PowerToys/src/settings-ui/Settings.UI.Library/ViewModels/AwakeViewModel.cs
Stefan Markovic 073caffef4
[Settings, Common.UI, runner exe] Unify exe/dll naming (#15005)
* Unify exe/dll naming - PowerToys.Runner

Align naming with other exes - PowerToys Runner -> PowerToys.Runner

* Unify exe/dll naming - Microsoft.PowerToys.Common.UI

Project name - Microsoft.PowerToys.Common.UI -> Common.UI
dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll

* Unify exe/dll naming - Settings

Project names - Microsoft.PowerToys.Settings* -> Settings*
Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll

* Revert file autoformat

* [Docs] Update paths to settings projects/files

* Fix tests - Update path
2021-12-15 12:56:52 +01:00

158 lines
4.9 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
using Microsoft.PowerToys.Settings.UI.Library.Helpers;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
namespace Microsoft.PowerToys.Settings.UI.Library.ViewModels
{
public class AwakeViewModel : Observable
{
private GeneralSettings GeneralSettingsConfig { get; set; }
private AwakeSettings Settings { get; set; }
private Func<string, int> SendConfigMSG { get; }
public AwakeViewModel(ISettingsRepository<GeneralSettings> settingsRepository, ISettingsRepository<AwakeSettings> moduleSettingsRepository, Func<string, int> ipcMSGCallBackFunc)
{
// To obtain the general settings configurations of PowerToys Settings.
if (settingsRepository == null)
{
throw new ArgumentNullException(nameof(settingsRepository));
}
GeneralSettingsConfig = settingsRepository.SettingsConfig;
// To obtain the settings configurations of Fancy zones.
if (moduleSettingsRepository == null)
{
throw new ArgumentNullException(nameof(moduleSettingsRepository));
}
Settings = moduleSettingsRepository.SettingsConfig;
_isEnabled = GeneralSettingsConfig.Enabled.Awake;
_keepDisplayOn = Settings.Properties.KeepDisplayOn;
_mode = Settings.Properties.Mode;
_hours = Settings.Properties.Hours;
_minutes = Settings.Properties.Minutes;
// set the callback functions value to hangle outgoing IPC message.
SendConfigMSG = ipcMSGCallBackFunc;
}
public bool IsEnabled
{
get => _isEnabled;
set
{
if (_isEnabled != value)
{
_isEnabled = value;
GeneralSettingsConfig.Enabled.Awake = value;
OnPropertyChanged(nameof(IsEnabled));
OnPropertyChanged(nameof(IsTimeConfigurationEnabled));
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
SendConfigMSG(outgoing.ToString());
NotifyPropertyChanged();
}
}
}
public bool IsTimeConfigurationEnabled
{
get => _mode == AwakeMode.TIMED && _isEnabled;
}
public AwakeMode Mode
{
get => _mode;
set
{
if (_mode != value)
{
_mode = value;
OnPropertyChanged(nameof(Mode));
OnPropertyChanged(nameof(IsTimeConfigurationEnabled));
Settings.Properties.Mode = value;
NotifyPropertyChanged();
}
}
}
public bool KeepDisplayOn
{
get => _keepDisplayOn;
set
{
if (_keepDisplayOn != value)
{
_keepDisplayOn = value;
OnPropertyChanged(nameof(KeepDisplayOn));
Settings.Properties.KeepDisplayOn = value;
NotifyPropertyChanged();
}
}
}
public uint Hours
{
get => _hours;
set
{
if (_hours != value)
{
_hours = value;
OnPropertyChanged(nameof(Hours));
Settings.Properties.Hours = value;
NotifyPropertyChanged();
}
}
}
public uint Minutes
{
get => _minutes;
set
{
if (_minutes != value)
{
_minutes = value;
OnPropertyChanged(nameof(Minutes));
Settings.Properties.Minutes = value;
NotifyPropertyChanged();
}
}
}
public void NotifyPropertyChanged([CallerMemberName] string propertyName = null)
{
OnPropertyChanged(propertyName);
if (SendConfigMSG != null)
{
SndAwakeSettings outsettings = new SndAwakeSettings(Settings);
SndModuleSettings<SndAwakeSettings> ipcMessage = new SndModuleSettings<SndAwakeSettings>(outsettings);
string targetMessage = ipcMessage.ToJsonString();
SendConfigMSG(targetMessage);
}
}
private bool _isEnabled;
private uint _hours;
private uint _minutes;
private bool _keepDisplayOn;
private AwakeMode _mode;
}
}