mirror of
https://github.com/microsoft/PowerToys.git
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e637902892
* Test win11 tier1 context menu
* Try to test signing
* Cleanup
* Cleanup project file
* Sign dll
Add PowerToys preffix
Add assets to installer
* expect.txt
* Switch to named pipes
Unregister package on uninstall
Remove unneeded files
Cleanup
* Bring back check if package registered but use per-user method
* Fix win11 check
* expect.txt
* Check if package already registered
* Revert "Check if package already registered"
FindPackages() method needs admin privileges.
This reverts commit 5af584fed4
.
* Fix PowerRename args checking
* Cleanup assets
* Tier1 context menu ImageResizer
Minor cleanups
Move logic to package.h
* [WIP] Signing and installer
Expect.txt
* Localized context menu title
* Retarget everything 10.0.18362.0 -> 10.0.19041.0
* Address PR comments
- check if selection renamable
- minor cleanup
- struct initialization
* Fix ImageResizerLib project configuration
* More Windows version updates
* Remove unneeded file & try fix resource build error
* Add Microsoft.PowerToys prefix to packages
* Test
* Fix convert-resx-to-rc.ps1 script issue causing resource files compile error
Don't generate empty STRINGTABLE for resx files without data
* Avoid duplicate context menu items
* [BugReportTool] Report installed context menu packages
98 lines
4.2 KiB
XML
98 lines
4.2 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{0febafaf-cb77-41f0-8ef9-8e3ad4b4f842}</ProjectGuid>
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<RootNamespace>MonitorReportTool</RootNamespace>
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<WindowsTargetPlatformVersion>10.0.19041.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup>
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<OutDir>$(SolutionDir)..\..\$(Platform)\$(Configuration)\$(ProjectName)\</OutDir>
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<IntDir>$(SolutionDir)..\..\$(Platform)\$(Configuration)\obj\$(ProjectName)\</IntDir>
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<TargetName>PowerToys.$(ProjectName)</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>dwmapi.lib;comsuppwd.lib;wbemuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<AdditionalDependencies>dwmapi.lib;comsuppw.lib;wbemuuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="ErrorMessage.h" />
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<ClInclude Include="Logger.h" />
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<ClInclude Include="MonitorReportTool.h" />
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<ClInclude Include="pch.h" />
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<ClInclude Include="Resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="MonitorReportTool.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="MonitorReportTool.rc" />
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</ItemGroup>
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<ItemGroup>
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<Image Include="MonitorReportTool.ico" />
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<Image Include="small.ico" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project> |