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36 lines
2.0 KiB
C++
36 lines
2.0 KiB
C++
#pragma once
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#include <map>
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#include <mutex>
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#include "keyboardmanager/common/KeyboardManagerConstants.h"
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#include <common/LowlevelKeyboardEvent.h>
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class InputInterface;
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class KeyboardManagerState;
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class Shortcut;
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class RemapShortcut;
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namespace KeyboardEventHandlers
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{
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// Function to a handle a single key remap
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__declspec(dllexport) intptr_t HandleSingleKeyRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
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// Function to a change a key's behavior from toggle to modifier
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__declspec(dllexport) intptr_t HandleSingleKeyToggleToModEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
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// Function to a handle a shortcut remap
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__declspec(dllexport) intptr_t HandleShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, std::map<Shortcut, RemapShortcut>& reMap, std::vector<Shortcut>& sortedReMapKeys, std::mutex& map_mutex, KeyboardManagerState& keyboardManagerState, const std::wstring& activatedApp = KeyboardManagerConstants::NoActivatedApp) noexcept;
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// Function to a handle an os-level shortcut remap
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__declspec(dllexport) intptr_t HandleOSLevelShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
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// Function to a handle an app-specific shortcut remap
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__declspec(dllexport) intptr_t HandleAppSpecificShortcutRemapEvent(InputInterface& ii, LowlevelKeyboardEvent* data, KeyboardManagerState& keyboardManagerState) noexcept;
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// Function to ensure Num Lock state does not change when it is suppressed by the low level hook
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void SetNumLockToPreviousState(InputInterface& ii);
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// Function to ensure Ctrl/Shift/Alt modifier key state is not detected as pressed down by applications which detect keys at a lower level than hooks when it is remapped for scenarios where its required
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void ResetIfModifierKeyForLowerLevelKeyHandlers(InputInterface& ii, DWORD key, DWORD target);
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};
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