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f1951d0d5f
* added power preview settings * Added link to module oververview * create settings file if one is not found * removed run oon start up speficic callback * Update src/core/Microsoft.PowerToys.Settings.UI.Lib/ModuleSettings.cs Co-Authored-By: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com> * fixed merge conflicts Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
29 lines
1023 B
C#
29 lines
1023 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Text.Json;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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/// <summary>
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/// PowerToys runner expects a json text that contains one of the following attributes: refresh, general and powertoys.
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/// The one for general settings is placed in the General settings model. This class represents the json text that starts with the "powertoys" attribute.
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/// this will tell the runner that we are sending settings for a powertoy module and not for general settings.
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/// </summary>
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/// <typeparam name="M">M stands for the Model of PT Module Settings to be sent.</typeparam>
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public class SndModuleSettings<M>
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{
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public M powertoys { get; set; }
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public SndModuleSettings(M ptModuleSettings)
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{
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this.powertoys = ptModuleSettings;
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}
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public override string ToString()
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{
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return "{\"powertoys\":" + this.powertoys.ToString() + "}";
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}
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}
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}
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