mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-27 03:14:18 +08:00
6a9badd31b
* Remove WinUI include in KeyboardManagerState.h * Changed include steps * Clean up headers in KeyboardManagerUI except XamlBridge.h * Cleaned up headers in KeyboardManager common and test * Cleaned up headers in KeyboardManager project * Removed headers from XamlBridge * Removed some headers from kbm common pch * Added MP flag to reduce build time * Added missing include
466 lines
19 KiB
C++
466 lines
19 KiB
C++
#include "pch.h"
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#include "EditShortcutsWindow.h"
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#include "ShortcutControl.h"
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#include "KeyDropDownControl.h"
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#include "XamlBridge.h"
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#include <keyboardmanager/common/trace.h>
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#include <keyboardmanager/common/KeyboardManagerConstants.h>
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#include <common/windows_colors.h>
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#include <common/dpi_aware.h>
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#include "Styles.h"
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#include "Dialog.h"
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#include <keyboardmanager/dll/resource.h>
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#include <keyboardmanager/common/KeyboardManagerState.h>
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using namespace winrt::Windows::Foundation;
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LRESULT CALLBACK EditShortcutsWindowProc(HWND, UINT, WPARAM, LPARAM);
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// This Hwnd will be the window handler for the Xaml Island: A child window that contains Xaml.
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HWND hWndXamlIslandEditShortcutsWindow = nullptr;
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// This variable is used to check if window registration has been done to avoid repeated registration leading to an error.
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bool isEditShortcutsWindowRegistrationCompleted = false;
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// Holds the native window handle of EditShortcuts Window.
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HWND hwndEditShortcutsNativeWindow = nullptr;
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std::mutex editShortcutsWindowMutex;
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// Stores a pointer to the Xaml Bridge object so that it can be accessed from the window procedure
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static XamlBridge* xamlBridgePtr = nullptr;
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static IAsyncAction OnClickAccept(
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KeyboardManagerState& keyboardManagerState,
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XamlRoot root,
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std::function<void()> ApplyRemappings)
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{
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KeyboardManagerHelper::ErrorType isSuccess = KeyboardManagerHelper::ErrorType::NoError;
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std::map<std::wstring, std::vector<std::vector<Shortcut>>> appSpecificBuffer;
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// Create per app shortcut buffer
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for (int i = 0; i < ShortcutControl::shortcutRemapBuffer.size(); i++)
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{
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std::wstring currAppName = ShortcutControl::shortcutRemapBuffer[i].second;
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std::transform(currAppName.begin(), currAppName.end(), currAppName.begin(), towlower);
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if (appSpecificBuffer.find(currAppName) == appSpecificBuffer.end())
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{
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appSpecificBuffer[currAppName] = std::vector<std::vector<Shortcut>>();
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}
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appSpecificBuffer[currAppName].push_back(ShortcutControl::shortcutRemapBuffer[i].first);
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}
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for (auto it : appSpecificBuffer)
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{
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KeyboardManagerHelper::ErrorType currentSuccess = Dialog::CheckIfRemappingsAreValid<Shortcut>(
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it.second,
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[](Shortcut shortcut) {
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return shortcut.IsValidShortcut();
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});
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if (currentSuccess != KeyboardManagerHelper::ErrorType::NoError)
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{
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isSuccess = currentSuccess;
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break;
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}
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}
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if (isSuccess != KeyboardManagerHelper::ErrorType::NoError)
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{
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if (!co_await Dialog::PartialRemappingConfirmationDialog(root, L"Some of the shortcuts could not be remapped. Do you want to continue anyway?"))
