mirror of
https://github.com/microsoft/PowerToys.git
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280d1907d8
* Added get_key to powertoysmodule interface * Replace get_name with get_key * Implement get_key function in modules * Make key global constant in each module * Update settings v1 to use key to load and save files * Fixed fancyzones and preview pane unit tests * Removed setings unit test as the case is not covered anymore * Add constant files for modules and use it to reference module key * Add constant string files to colorpicker, launcher and shortcut guide * correct sunction signature in settings helper * Fix powerpreview merge conflicts * nit fix with include statement location * add check for fields in from_json_string * Updated preview pane tests with correct from_json_string signature * Correct Image resizer naming * Roll back changes for adding check for property and version * Fix image resizer not working
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
#pragma once
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#include <interface/powertoy_module_interface.h>
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#include "overlay_window.h"
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#include "Generated Files/resource.h"
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#include <common/LowlevelKeyboardEvent.h>
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// We support only one instance of the overlay
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extern class OverlayWindow* instance;
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class TargetState;
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class OverlayWindow : public PowertoyModuleIface
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{
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public:
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OverlayWindow();
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virtual const wchar_t* get_name() override;
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virtual const wchar_t* get_key() override;
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virtual bool get_config(wchar_t* buffer, int* buffer_size) override;
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virtual void set_config(const wchar_t* config) override;
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virtual void enable() override;
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virtual void disable() override;
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virtual bool is_enabled() override;
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void on_held();
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void on_held_press(DWORD vkCode);
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void quick_hide();
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void was_hidden();
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intptr_t signal_event(LowlevelKeyboardEvent* event);
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virtual void destroy() override;
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bool overlay_visible() const;
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private:
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std::wstring app_name;
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//contains the non localized key of the powertoy
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std::wstring app_key;
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std::unique_ptr<TargetState> target_state;
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std::unique_ptr<D2DOverlayWindow> winkey_popup;
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bool _enabled = false;
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HHOOK hook_handle;
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void init_settings();
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void disable(bool trace_event);
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struct PressTime
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{
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PCWSTR name = L"press_time";
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int value = 900; // ms
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int resourceId = IDS_SETTING_DESCRIPTION_PRESS_TIME;
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} pressTime;
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struct OverlayOpacity
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{
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PCWSTR name = L"overlay_opacity";
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int value = 90; // percent
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int resourceId = IDS_SETTING_DESCRIPTION_OVERLAY_OPACITY;
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} overlayOpacity;
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struct Theme
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{
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PCWSTR name = L"theme";
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std::wstring value = L"system";
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int resourceId = IDS_SETTING_DESCRIPTION_THEME;
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std::vector<std::pair<std::wstring, UINT>> keys_and_texts = {
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{ L"system", IDS_SETTING_DESCRIPTION_THEME_SYSTEM },
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{ L"light", IDS_SETTING_DESCRIPTION_THEME_LIGHT },
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{ L"dark", IDS_SETTING_DESCRIPTION_THEME_DARK }
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};
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} theme;
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};
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