mirror of
https://github.com/microsoft/PowerToys.git
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6a9badd31b
* Remove WinUI include in KeyboardManagerState.h * Changed include steps * Clean up headers in KeyboardManagerUI except XamlBridge.h * Cleaned up headers in KeyboardManager common and test * Cleaned up headers in KeyboardManager project * Removed headers from XamlBridge * Removed some headers from kbm common pch * Added MP flag to reduce build time * Added missing include
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
#pragma once
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namespace winrt
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{
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struct hstring;
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namespace Windows::Foundation
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{
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struct IInspectable;
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namespace Collections
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{
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template<typename T>
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struct IVector;
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}
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}
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}
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namespace KeyboardManagerHelper
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{
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// Type to distinguish between keys
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enum class KeyType
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{
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Win,
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Ctrl,
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Alt,
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Shift,
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Action
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};
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// Type to store codes for different errors
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enum class ErrorType
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{
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NoError,
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SameKeyPreviouslyMapped,
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MapToSameKey,
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ConflictingModifierKey,
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SameShortcutPreviouslyMapped,
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MapToSameShortcut,
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ConflictingModifierShortcut,
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WinL,
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CtrlAltDel,
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RemapUnsuccessful,
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SaveFailed,
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MissingKey,
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ShortcutStartWithModifier,
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ShortcutCannotHaveRepeatedModifier,
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ShortcutAtleast2Keys,
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ShortcutOneActionKey,
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ShortcutNotMoreThanOneActionKey,
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ShortcutMaxShortcutSizeOneActionKey
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};
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// Enum type to store possible decision for input in the low level hook
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enum class KeyboardHookDecision
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{
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ContinueExec,
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Suppress,
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SkipHook
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};
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// Function to split a wstring based on a delimiter and return a vector of split strings
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std::vector<std::wstring> splitwstring(const std::wstring& input, wchar_t delimiter);
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// Function to return the next sibling element for an element under a stack panel
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winrt::Windows::Foundation::IInspectable getSiblingElement(winrt::Windows::Foundation::IInspectable const& element);
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// Function to return if the key is an extended key which requires the use of the extended key flag
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bool IsExtendedKey(DWORD key);
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// Function to check if the key is a modifier key
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bool IsModifierKey(DWORD key);
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// Function to get the type of the key
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KeyType GetKeyType(DWORD key);
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// Function to check if two keys are equal or cover the same set of keys. Return value depends on type of overlap
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ErrorType DoKeysOverlap(DWORD first, DWORD second);
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// Function to return the error message
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winrt::hstring GetErrorMessage(ErrorType errorType);
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// Function to return the list of key name in the order for the drop down based on the key codes
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winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::IInspectable> ToBoxValue(const std::vector<std::wstring>& list);
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// Function to set the value of a key event based on the arguments
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void SetKeyEvent(LPINPUT keyEventArray, int index, DWORD inputType, WORD keyCode, DWORD flags, ULONG_PTR extraInfo);
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// Function to return window handle for a full screen UWP app
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HWND GetFullscreenUWPWindowHandle();
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// Function to return the executable name of the application in focus
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std::wstring GetCurrentApplication(bool keepPath);
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} |