PowerToys/src/modules/keyboardmanager/common/KeyboardManagerConstants.h
2021-05-07 11:16:31 +03:00

61 lines
2.7 KiB
C++

#pragma once
namespace KeyboardManagerConstants
{
// Event name for signaling settings changes
inline const std::wstring SettingsEventName = L"PowerToys_KeyboardManager_Event_Settings";
inline const std::wstring EditorWindowEventName = L"PowerToys_KeyboardManager_Event_EditorWindow";
// Name of the powertoy module.
inline const std::wstring ModuleName = L"Keyboard Manager";
// Name of the property use to store current active configuration.
inline const std::wstring ActiveConfigurationSettingName = L"activeConfiguration";
// Name of the property use to store single keyremaps.
inline const std::wstring RemapKeysSettingName = L"remapKeys";
// Name of the property use to store single keyremaps array in case of in process approach.
inline const std::wstring InProcessRemapKeysSettingName = L"inProcess";
// Name of the property use to store shortcut remaps.
inline const std::wstring RemapShortcutsSettingName = L"remapShortcuts";
// Name of the property use to store global shortcut remaps array.
inline const std::wstring GlobalRemapShortcutsSettingName = L"global";
// Name of the property use to store app specific shortcut remaps array.
inline const std::wstring AppSpecificRemapShortcutsSettingName = L"appSpecific";
// Name of the property use to store original keys.
inline const std::wstring OriginalKeysSettingName = L"originalKeys";
// Name of the property use to store new remap keys.
inline const std::wstring NewRemapKeysSettingName = L"newRemapKeys";
// Name of the property use to store the target application.
inline const std::wstring TargetAppSettingName = L"targetApp";
// Name of the default configuration.
inline const std::wstring DefaultConfiguration = L"default";
// monitors with different DPI scaling factor
inline const int MinimumEditKeyboardWindowWidth = 200;
inline const int MinimumEditKeyboardWindowHeight = 200;
// Flags used for distinguishing key events sent by Keyboard Manager
inline const ULONG_PTR KEYBOARDMANAGER_SINGLEKEY_FLAG = 0x11; // Single key remaps
inline const ULONG_PTR KEYBOARDMANAGER_SHORTCUT_FLAG = 0x101; // Shortcut remaps
inline const ULONG_PTR KEYBOARDMANAGER_SUPPRESS_FLAG = 0x111; // Key events which must be suppressed
// Dummy key event used in between key up and down events to prevent certain global events from happening
inline const DWORD DUMMY_KEY = 0xFF;
// Number of key messages required while sending a dummy key event
inline const size_t DUMMY_KEY_EVENT_SIZE = 2;
// String constant to represent no activated application in app-specific shortcuts
inline const std::wstring NoActivatedApp = L"";
}