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{
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co_return;
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}
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}
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ApplyRemappings();
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}
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// Function to create the Edit Shortcuts Window
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void createEditShortcutsWindow(HINSTANCE hInst, KeyboardManagerState& keyboardManagerState)
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{
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// Window Registration
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const wchar_t szWindowClass[] = L"EditShortcutsWindow";
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if (!isEditShortcutsWindowRegistrationCompleted)
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{
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WNDCLASSEX windowClass = {};
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windowClass.cbSize = sizeof(WNDCLASSEX);
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windowClass.lpfnWndProc = EditShortcutsWindowProc;
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windowClass.hInstance = hInst;
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windowClass.lpszClassName = szWindowClass;
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windowClass.hbrBackground = (HBRUSH)(COLOR_WINDOW);
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windowClass.hIcon = (HICON)LoadImageW(
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windowClass.hInstance,
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MAKEINTRESOURCE(IDS_KEYBOARDMANAGER_ICON),
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IMAGE_ICON,
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48,
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48,
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LR_DEFAULTCOLOR);
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if (RegisterClassEx(&windowClass) == NULL)
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{
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MessageBox(NULL, L"Windows registration failed!", L"Error", NULL);
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return;
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}
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isEditShortcutsWindowRegistrationCompleted = true;
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}
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// Find center screen coordinates
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RECT desktopRect;
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GetClientRect(GetDesktopWindow(), &desktopRect);
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// Calculate DPI dependent window size
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int windowWidth = KeyboardManagerConstants::DefaultEditShortcutsWindowWidth;
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int windowHeight = KeyboardManagerConstants::DefaultEditShortcutsWindowHeight;
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DPIAware::Convert(nullptr, windowWidth, windowHeight);
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// Window Creation
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HWND _hWndEditShortcutsWindow = CreateWindow(
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szWindowClass,
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L"Remap shortcuts",
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WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MAXIMIZEBOX,
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(desktopRect.right / 2) - (windowWidth / 2),
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(desktopRect.bottom / 2) - (windowHeight / 2),
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windowWidth,
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windowHeight,
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NULL,
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NULL,
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hInst,
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NULL);
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if (_hWndEditShortcutsWindow == NULL)
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{
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MessageBox(NULL, L"Call to CreateWindow failed!", L"Error", NULL);
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return;
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}
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// Ensures the window is in foreground on first startup. If this is not done, the window appears behind because the thread is not on the foreground.
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if (_hWndEditShortcutsWindow)
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{
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SetForegroundWindow(_hWndEditShortcutsWindow);
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}
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// Store the newly created Edit Shortcuts window's handle.
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std::unique_lock<std::mutex> hwndLock(editShortcutsWindowMutex);
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hwndEditShortcutsNativeWindow = _hWndEditShortcutsWindow;
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hwndLock.unlock();
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// Create the xaml bridge object
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XamlBridge xamlBridge(_hWndEditShortcutsWindow);
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// DesktopSource needs to be declared before the RelativePanel xamlContainer object to avoid errors
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winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource desktopSource;
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// Create the desktop window xaml source object and set its content
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hWndXamlIslandEditShortcutsWindow = xamlBridge.InitDesktopWindowsXamlSource(desktopSource);
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// Set the pointer to the xaml bridge object
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xamlBridgePtr = &xamlBridge;
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// Header for the window
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Windows::UI::Xaml::Controls::RelativePanel header;
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header.Margin({ 10, 10, 10, 30 });
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// Header text
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TextBlock headerText;
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headerText.Text(L"Remap shortcuts");
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headerText.FontSize(30);
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headerText.Margin({ 0, 0, 0, 0 });
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header.SetAlignLeftWithPanel(headerText, true);
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// Cancel button
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Button cancelButton;
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cancelButton.Content(winrt::box_value(L"Cancel"));
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cancelButton.Margin({ 10, 0, 0, 0 });
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cancelButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Close the window since settings do not need to be saved
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PostMessage(_hWndEditShortcutsWindow, WM_CLOSE, 0, 0);
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});
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// Text block for information about remap key section.
