using System; using System.Diagnostics; using System.Timers; using System.Windows; using Wox.Core; using Wox.Core.Plugin; using Wox.Core.UserSettings; using Wox.Helper; using Wox.Infrastructure.Image; using Wox.Infrastructure.Logger; using Wox.Infrastructure.Storage; using Wox.ViewModel; using Stopwatch = Wox.Infrastructure.Stopwatch; namespace Wox { public partial class App : IDisposable, ISingleInstanceApp { public static PublicAPIInstance API { get; private set; } private const string Unique = "Wox_Unique_Application_Mutex"; private static bool _disposed; private Settings _settings; [STAThread] public static void Main() { RegisterAppDomainExceptions(); if (SingleInstance.InitializeAsFirstInstance(Unique)) { using (var application = new App()) { application.InitializeComponent(); application.Run(); } } } private void OnStartup(object sender, StartupEventArgs e) { Stopwatch.Debug("Startup Time", () => { RegisterDispatcherUnhandledException(); ImageLoader.PreloadImages(); var storage = new JsonStrorage(); _settings = storage.Load(); PluginManager.LoadPlugins(_settings.PluginSettings); var vm = new MainViewModel(_settings, storage); var window = new MainWindow(_settings, vm); API = new PublicAPIInstance(_settings, vm); PluginManager.InitializePlugins(API); Current.MainWindow = window; Current.MainWindow.Title = Infrastructure.Constant.Wox; RegisterExitEvents(); AutoStartup(); AutoUpdates(); window.Show(); }); } private void AutoStartup() { if (_settings.StartWoxOnSystemStartup) { if (!SettingWindow.StartupSet()) { SettingWindow.SetStartup(); } } } private void AutoUpdates() { if (_settings.AutoUpdates) { // check udpate every 5 hours var timer = new Timer(1000 * 60 * 60 * 5); timer.Elapsed += (s, e) => { Updater.UpdateApp(); }; timer.Start(); // check updates on startup Updater.UpdateApp(); } } private void RegisterExitEvents() { AppDomain.CurrentDomain.ProcessExit += (s, e) => Dispose(); Current.Exit += (s, e) => Dispose(); Current.SessionEnding += (s, e) => Dispose(); } /// /// let exception throw as normal is better for Debug /// [Conditional("RELEASE")] private void RegisterDispatcherUnhandledException() { DispatcherUnhandledException += ErrorReporting.DispatcherUnhandledException; } /// /// let exception throw as normal is better for Debug /// [Conditional("RELEASE")] private static void RegisterAppDomainExceptions() { AppDomain.CurrentDomain.UnhandledException += ErrorReporting.UnhandledExceptionHandle; AppDomain.CurrentDomain.FirstChanceException += (s, e) => { Log.Error("First Chance Exception:"); Log.Exception(e.Exception); }; } public void Dispose() { // if sessionending is called, exit proverbially be called when log off / shutdown // but if sessionending is not called, exit won't be called when log off / shutdown if (!_disposed) { Current.Dispatcher.Invoke(() => ((MainViewModel) Current.MainWindow?.DataContext)?.Save()); _disposed = true; } } public void OnSecondAppStarted() { API.ShowApp(); } } }