PowerToys/Wox.Infrastructure/PeHeaderReader.cs

565 lines
17 KiB
C#

using System;
using System.IO;
using System.Runtime.InteropServices;
namespace Wox.Infrastructure
{
// Source: http://code.cheesydesign.com/?p=572
/// <summary>
/// Reads in the header information of the Portable Executable format.
/// Provides information such as the date the assembly was compiled.
/// </summary>
public class PeHeaderReader
{
#region File Header Structures
public struct IMAGE_DOS_HEADER
{ // DOS .EXE header
public UInt16 e_magic; // Magic number
public UInt16 e_cblp; // Bytes on last page of file
public UInt16 e_cp; // Pages in file
public UInt16 e_crlc; // Relocations
public UInt16 e_cparhdr; // Size of header in paragraphs
public UInt16 e_minalloc; // Minimum extra paragraphs needed
public UInt16 e_maxalloc; // Maximum extra paragraphs needed
public UInt16 e_ss; // Initial (relative) SS value
public UInt16 e_sp; // Initial SP value
public UInt16 e_csum; // Checksum
public UInt16 e_ip; // Initial IP value
public UInt16 e_cs; // Initial (relative) CS value
public UInt16 e_lfarlc; // File address of relocation table
public UInt16 e_ovno; // Overlay number
public UInt16 e_res_0; // Reserved words
public UInt16 e_res_1; // Reserved words
public UInt16 e_res_2; // Reserved words
public UInt16 e_res_3; // Reserved words
public UInt16 e_oemid; // OEM identifier (for e_oeminfo)
public UInt16 e_oeminfo; // OEM information; e_oemid specific
public UInt16 e_res2_0; // Reserved words
public UInt16 e_res2_1; // Reserved words
public UInt16 e_res2_2; // Reserved words
public UInt16 e_res2_3; // Reserved words
public UInt16 e_res2_4; // Reserved words
public UInt16 e_res2_5; // Reserved words
public UInt16 e_res2_6; // Reserved words
public UInt16 e_res2_7; // Reserved words
public UInt16 e_res2_8; // Reserved words
public UInt16 e_res2_9; // Reserved words
public UInt32 e_lfanew; // File address of new exe header
}
[StructLayout(LayoutKind.Sequential)]
public struct IMAGE_DATA_DIRECTORY
{
public UInt32 VirtualAddress;
public UInt32 Size;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct IMAGE_OPTIONAL_HEADER32
{
public UInt16 Magic;
public Byte MajorLinkerVersion;
public Byte MinorLinkerVersion;
public UInt32 SizeOfCode;
public UInt32 SizeOfInitializedData;
public UInt32 SizeOfUninitializedData;
public UInt32 AddressOfEntryPoint;
public UInt32 BaseOfCode;
public UInt32 BaseOfData;
public UInt32 ImageBase;
public UInt32 SectionAlignment;
public UInt32 FileAlignment;
public UInt16 MajorOperatingSystemVersion;
public UInt16 MinorOperatingSystemVersion;
public UInt16 MajorImageVersion;
public UInt16 MinorImageVersion;
public UInt16 MajorSubsystemVersion;
public UInt16 MinorSubsystemVersion;
public UInt32 Win32VersionValue;
public UInt32 SizeOfImage;
public UInt32 SizeOfHeaders;
public UInt32 CheckSum;
public UInt16 Subsystem;
public UInt16 DllCharacteristics;
public UInt32 SizeOfStackReserve;
public UInt32 SizeOfStackCommit;
public UInt32 SizeOfHeapReserve;
public UInt32 SizeOfHeapCommit;
public UInt32 LoaderFlags;
public UInt32 NumberOfRvaAndSizes;
public IMAGE_DATA_DIRECTORY ExportTable;
public IMAGE_DATA_DIRECTORY ImportTable;
public IMAGE_DATA_DIRECTORY ResourceTable;
public IMAGE_DATA_DIRECTORY ExceptionTable;
public IMAGE_DATA_DIRECTORY CertificateTable;