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TextBlock shortcutRemapInfoHeader;
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shortcutRemapInfoHeader.Text(L"Select shortcut you want to change (Shortcut) and the shortcut you want it to invoke (Mapped To).");
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shortcutRemapInfoHeader.Margin({ 10, 0, 0, 10 });
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shortcutRemapInfoHeader.FontWeight(Text::FontWeights::SemiBold());
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shortcutRemapInfoHeader.TextWrapping(TextWrapping::Wrap);
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TextBlock shortcutRemapInfoExample;
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shortcutRemapInfoExample.Text(L"For example, if you want Ctrl+C to paste, Ctrl+C is the \"Shortcut\" and Ctrl+V would be your \"Mapped To\".");
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shortcutRemapInfoExample.Margin({ 10, 0, 0, 20 });
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shortcutRemapInfoExample.FontStyle(Text::FontStyle::Italic);
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shortcutRemapInfoExample.TextWrapping(TextWrapping::Wrap);
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// Table to display the shortcuts
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Windows::UI::Xaml::Controls::Grid shortcutTable;
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Grid keyRemapTable;
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ColumnDefinition originalColumn;
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originalColumn.MinWidth(3 * KeyboardManagerConstants::ShortcutTableDropDownWidth + 2 * KeyboardManagerConstants::ShortcutTableDropDownSpacing);
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originalColumn.MaxWidth(3 * KeyboardManagerConstants::ShortcutTableDropDownWidth + 2 * KeyboardManagerConstants::ShortcutTableDropDownSpacing);
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ColumnDefinition arrowColumn;
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arrowColumn.MinWidth(KeyboardManagerConstants::TableArrowColWidth);
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ColumnDefinition newColumn;
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newColumn.MinWidth(3 * KeyboardManagerConstants::ShortcutTableDropDownWidth + 2 * KeyboardManagerConstants::ShortcutTableDropDownSpacing);
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newColumn.MaxWidth(3 * KeyboardManagerConstants::ShortcutTableDropDownWidth + 2 * KeyboardManagerConstants::ShortcutTableDropDownSpacing);
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ColumnDefinition targetAppColumn;
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targetAppColumn.MinWidth(KeyboardManagerConstants::TableTargetAppColWidth);
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ColumnDefinition removeColumn;
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removeColumn.MinWidth(KeyboardManagerConstants::TableRemoveColWidth);
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shortcutTable.Margin({ 10, 10, 10, 20 });
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shortcutTable.HorizontalAlignment(HorizontalAlignment::Stretch);
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shortcutTable.ColumnDefinitions().Append(originalColumn);
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shortcutTable.ColumnDefinitions().Append(arrowColumn);
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shortcutTable.ColumnDefinitions().Append(newColumn);
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shortcutTable.ColumnDefinitions().Append(targetAppColumn);
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shortcutTable.ColumnDefinitions().Append(removeColumn);
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shortcutTable.RowDefinitions().Append(RowDefinition());
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// First header textblock in the header row of the shortcut table
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TextBlock originalShortcutHeader;
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originalShortcutHeader.Text(L"Shortcut:");
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originalShortcutHeader.FontWeight(Text::FontWeights::Bold());
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originalShortcutHeader.Margin({ 0, 0, 0, 10 });
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// Second header textblock in the header row of the shortcut table
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TextBlock newShortcutHeader;
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newShortcutHeader.Text(L"Mapped To:");
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newShortcutHeader.FontWeight(Text::FontWeights::Bold());
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newShortcutHeader.Margin({ 0, 0, 0, 10 });
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// Third header textblock in the header row of the shortcut table
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TextBlock targetAppHeader;
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targetAppHeader.Text(L"Target App:");
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targetAppHeader.Width(KeyboardManagerConstants::ShortcutTableDropDownWidth);
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targetAppHeader.FontWeight(Text::FontWeights::Bold());
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targetAppHeader.Margin({ 0, 0, 0, 10 });
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targetAppHeader.HorizontalAlignment(HorizontalAlignment::Center);
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shortcutTable.SetColumn(originalShortcutHeader, KeyboardManagerConstants::ShortcutTableOriginalColIndex);
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shortcutTable.SetRow(originalShortcutHeader, 0);
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shortcutTable.SetColumn(newShortcutHeader, KeyboardManagerConstants::ShortcutTableNewColIndex);
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shortcutTable.SetRow(newShortcutHeader, 0);
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shortcutTable.SetColumn(targetAppHeader, KeyboardManagerConstants::ShortcutTableTargetAppColIndex);
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shortcutTable.SetRow(targetAppHeader, 0);
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shortcutTable.Children().Append(originalShortcutHeader);
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shortcutTable.Children().Append(newShortcutHeader);
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shortcutTable.Children().Append(targetAppHeader);
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// Store handle of edit shortcuts window
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ShortcutControl::EditShortcutsWindowHandle = _hWndEditShortcutsWindow;
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// Store keyboard manager state
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ShortcutControl::keyboardManagerState = &keyboardManagerState;
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KeyDropDownControl::keyboardManagerState = &keyboardManagerState;
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// Clear the shortcut remap buffer
