mirror of
https://github.com/microsoft/PowerToys.git
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3fc738b53a
* Added Tests and Refactored code * removed un-used file * delete test files when test completes * removed extra build configs * added clean-up method * removed unused variable * re-added removed attributtion * added error handling and move strings to string resource * added error handling to file explorer view model * moved varible assignment to if statement block * removed savin of settings file from the UI * re-added open source notice * added missing controls for powerrename and fancy zones * removed dead coded * remove un-used configuration * added error handling for file saving and updated powerreanme constructor * removed added configurations * added settings state
47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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public class PowerRenameSettings : BasePTModuleSettings
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{
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public PowerRenameProperties properties { get; set; }
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public PowerRenameSettings()
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{
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properties = new PowerRenameProperties();
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version = "1";
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name = "PowerRename";
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}
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public PowerRenameSettings(PowerRenameLocalProperties localProperties)
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{
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properties = new PowerRenameProperties();
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properties.PersistState.Value = localProperties.PersistState;
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properties.MRUEnabled.Value = localProperties.MRUEnabled;
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properties.MaxMRUSize.Value = localProperties.MaxMRUSize;
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properties.ShowIcon.Value = localProperties.ShowIcon;
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properties.ExtendedContextMenuOnly.Value = localProperties.ExtendedContextMenuOnly;
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version = "1";
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name = "PowerRename";
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}
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public PowerRenameSettings(string ptName)
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{
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properties = new PowerRenameProperties();
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version = "1";
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name = ptName;
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}
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public override string ToJsonString()
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{
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return JsonSerializer.Serialize(this);
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}
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}
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}
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