PowerToys/tools/HandlesExperiment/FileLocksmithGUI
2022-10-20 16:40:53 +02:00
..
Assets Added GUI project skeleton 2022-10-20 16:40:50 +02:00
App.idl Added GUI project skeleton 2022-10-20 16:40:50 +02:00
app.manifest Added GUI project skeleton 2022-10-20 16:40:50 +02:00
App.xaml Added GUI project skeleton 2022-10-20 16:40:50 +02:00
App.xaml.cpp Added GUI project skeleton 2022-10-20 16:40:50 +02:00
App.xaml.h Added GUI project skeleton 2022-10-20 16:40:50 +02:00
FileLocksmithGUI.vcxproj Added a control for displaying results 2022-10-20 16:40:50 +02:00
FileLocksmithGUI.vcxproj.filters Added a control for displaying results 2022-10-20 16:40:50 +02:00
MainWindow.idl Remove useless code 2022-10-20 16:40:52 +02:00
MainWindow.xaml Improve UI 2022-10-20 16:40:51 +02:00
MainWindow.xaml.cpp Set window size 2022-10-20 16:40:52 +02:00
MainWindow.xaml.h Set window size 2022-10-20 16:40:52 +02:00
Package.appxmanifest Added GUI project skeleton 2022-10-20 16:40:50 +02:00
packages.config Added GUI project skeleton 2022-10-20 16:40:50 +02:00
pch.cpp Added GUI project skeleton 2022-10-20 16:40:50 +02:00
pch.h Set window size 2022-10-20 16:40:52 +02:00
ProcessEntry.idl Improve UI 2022-10-20 16:40:51 +02:00
ProcessEntry.xaml UI adjustments 2022-10-20 16:40:52 +02:00
ProcessEntry.xaml.cpp Rename variable 2022-10-20 16:40:53 +02:00
ProcessEntry.xaml.h Implement killing process 2022-10-20 16:40:53 +02:00
readme.txt Added GUI project skeleton 2022-10-20 16:40:50 +02:00

========================================================================
    FileLocksmithGUI Project Overview
========================================================================

This project demonstrates how to get started writing WinUI3 apps directly
with standard C++, using the Windows App SDK and C++/WinRT packages and
XAML compiler support to generate implementation headers from interface
(IDL) files. These headers can then be used to implement the local
Windows Runtime classes referenced in the app's XAML pages.

Steps:
1. Create an interface (IDL) file to define any local Windows Runtime
    classes referenced in the app's XAML pages.
2. Build the project once to generate implementation templates under
    the "Generated Files" folder, as well as skeleton class definitions
    under "Generated Files\sources".
3. Use the skeleton class definitions for reference to implement your
    Windows Runtime classes.

========================================================================
Learn more about Windows App SDK here:
https://docs.microsoft.com/windows/apps/windows-app-sdk/
Learn more about WinUI3 here:
https://docs.microsoft.com/windows/apps/winui/winui3/
Learn more about C++/WinRT here:
http://aka.ms/cppwinrt/
========================================================================