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ShortcutControl::shortcutRemapBuffer.clear();
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// Vector to store dynamically allocated control objects to avoid early destruction
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std::vector<std::vector<std::unique_ptr<ShortcutControl>>> keyboardRemapControlObjects;
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// Set keyboard manager UI state so that shortcut remaps are not applied while on this window
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keyboardManagerState.SetUIState(KeyboardManagerUIState::EditShortcutsWindowActivated, _hWndEditShortcutsWindow);
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// Load existing os level shortcuts into UI
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std::unique_lock<std::mutex> lockOSLevel(keyboardManagerState.osLevelShortcutReMap_mutex);
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for (const auto& it : keyboardManagerState.osLevelShortcutReMap)
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{
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ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects, it.first, it.second.targetShortcut);
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}
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lockOSLevel.unlock();
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// Load existing app-specific shortcuts into UI
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std::unique_lock<std::mutex> lockAppSpecific(keyboardManagerState.appSpecificShortcutReMap_mutex);
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// Iterate through all the apps
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for (const auto& itApp : keyboardManagerState.appSpecificShortcutReMap)
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{
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// Iterate through shortcuts for each app
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for (const auto& itShortcut : itApp.second)
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{
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ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects, itShortcut.first, itShortcut.second.targetShortcut, itApp.first);
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}
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}
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lockAppSpecific.unlock();
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// Apply button
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Button applyButton;
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applyButton.Content(winrt::box_value(L"OK"));
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applyButton.Style(AccentButtonStyle());
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applyButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth);
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cancelButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth);
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header.SetAlignRightWithPanel(cancelButton, true);
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header.SetLeftOf(applyButton, cancelButton);
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auto ApplyRemappings = [&keyboardManagerState, _hWndEditShortcutsWindow]() {
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KeyboardManagerHelper::ErrorType isSuccess = KeyboardManagerHelper::ErrorType::NoError;
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// Clear existing shortcuts
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keyboardManagerState.ClearOSLevelShortcuts();
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keyboardManagerState.ClearAppSpecificShortcuts();
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DWORD successfulOSLevelRemapCount = 0;
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DWORD successfulAppSpecificRemapCount = 0;
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// Save the shortcuts that are valid and report if any of them were invalid
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for (int i = 0; i < ShortcutControl::shortcutRemapBuffer.size(); i++)
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{
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Shortcut originalShortcut = ShortcutControl::shortcutRemapBuffer[i].first[0];
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Shortcut newShortcut = ShortcutControl::shortcutRemapBuffer[i].first[1];
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if (originalShortcut.IsValidShortcut() && newShortcut.IsValidShortcut())
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{
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if (ShortcutControl::shortcutRemapBuffer[i].second == L"")
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{
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bool result = keyboardManagerState.AddOSLevelShortcut(originalShortcut, newShortcut);
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if (!result)
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{
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isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
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}
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else
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{
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successfulOSLevelRemapCount += 1;
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}
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}
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else
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{
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bool result = keyboardManagerState.AddAppSpecificShortcut(ShortcutControl::shortcutRemapBuffer[i].second, originalShortcut, newShortcut);
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if (!result)
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{
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isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
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}
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else
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{
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successfulAppSpecificRemapCount += 1;
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}
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}
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}
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else
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{
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isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
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}
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}
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// Telemetry events
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Trace::OSLevelShortcutRemapCount(successfulOSLevelRemapCount);
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Trace::AppSpecificShortcutRemapCount(successfulAppSpecificRemapCount);
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// Save the updated key remaps to file.
