PowerToys/Wox/ImageLoader/ImageCacheStroage.cs
2015-01-23 21:52:46 +08:00

62 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using Wox.Infrastructure.Storage;
namespace Wox.ImageLoader
{
[Serializable]
public class ImageCacheStroage : BinaryStorage<ImageCacheStroage>
{
private int counter = 0;
private const int maxCached = 200;
public Dictionary<string, int> TopUsedImages = new Dictionary<string, int>();
protected override string ConfigFolder
{
get { return Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); }
}
protected override string ConfigName
{
get { return "ImageCache"; }
}
public void Add(string path)
{
if (TopUsedImages.ContainsKey(path))
{
TopUsedImages[path] = TopUsedImages[path] + 1 ;
}
else
{
TopUsedImages.Add(path, 1);
}
if (TopUsedImages.Count > maxCached)
{
TopUsedImages = TopUsedImages.OrderByDescending(o => o.Value)
.Take(maxCached)
.ToDictionary(i => i.Key, i => i.Value);
}
if (++counter == 30)
{
counter = 0;
Save();
}
}
public void Remove(string path)
{
if (TopUsedImages.ContainsKey(path))
{
TopUsedImages.Remove(path);
}
}
}
}