public IMAGE_DATA_DIRECTORY BaseRelocationTable;
public IMAGE_DATA_DIRECTORY Debug;
public IMAGE_DATA_DIRECTORY Architecture;
public IMAGE_DATA_DIRECTORY GlobalPtr;
public IMAGE_DATA_DIRECTORY TLSTable;
public IMAGE_DATA_DIRECTORY LoadConfigTable;
public IMAGE_DATA_DIRECTORY BoundImport;
public IMAGE_DATA_DIRECTORY IAT;
public IMAGE_DATA_DIRECTORY DelayImportDescriptor;
public IMAGE_DATA_DIRECTORY CLRRuntimeHeader;
public IMAGE_DATA_DIRECTORY Reserved;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct IMAGE_OPTIONAL_HEADER64
{
public UInt16 Magic;
public Byte MajorLinkerVersion;
public Byte MinorLinkerVersion;
public UInt32 SizeOfCode;
public UInt32 SizeOfInitializedData;
public UInt32 SizeOfUninitializedData;
public UInt32 AddressOfEntryPoint;
public UInt32 BaseOfCode;
public UInt64 ImageBase;
public UInt32 SectionAlignment;
public UInt32 FileAlignment;
public UInt16 MajorOperatingSystemVersion;
public UInt16 MinorOperatingSystemVersion;
public UInt16 MajorImageVersion;
public UInt16 MinorImageVersion;
public UInt16 MajorSubsystemVersion;
public UInt16 MinorSubsystemVersion;
public UInt32 Win32VersionValue;
public UInt32 SizeOfImage;
public UInt32 SizeOfHeaders;
public UInt32 CheckSum;
public UInt16 Subsystem;
public UInt16 DllCharacteristics;
public UInt64 SizeOfStackReserve;
public UInt64 SizeOfStackCommit;
public UInt64 SizeOfHeapReserve;
public UInt64 SizeOfHeapCommit;
public UInt32 LoaderFlags;
public UInt32 NumberOfRvaAndSizes;
public IMAGE_DATA_DIRECTORY ExportTable;
public IMAGE_DATA_DIRECTORY ImportTable;
public IMAGE_DATA_DIRECTORY ResourceTable;
public IMAGE_DATA_DIRECTORY ExceptionTable;
public IMAGE_DATA_DIRECTORY CertificateTable;
public IMAGE_DATA_DIRECTORY BaseRelocationTable;
public IMAGE_DATA_DIRECTORY Debug;
public IMAGE_DATA_DIRECTORY Architecture;
public IMAGE_DATA_DIRECTORY GlobalPtr;
public IMAGE_DATA_DIRECTORY TLSTable;
public IMAGE_DATA_DIRECTORY LoadConfigTable;
public IMAGE_DATA_DIRECTORY BoundImport;
public IMAGE_DATA_DIRECTORY IAT;
public IMAGE_DATA_DIRECTORY DelayImportDescriptor;
public IMAGE_DATA_DIRECTORY CLRRuntimeHeader;
public IMAGE_DATA_DIRECTORY Reserved;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct IMAGE_FILE_HEADER
{
public UInt16 Machine;
public UInt16 NumberOfSections;
public UInt32 TimeDateStamp;
public UInt32 PointerToSymbolTable;
public UInt32 NumberOfSymbols;
public UInt16 SizeOfOptionalHeader;
public UInt16 Characteristics;
}
// Grabbed the following 2 definitions from http://www.pinvoke.net/default.aspx/Structures/IMAGE_SECTION_HEADER.html
[StructLayout(LayoutKind.Explicit)]
public struct IMAGE_SECTION_HEADER
{
[FieldOffset(0)]
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)]
public char[] Name;
[FieldOffset(8)]
public UInt32 VirtualSize;
[FieldOffset(12)]
public UInt32 VirtualAddress;
[FieldOffset(16)]
public UInt32 SizeOfRawData;
[FieldOffset(20)]
public UInt32 PointerToRawData;
[FieldOffset(24)]
public UInt32 PointerToRelocations;
[FieldOffset(28)]
public UInt32 PointerToLinenumbers;
[FieldOffset(32)]
public UInt16 NumberOfRelocations;
[FieldOffset(34)]
public UInt16 NumberOfLinenumbers;
[FieldOffset(36)]
public DataSectionFlags Characteristics;
public string Section
{
get { return new string(Name); }
}
}
[Flags]
public enum DataSectionFlags : uint
{
/// <summary>
/// Reserved for future use.
