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8431b80e48
Co-authored-by: Alexis Campailla <alexis@janeasystems.com> Co-authored-by: Bret Anderson <bretan@microsoft.com> Co-authored-by: Enrico Giordani <enrico.giordani@gmail.com> Co-authored-by: Jaime Bernardo <jaime@janeasystems.com> Co-authored-by: Jeff Bogdan <jeffbog@microsoft.com> Co-authored-by: March Rogers <marchr@microsoft.com> Co-authored-by: Mike Harsh <mharsh@microsoft.com> Co-authored-by: Nachum Bundak <Nachum.Bundak@microsoft.com> Co-authored-by: Oliver Jones <ojones@microsoft.com> Co-authored-by: Patrick Little <plittle@microsoft.com>
22 lines
653 B
C++
22 lines
653 B
C++
#include "pch.h"
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#include "keyboard_state.h"
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bool winkey_held() {
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auto left = GetAsyncKeyState(VK_LWIN);
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auto right = GetAsyncKeyState(VK_RWIN);
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return (left & 0x8000) || (right & 0x8000);
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}
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bool only_winkey_key_held() {
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/* There are situations, when some of the keys are not registered correctly by
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GetKeyboardState. The M key can get stuck as "pressed" after Win+M, and
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Shift etc. keys are not always reported as expected.
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*/
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for (int vk = 0; vk <= VK_OEM_CLEAR; ++vk) {
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if (vk == VK_LWIN || vk == VK_RWIN)
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continue;
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if (GetAsyncKeyState(vk) & 0x8000)
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return false;
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}
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return true;
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} |