PowerToys/src/modules/keyboardmanager/common/Helpers.h
Arjun Balgovind 6a9badd31b
[Keyboard Manager] Cleanup header file references to improve incremental build time (#4880)
* Remove WinUI include in KeyboardManagerState.h

* Changed include steps

* Clean up headers in KeyboardManagerUI except XamlBridge.h

* Cleaned up headers in KeyboardManager common and test

* Cleaned up headers in KeyboardManager project

* Removed headers from XamlBridge

* Removed some headers from kbm common pch

* Added MP flag to reduce build time

* Added missing include
2020-07-13 11:49:09 -07:00

91 lines
2.9 KiB
C++

#pragma once
namespace winrt
{
struct hstring;
namespace Windows::Foundation
{
struct IInspectable;
namespace Collections
{
template<typename T>
struct IVector;
}
}
}
namespace KeyboardManagerHelper
{
// Type to distinguish between keys
enum class KeyType
{
Win,
Ctrl,
Alt,
Shift,
Action
};
// Type to store codes for different errors
enum class ErrorType
{
NoError,
SameKeyPreviouslyMapped,
MapToSameKey,
ConflictingModifierKey,
SameShortcutPreviouslyMapped,
MapToSameShortcut,
ConflictingModifierShortcut,
WinL,
CtrlAltDel,
RemapUnsuccessful,
SaveFailed,
MissingKey,
ShortcutStartWithModifier,
ShortcutCannotHaveRepeatedModifier,
ShortcutAtleast2Keys,
ShortcutOneActionKey,
ShortcutNotMoreThanOneActionKey,
ShortcutMaxShortcutSizeOneActionKey
};
// Enum type to store possible decision for input in the low level hook
enum class KeyboardHookDecision
{
ContinueExec,
Suppress,
SkipHook
};
// Function to split a wstring based on a delimiter and return a vector of split strings
std::vector<std::wstring> splitwstring(const std::wstring& input, wchar_t delimiter);
// Function to return the next sibling element for an element under a stack panel
winrt::Windows::Foundation::IInspectable getSiblingElement(winrt::Windows::Foundation::IInspectable const& element);
// Function to return if the key is an extended key which requires the use of the extended key flag
bool IsExtendedKey(DWORD key);
// Function to check if the key is a modifier key
bool IsModifierKey(DWORD key);
// Function to get the type of the key
KeyType GetKeyType(DWORD key);
// Function to check if two keys are equal or cover the same set of keys. Return value depends on type of overlap
ErrorType DoKeysOverlap(DWORD first, DWORD second);
// Function to return the error message
winrt::hstring GetErrorMessage(ErrorType errorType);
// Function to return the list of key name in the order for the drop down based on the key codes
winrt::Windows::Foundation::Collections::IVector<winrt::Windows::Foundation::IInspectable> ToBoxValue(const std::vector<std::wstring>& list);
// Function to set the value of a key event based on the arguments
void SetKeyEvent(LPINPUT keyEventArray, int index, DWORD inputType, WORD keyCode, DWORD flags, ULONG_PTR extraInfo);
// Function to return window handle for a full screen UWP app
HWND GetFullscreenUWPWindowHandle();
// Function to return the executable name of the application in focus
std::wstring GetCurrentApplication(bool keepPath);
}