PowerToys/installer/PowerToysSetup/publish.cmd
2021-07-28 12:15:47 +01:00

64 lines
4.0 KiB
Batchfile

setlocal enableDelayedExpansion
IF NOT DEFINED PTRoot (SET PTRoot=..\..)
rem Publish Settings
SET settingsProfileFolderName=!PTRoot!\src\settings-ui\PowerToys.Settings\Properties\PublishProfiles\
rem Create the publish profile folder if it doesn't exist
IF NOT EXIST !settingsProfileFolderName! (mkdir !settingsProfileFolderName!)
SET settingsProfileFileName=SettingsProfile.pubxml
SET settingsPublishProfile=!settingsProfileFolderName!!settingsProfileFileName!
rem Create the publish profile pubxml
echo ^<?xml version="1.0" encoding="utf-8"?^> > !settingsPublishProfile!
echo ^<^^!-- >> !settingsPublishProfile!
echo https://go.microsoft.com/fwlink/?LinkID=208121. >> !settingsPublishProfile!
echo --^> >> !settingsPublishProfile!
echo ^<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"^> >> !settingsPublishProfile!
echo ^<PropertyGroup^> >> !settingsPublishProfile!
echo ^<PublishProtocol^>FileSystem^</PublishProtocol^> >> !settingsPublishProfile!
echo ^<Configuration^>Release^</Configuration^> >> !settingsPublishProfile!
echo ^<Platform^>x64^</Platform^> >> !settingsPublishProfile!
echo ^<TargetFramework^>netcoreapp3.1^</TargetFramework^> >> !settingsPublishProfile!
echo ^<PublishDir^>..\..\..\x64\Release\Settings^</PublishDir^> >> !settingsPublishProfile!
echo ^<RuntimeIdentifier^>win-x64^</RuntimeIdentifier^> >> !settingsPublishProfile!
echo ^<SelfContained^>false^</SelfContained^> >> !settingsPublishProfile!
echo ^<PublishSingleFile^>False^</PublishSingleFile^> >> !settingsPublishProfile!
echo ^<PublishReadyToRun^>False^</PublishReadyToRun^> >> !settingsPublishProfile!
echo ^</PropertyGroup^> >> !settingsPublishProfile!
echo ^</Project^> >> !settingsPublishProfile!
rem In case of Release we should not use Debug CRT in VCRT forwarders
msbuild !PTRoot!\src\settings-ui\PowerToys.Settings\PowerToys.Settings.csproj -t:Publish -p:Configuration="Release" -p:Platform="x64" -p:AppxBundle=Never -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=!settingsProfileFileName!
rem Publish Launcher
SET launcherProfileFolderName=!PTRoot!\src\modules\launcher\PowerLauncher\Properties\PublishProfiles\
rem Create the publish profile folder if it doesn't exist
IF NOT EXIST !launcherProfileFolderName! (mkdir !launcherProfileFolderName!)
SET launcherProfileFileName=LauncherProfile.pubxml
SET launcherPublishProfile=!launcherProfileFolderName!!launcherProfileFileName!
rem Create the publish profile pubxml
echo ^<?xml version="1.0" encoding="utf-8"?^> > !launcherPublishProfile!
echo ^<^^!-- >> !launcherPublishProfile!
echo https://go.microsoft.com/fwlink/?LinkID=208121. >> !launcherPublishProfile!
echo --^> >> !launcherPublishProfile!
echo ^<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"^> >> !launcherPublishProfile!
echo ^<PropertyGroup^> >> !launcherPublishProfile!
echo ^<PublishProtocol^>FileSystem^</PublishProtocol^> >> !launcherPublishProfile!
echo ^<Configuration^>Release^</Configuration^> >> !launcherPublishProfile!
echo ^<Platform^>x64^</Platform^> >> !launcherPublishProfile!
echo ^<TargetFramework^>netcoreapp3.1^</TargetFramework^> >> !launcherPublishProfile!
echo ^<PublishDir^>..\..\..\..\x64\Release\modules\launcher^</PublishDir^> >> !launcherPublishProfile!
echo ^<RuntimeIdentifier^>win-x64^</RuntimeIdentifier^> >> !launcherPublishProfile!
echo ^<SelfContained^>false^</SelfContained^> >> !launcherPublishProfile!
echo ^<PublishSingleFile^>False^</PublishSingleFile^> >> !launcherPublishProfile!
echo ^<PublishReadyToRun^>False^</PublishReadyToRun^> >> !launcherPublishProfile!
echo ^</PropertyGroup^> >> !launcherPublishProfile!
echo ^</Project^> >> !launcherPublishProfile!
rem In case of Release we should not use Debug CRT in VCRT forwarders
msbuild !PTRoot!\src\modules\launcher\PowerLauncher\PowerLauncher.csproj -t:Publish -p:Configuration="Release" -p:Platform="x64" -p:AppxBundle=Never -p:VCRTForwarders-IncludeDebugCRT=false -p:PublishProfile=!launcherProfileFileName!