#pragma once #include #include namespace LoggerHelpers { inline std::filesystem::path get_log_folder_path(std::wstring_view appPath) { std::filesystem::path logFolderPath(appPath); logFolderPath.append(LogSettings::logPath); logFolderPath.append(get_product_version()); return logFolderPath; } inline bool delete_old_log_folder(const std::filesystem::path& logFolderPath) { try { std::filesystem::remove_all(logFolderPath); return true; } catch (std::filesystem::filesystem_error& e) { Logger::error("Failed to delete old log folder: {}", e.what()); } return false; } inline bool dir_exists(std::filesystem::path dir) { std::error_code err; auto entry = std::filesystem::directory_entry(dir, err); if (err.value()) { Logger::error("Failed to create directory entry. {}", err.message()); return false; } return entry.exists(); } inline bool delete_other_versions_log_folders(std::wstring_view appPath, const std::filesystem::path& currentVersionLogFolder) { bool result = true; std::filesystem::path logFolderPath(appPath); logFolderPath.append(LogSettings::logPath); if (!dir_exists(logFolderPath)) { Logger::trace("Directory {} does not exist", logFolderPath.string()); return true; } std::error_code err; auto folders = std::filesystem::directory_iterator(logFolderPath, err); if (err.value()) { Logger::error("Failed to create directory iterator for {}. {}", logFolderPath.string(), err.message()); return false; } for (const auto& dir : folders) { if (dir != currentVersionLogFolder) { try { std::filesystem::remove_all(dir); } catch (std::filesystem::filesystem_error& e) { Logger::error("Failed to delete previous version log folder: {}", e.what()); result = false; } } } return result; } }