#pragma once #include #include #include "../../common/common.h" #include "keyboardmanager/dll/Generated Files/resource.h" extern "C" IMAGE_DOS_HEADER __ImageBase; namespace KeyboardManagerConstants { // Name of the powertoy module. inline const std::wstring ModuleName = L"Keyboard Manager"; // Name of the property use to store current active configuration. inline const std::wstring ActiveConfigurationSettingName = L"activeConfiguration"; // Name of the property use to store single keyremaps. inline const std::wstring RemapKeysSettingName = L"remapKeys"; // Name of the property use to store single keyremaps array in case of in process approach. inline const std::wstring InProcessRemapKeysSettingName = L"inProcess"; // Name of the property use to store shortcut remaps. inline const std::wstring RemapShortcutsSettingName = L"remapShortcuts"; // Name of the property use to store global shortcut remaps array. inline const std::wstring GlobalRemapShortcutsSettingName = L"global"; // Name of the property use to store app specific shortcut remaps array. inline const std::wstring AppSpecificRemapShortcutsSettingName = L"appSpecific"; // Name of the property use to store original keys. inline const std::wstring OriginalKeysSettingName = L"originalKeys"; // Name of the property use to store new remap keys. inline const std::wstring NewRemapKeysSettingName = L"newRemapKeys"; // Name of the property use to store the target application. inline const std::wstring TargetAppSettingName = L"targetApp"; // Name of the default configuration. inline const std::wstring DefaultConfiguration = L"default"; // Name of the named mutex used for configuration file. inline const std::wstring ConfigFileMutexName = L"PowerToys.KeyboardManager.ConfigMutex"; // Name of the dummy update file. inline const std::wstring DummyUpdateFileName = L"settings-updated.json"; // Minimum and maximum size of a shortcut inline const long MinShortcutSize = 2; inline const long MaxShortcutSize = 3; // Default window sizes inline const int DefaultEditKeyboardWindowWidth = 800; inline const int DefaultEditKeyboardWindowHeight = 600; inline const int MinimumEditKeyboardWindowWidth = 500; inline const int MinimumEditKeyboardWindowHeight = 450; inline const int EditKeyboardTableMinWidth = 700; inline const int DefaultEditShortcutsWindowWidth = 1050; inline const int DefaultEditShortcutsWindowHeight = 600; inline const int MinimumEditShortcutsWindowWidth = 500; inline const int MinimumEditShortcutsWindowHeight = 500; inline const int EditShortcutsTableMinWidth = 1000; // Key Remap table constants inline const long RemapTableColCount = 4; inline const long RemapTableHeaderCount = 2; inline const long RemapTableOriginalColIndex = 0; inline const long RemapTableArrowColIndex = 1; inline const long RemapTableNewColIndex = 2; inline const long RemapTableRemoveColIndex = 3; inline const DWORD64 RemapTableDropDownWidth = 110; // Shortcut table constants inline const long ShortcutTableColCount = 5; inline const long ShortcutTableHeaderCount = 3; inline const long ShortcutTableOriginalColIndex = 0; inline const long ShortcutTableArrowColIndex = 1; inline const long ShortcutTableNewColIndex = 2; inline const long ShortcutTableTargetAppColIndex = 3; inline const long ShortcutTableRemoveColIndex = 4; inline const DWORD64 ShortcutTableDropDownWidth = 110; inline const DWORD64 ShortcutTableDropDownSpacing = 10; // Drop down height used for both Edit Keyboard and Edit Shortcuts inline const DWORD64 TableDropDownHeight = 200; inline const DWORD64 TableArrowColWidth = 20; inline const DWORD64 TableRemoveColWidth = 20; inline const DWORD64 TableWarningColWidth = 20; inline const DWORD64 TableTargetAppColWidth = ShortcutTableDropDownWidth + 50; // Shared style constants for both Remap Table and Shortcut Table inline const DWORD64 HeaderButtonWidth = 100; // Flags used for distinguishing key events sent by Keyboard Manager inline const ULONG_PTR KEYBOARDMANAGER_SINGLEKEY_FLAG = 0x11; // Single key remaps inline const ULONG_PTR KEYBOARDMANAGER_SHORTCUT_FLAG = 0x101; // Shortcut remaps inline const ULONG_PTR KEYBOARDMANAGER_SUPPRESS_FLAG = 0x111; // Key events which must be suppressed // Dummy key event used in between key up and down events to prevent certain global events from happening inline const DWORD DUMMY_KEY = 0xFF; // String constant for the default app name in Remap shortcuts inline const std::wstring DefaultAppName = GET_RESOURCE_STRING(IDS_EDITSHORTCUTS_ALLAPPS); // String constant to represent no activated application in app-specific shortcuts inline const std::wstring NoActivatedApp = L""; }