// Copyright (c) Microsoft Corporation // The Microsoft Corporation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; namespace Microsoft.PowerToys.Settings.UI.Lib { public class KeyboardManagerSettings : BasePTModuleSettings { [JsonPropertyName("properties")] public KeyboardManagerProperties Properties { get; set; } public KeyboardManagerSettings() { Properties = new KeyboardManagerProperties(); version = "1"; name = "_unset_"; } public KeyboardManagerSettings(string ptName) { Properties = new KeyboardManagerProperties(); version = "1"; name = ptName; } // converts the current to a json string. public override string ToJsonString() { return JsonSerializer.Serialize(this); } } }