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bool saveResult = keyboardManagerState.SaveConfigToFile();
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if (!saveResult)
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{
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isSuccess = KeyboardManagerHelper::ErrorType::SaveFailed;
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}
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PostMessage(_hWndEditShortcutsWindow, WM_CLOSE, 0, 0);
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};
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applyButton.Click([&keyboardManagerState, applyButton, ApplyRemappings](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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OnClickAccept(keyboardManagerState, applyButton.XamlRoot(), ApplyRemappings);
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});
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header.Children().Append(headerText);
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header.Children().Append(applyButton);
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header.Children().Append(cancelButton);
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ScrollViewer scrollViewer;
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// Add shortcut button
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Windows::UI::Xaml::Controls::Button addShortcut;
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FontIcon plusSymbol;
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plusSymbol.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
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plusSymbol.Glyph(L"\xE109");
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addShortcut.Content(plusSymbol);
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addShortcut.Margin({ 10, 0, 0, 25 });
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addShortcut.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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ShortcutControl::AddNewShortcutControlRow(shortcutTable, keyboardRemapControlObjects);
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// Whenever a remap is added move to the bottom of the screen
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scrollViewer.ChangeView(nullptr, scrollViewer.ScrollableHeight(), nullptr);
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});
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StackPanel mappingsPanel;
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mappingsPanel.Children().Append(shortcutRemapInfoHeader);
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mappingsPanel.Children().Append(shortcutRemapInfoExample);
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mappingsPanel.Children().Append(shortcutTable);
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mappingsPanel.Children().Append(addShortcut);
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scrollViewer.Content(mappingsPanel);
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RelativePanel xamlContainer;
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xamlContainer.SetBelow(scrollViewer, header);
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xamlContainer.SetAlignLeftWithPanel(header, true);
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xamlContainer.SetAlignRightWithPanel(header, true);
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xamlContainer.SetAlignLeftWithPanel(scrollViewer, true);
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xamlContainer.SetAlignRightWithPanel(scrollViewer, true);
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xamlContainer.Children().Append(header);
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xamlContainer.Children().Append(scrollViewer);
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xamlContainer.UpdateLayout();
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desktopSource.Content(xamlContainer);
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////End XAML Island section
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if (_hWndEditShortcutsWindow)
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{
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ShowWindow(_hWndEditShortcutsWindow, SW_SHOW);
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UpdateWindow(_hWndEditShortcutsWindow);
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}
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// Message loop:
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xamlBridge.MessageLoop();
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// Reset pointers to nullptr
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xamlBridgePtr = nullptr;
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hWndXamlIslandEditShortcutsWindow = nullptr;
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hwndLock.lock();
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hwndEditShortcutsNativeWindow = nullptr;
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keyboardManagerState.ResetUIState();
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// Cannot be done in WM_DESTROY because that causes crashes due to fatal app exit
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xamlBridge.ClearXamlIslands();
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}
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LRESULT CALLBACK EditShortcutsWindowProc(HWND hWnd, UINT messageCode, WPARAM wParam, LPARAM lParam)
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{
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RECT rcClient;
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switch (messageCode)
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{
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// Resize the XAML window whenever the parent window is painted or resized
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case WM_PAINT:
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case WM_SIZE:
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GetClientRect(hWnd, &rcClient);
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SetWindowPos(hWndXamlIslandEditShortcutsWindow, 0, rcClient.left, rcClient.top, rcClient.right, rcClient.bottom, SWP_SHOWWINDOW);
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break;
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default:
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// If the Xaml Bridge object exists, then use it's message handler to handle keyboard focus operations
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if (xamlBridgePtr != nullptr)
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{
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return xamlBridgePtr->MessageHandler(messageCode, wParam, lParam);
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}
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else if (messageCode == WM_NCDESTROY)
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{
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PostQuitMessage(0);
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break;
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}
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return DefWindowProc(hWnd, messageCode, wParam, lParam);
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break;
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}
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return 0;
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}
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// Function to check if there is already a window active if yes bring to foreground
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bool CheckEditShortcutsWindowActive()
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{
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bool result = false;
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std::unique_lock<std::mutex> hwndLock(editShortcutsWindowMutex);
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if (hwndEditShortcutsNativeWindow != nullptr)
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{
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// Check if the window is minimized if yes then restore the window.
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if (IsIconic(hwndEditShortcutsNativeWindow))
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{
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ShowWindow(hwndEditShortcutsNativeWindow, SW_RESTORE);
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}
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// If there is an already existing window no need to create a new open bring it on foreground.
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SetForegroundWindow(hwndEditShortcutsNativeWindow);
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result = true;
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}
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return result;
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}
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// Function to close any active Edit Shortcuts window
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void CloseActiveEditShortcutsWindow()
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{
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|
std::unique_lock<std::mutex> hwndLock(editShortcutsWindowMutex);
|
|
if (hwndEditShortcutsNativeWindow != nullptr)
|
|
{
|
|
PostMessage(hwndEditShortcutsNativeWindow, WM_CLOSE, 0, 0);
|
|
}
|
|
}
|