrollViewer.VerticalScrollBarVisibility(ScrollBarVisibility::Auto); scrollViewer.HorizontalScrollBarVisibility(ScrollBarVisibility::Auto); // Add shortcut button Windows::UI::Xaml::Controls::Button addShortcut; FontIcon plusSymbol; plusSymbol.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets")); plusSymbol.Glyph(L"\xE109"); addShortcut.Content(plusSymbol); addShortcut.Margin({ 10, 10, 0, 25 }); addShortcut.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) { ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects); // Whenever a remap is added move to the bottom of the screen scrollViewer.ChangeView(nullptr, scrollViewer.ScrollableHeight(), nullptr); // Set focus to the first Type Button in the newly added row UIHelpers::SetFocusOnTypeButtonInLastRow(shortcutTable, KeyboardManagerConstants::ShortcutTableColCount); }); // Set accessible name for the add shortcut button addShortcut.SetValue(Automation::AutomationProperties::NameProperty(), box_value(GET_RESOURCE_STRING(IDS_ADD_SHORTCUT_BUTTON))); // Add tooltip for add button which would appear on hover ToolTip addShortcuttoolTip; addShortcuttoolTip.Content(box_value(GET_RESOURCE_STRING(IDS_ADD_SHORTCUT_BUTTON))); ToolTipService::SetToolTip(addShortcut, addShortcuttoolTip); // Header and example text at the top of the window StackPanel helperText; helperText.Children().Append(shortcutRemapInfoHeader); helperText.Children().Append(shortcutRemapInfoExample); // Remapping table StackPanel mappingsPanel; mappingsPanel.Children().Append(tableHeader); mappingsPanel.Children().Append(shortcutTable); mappingsPanel.Children().Append(addShortcut); // Remapping table should be scrollable scrollViewer.Content(mappingsPanel); RelativePanel xamlContainer; xamlContainer.SetBelow(helperText, header); xamlContainer.SetBelow(scrollViewer, helperText); xamlContainer.SetAlignLeftWithPanel(header, true); xamlContainer.SetAlignRightWithPanel(header, true); xamlContainer.SetAlignLeftWithPanel(helperText, true); xamlContainer.SetAlignRightWithPanel(helperText, true); xamlContainer.SetAlignLeftWithPanel(scrollViewer, true); xamlContainer.SetAlignRightWithPanel(scrollViewer, true); xamlContainer.Children().Append(header); xamlContainer.Children().Append(helperText); xamlContainer.Children().Append(scrollViewer); xamlContainer.UpdateLayout(); desktopSource.Content(xamlContainer); ////End XAML Island section if (_hWndEditShortcutsWindow) { ShowWindow(_hWndEditShortcutsWindow, SW_SHOW); UpdateWindow(_hWndEditShortcutsWindow); } // Message loop: xamlBridge.MessageLoop(); // Reset pointers to nullptr xamlBridgePtr = nullptr; hWndXamlIslandEditShortcutsWindow = nullptr; hwndLock.lock(); hwndEditShortcutsNativeWindow = nullptr; keyboardManagerState.ResetUIState(); keyboardManagerState.ClearRegisteredKeyDelays(); // Cannot be done in WM_DESTROY because that causes crashes due to fatal app exit xamlBridge.ClearXamlIslands(); } LRESULT CALLBACK EditShortcutsWindowProc(HWND hWnd, UINT messageCode, WPARAM wParam, LPARAM lParam) { RECT rcClient; switch (messageCode) { // Resize the XAML window whenever the parent window is painted or resized case WM_PAINT: case WM_SIZE: { GetClientRect(hWnd, &rcClient); SetWindowPos(hWndXamlIslandEditShortcutsWindow, 0, rcClient.left, rcClient.top, rcClient.right, rcClient.bottom, SWP_SHOWWINDOW); } break; // To avoid UI elements overlapping on making the window smaller enforce a minimum window size case WM_GETMINMAXINFO: { LPMINMAXINFO lpMMI = (LPMINMAXINFO)lParam; int minWidth = KeyboardManagerConstants::MinimumEditShortcutsWindowWidth; int minHeight = KeyboardManagerConstants::MinimumEditShortcutsWindowHeight; DPIAware::Convert(nullptr, minWidth, minHeight); lpMMI->ptMinTrackSize.x = minWidth; lpMMI->ptMinTrackSize.y = minHeight; } break; default: // If the Xaml Bridge object exists, then use it's message handler to handle keyboard focus operations if (xamlBridgePtr != nullptr) { return xamlBridgePtr->MessageHandler(messageCode, wParam, lParam); } else if (messageCode == WM_NCDESTROY) { PostQuitMessage(0); break; } return DefWindowProc(hWnd, messageCode, wParam, lParam); break; } return 0; } // Function to check if there is already a window active if yes bring to foreground bool CheckEditShortcutsWindowActive() { bool result = false; std::unique_lock hwndLock(editShortcutsWindowMutex); if (hwndEditShortcutsNativeWindow != nullptr) { // Check if the window is minimized if yes then restore the window. if (IsIconic(hwndEditShortcutsNativeWindow)) { ShowWindow(hwndEditShortcutsNativeWindow, SW_RESTORE); } // If there is an already existing window no need to create a new open bring it on foreground. SetForegroundWindow(hwndEditShortcutsNativeWindow); result = true; } return result; } // Function to close any active Edit Shortcuts window void CloseActiveEditShortcutsWindow() { std::unique_lock hwndLock(editShortcutsWindowMutex); if (hwndEditShortcutsNativeWindow != nullptr) { PostMessage(hwndEditShortcutsNativeWindow, WM_CLOSE, 0, 0); } }