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629ba763d7
* Refactor a method which resizes windows * Completed initial work for MultiZones Without changing any test, they all pass! * Implemented a basic version of Multizones, updated some tests * Reduced the sensitivity radius * Added a few must-have unit tests for Multizones * Some fixups * Took care of the conflict between this and #1938 * Improved how zones are detected, reverted a change in one unit test * Resolved another merge conflict * Fixed bugs related to stamping
62 lines
2.5 KiB
C
62 lines
2.5 KiB
C
#pragma once
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/**
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* Class representing one zone inside applied zone layout, which is basically wrapper around rectangle structure.
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*/
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interface __declspec(uuid("{8228E934-B6EF-402A-9892-15A1441BF8B0}")) IZone : public IUnknown
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{
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/**
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* @returns Zone coordinates (top-left and bottom-right corner) represented as RECT structure.
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*/
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IFACEMETHOD_(RECT, GetZoneRect)() = 0;
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/**
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* @returns Boolean indicating if zone is empty or there are windows assigned to it.
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*/
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IFACEMETHOD_(bool, IsEmpty)() = 0;
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/**
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* @param window Window handle.
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* @returns Boolean indicating if specified window is assigned to the zone.
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*/
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IFACEMETHOD_(bool, ContainsWindow)(HWND window) = 0;
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/**
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* Assign single window to this zone.
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*
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* @param window Handle of window which should be assigned to zone.
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* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
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* current monitor desktop work area.
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* @param stampZone Boolean indicating weather we should add special property on the
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* window. This property is used on display change to rearrange windows
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* to corresponding zones.
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*/
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IFACEMETHOD_(void, AddWindowToZone)(HWND window, HWND zoneWindow, bool stampZone) = 0;
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/**
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* Remove window from this zone (if it is assigned to it).
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*
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* @param window Handle of window to be removed from this zone.
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* @param restoreSize Boolean indicating that window should fall back to dimensions
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* before assigning to this zone.
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*/
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IFACEMETHOD_(void, RemoveWindowFromZone)(HWND window, bool restoreSize) = 0;
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/**
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* @param id Zone identifier.
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*/
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IFACEMETHOD_(void, SetId)(size_t id) = 0;
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/**
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* @returns Zone identifier.
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*/
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IFACEMETHOD_(size_t, Id)() = 0;
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/**
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* Compute the coordinates of the rectangle to which a window should be resized.
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*
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* @param window Handle of window which should be assigned to zone.
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* @param zoneWindow The m_window of a ZoneWindow, it's a hidden window representing the
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* current monitor desktop work area.
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* @returns a RECT structure, describing global coordinates to which a window should be resized
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*/
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IFACEMETHOD_(RECT, ComputeActualZoneRect)(HWND window, HWND zoneWindow) = 0;
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};
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winrt::com_ptr<IZone> MakeZone(const RECT& zoneRect) noexcept;
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