PowerToys/Wox.Infrastructure/Image/ImageLoader.cs
Boris Makogonyuk 343b904607 ImageLoader now loads everything through IShellItemImageFactory::GetImage (#1836)
* Added thumbnail loader

* Deleted old shell icon extraction logic.
Refactored ImageLoader.Load to improve readibility.

* Moved error handling down into the API call itself

* Minor renamings in ImageLoader

* Load icons only for files that are not images. Fixes stutters when loading folders.

* Added the ability to load a full image through ImageLoader.
ImageLoader.Load now also has a "loadFullImage" parameter.

* Max image cache is now 5000 instead of 200.

* Added some commentaries on how thumbnails are loaded
2018-04-30 10:20:36 +08:00

155 lines
5.5 KiB
C#

using System;
using System.Collections.Concurrent;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using Wox.Infrastructure.Logger;
using Wox.Infrastructure.Storage;
namespace Wox.Infrastructure.Image
{
public static class ImageLoader
{
private static readonly ImageCache ImageCache = new ImageCache();
private static BinaryStorage<ConcurrentDictionary<string, int>> _storage;
private static readonly string[] ImageExtensions =
{
".png",
".jpg",
".jpeg",
".gif",
".bmp",
".tiff",
".ico"
};
public static void Initialize()
{
_storage = new BinaryStorage<ConcurrentDictionary<string, int>> ("Image");
ImageCache.Usage = _storage.TryLoad(new ConcurrentDictionary<string, int>());
foreach (var icon in new[] { Constant.DefaultIcon, Constant.ErrorIcon })
{
ImageSource img = new BitmapImage(new Uri(icon));
img.Freeze();
ImageCache[icon] = img;
}
Task.Run(() =>
{
Stopwatch.Normal("|ImageLoader.Initialize|Preload images cost", () =>
{
ImageCache.Usage.AsParallel().Where(i => !ImageCache.ContainsKey(i.Key)).ForAll(i =>
{
var img = Load(i.Key);
if (img != null)
{
ImageCache[i.Key] = img;
}
});
});
Log.Info($"|ImageLoader.Initialize|Number of preload images is <{ImageCache.Usage.Count}>");
});
}
public static void Save()
{
ImageCache.Cleanup();
_storage.Save(ImageCache.Usage);
}
public static ImageSource Load(string path, bool loadFullImage = false)
{
ImageSource image;
try
{
if (string.IsNullOrEmpty(path))
{
return ImageCache[Constant.ErrorIcon];
}
if (ImageCache.ContainsKey(path))
{
return ImageCache[path];
}
if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
{
return new BitmapImage(new Uri(path));
}
if (!Path.IsPathRooted(path))
{
path = Path.Combine(Constant.ProgramDirectory, "Images", Path.GetFileName(path));
}
if (Directory.Exists(path))
{
/* Directories can also have thumbnails instead of shell icons.
* Generating thumbnails for a bunch of folders while scrolling through
* results from Everything makes a big impact on performance and
* Wox responsibility.
* - Solution: just load the icon
*/
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.IconOnly);
}
else if (File.Exists(path))
{
var extension = Path.GetExtension(path).ToLower();
if (ImageExtensions.Contains(extension))
{
if (loadFullImage)
{
image = LoadFullImage(path);
}
else
{
/* Although the documentation for GetImage on MSDN indicates that
* if a thumbnail is available it will return one, this has proved to not
* be the case in many situations while testing.
* - Solution: explicitly pass the ThumbnailOnly flag
*/
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.ThumbnailOnly);
}
}
else
{
image = WindowsThumbnailProvider.GetThumbnail(path, Constant.ThumbnailSize,
Constant.ThumbnailSize, ThumbnailOptions.None);
}
}
else
{
image = ImageCache[Constant.ErrorIcon];
path = Constant.ErrorIcon;
}
ImageCache[path] = image;
image.Freeze();
}
catch (System.Exception e)
{
Log.Exception($"|ImageLoader.Load|Failed to get thumbnail for {path}", e);
image = ImageCache[Constant.ErrorIcon];
ImageCache[path] = image;
}
return image;
}
private static BitmapImage LoadFullImage(string path)
{
BitmapImage image = new BitmapImage();
image.BeginInit();
image.CacheOption = BitmapCacheOption.OnLoad;
image.UriSource = new Uri(path);
image.EndInit();
return image;
}
}
}