mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-26 10:48:23 +08:00
325db535c0
* Added Inital FileWatcher Implementation * Added logic to read remap from file * Added remap logic save to file * Refactor code * Moved the strings to constant file * Added logic to handle Win key * Updated filewatcher logic to avoid duplicate events * Added comments * Fix spacing * Fix spacing * Update logic to accomodate upstream merge * Added global property name for os level shortcuts * Added subkey for inprocess keys * Remove non required file * Added Changes required after merge * Fix spacing in Helper.cpp
28 lines
888 B
C#
28 lines
888 B
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Microsoft.PowerToys.Settings.UI.Lib
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{
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#pragma warning disable SA1649 // File name should match first type name
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public class GenericProperty<T>
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{
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[JsonPropertyName("value")]
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public T Value { get; set; }
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public GenericProperty(T value)
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{
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Value = value;
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}
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// Added a parameterless constructor because of an exception during deserialization. More details here: https://docs.microsoft.com/en-us/dotnet/standard/serialization/system-text-json-how-to#deserialization-behavior
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public GenericProperty()
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{
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}
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}
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}
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