/// </summary>
TypeReg = 0x00000000,
/// <summary>
/// Reserved for future use.
/// </summary>
TypeDsect = 0x00000001,
/// <summary>
/// Reserved for future use.
/// </summary>
TypeNoLoad = 0x00000002,
/// <summary>
/// Reserved for future use.
/// </summary>
TypeGroup = 0x00000004,
/// <summary>
/// The section should not be padded to the next boundary. This flag is obsolete and is replaced by IMAGE_SCN_ALIGN_1BYTES. This is valid only for object files.
/// </summary>
TypeNoPadded = 0x00000008,
/// <summary>
/// Reserved for future use.
/// </summary>
TypeCopy = 0x00000010,
/// <summary>
/// The section contains executable code.
/// </summary>
ContentCode = 0x00000020,
/// <summary>
/// The section contains initialized data.
/// </summary>
ContentInitializedData = 0x00000040,
/// <summary>
/// The section contains uninitialized data.
/// </summary>
ContentUninitializedData = 0x00000080,
/// <summary>
/// Reserved for future use.
/// </summary>
LinkOther = 0x00000100,
/// <summary>
/// The section contains comments or other information. The .drectve section has this type. This is valid for object files only.
/// </summary>
LinkInfo = 0x00000200,
/// <summary>
/// Reserved for future use.
/// </summary>
TypeOver = 0x00000400,
/// <summary>
/// The section will not become part of the image. This is valid only for object files.
/// </summary>
LinkRemove = 0x00000800,
/// <summary>
/// The section contains COMDAT data. For more information, see section 5.5.6, COMDAT Sections (Object Only). This is valid only for object files.
/// </summary>
LinkComDat = 0x00001000,
/// <summary>
/// Reset speculative exceptions handling bits in the TLB entries for this section.
/// </summary>
NoDeferSpecExceptions = 0x00004000,
/// <summary>
/// The section contains data referenced through the global pointer (GP).
/// </summary>
RelativeGP = 0x00008000,
/// <summary>
/// Reserved for future use.
/// </summary>
MemPurgeable = 0x00020000,
/// <summary>
/// Reserved for future use.
/// </summary>
Memory16Bit = 0x00020000,
/// <summary>
/// Reserved for future use.
/// </summary>
MemoryLocked = 0x00040000,
/// <summary>
/// Reserved for future use.
/// </summary>
MemoryPreload = 0x00080000,
/// <summary>
/// Align data on a 1-byte boundary. Valid only for object files.
/// </summary>
Align1Bytes = 0x00100000,
/// <summary>
/// Align data on a 2-byte boundary. Valid only for object files.
/// </summary>
Align2Bytes = 0x00200000,
/// <summary>
/// Align data on a 4-byte boundary. Valid only for object files.
/// </summary>
Align4Bytes = 0x00300000,
/// <summary>
/// Align data on an 8-byte boundary. Valid only for object files.
/// </summary>
Align8Bytes = 0x00400000,
/// <summary>
/// Align data on a 16-byte boundary. Valid only for object files.
/// </summary>
Align16Bytes = 0x00500000,
/// <summary>
/// Align data on a 32-byte boundary. Valid only for object files.
/// </summary>
Align32Bytes = 0x00600000,
/// <summary>
/// Align data on a 64-byte boundary. Valid only for object files.
/// </summary>
Align64Bytes = 0x00700000,
/// <summary>
/// Align data on a 128-byte boundary. Valid only for object files.
/// </summary>
Align128Bytes = 0x00800000,
/// <summary>
/// Align data on a 256-byte boundary. Valid only for object files.
/// </summary>
Align256Bytes = 0x00900000,
/// <summary>
/// Align data on a 512-byte boundary. Valid only for object files.
/// </summary>
Align512Bytes = 0x00A00000,
/// <summary>
/// Align data on a 1024-byte boundary. Valid only for object files.
/// </summary>
Align1024Bytes = 0x00B00000,
/// <summary>
/// Align data on a 2048-byte boundary. Valid only for object files.
/// </summary>
Align2048Bytes = 0x00C00000,
/// <summary>
/// Align data on a 4096-byte boundary. Valid only for object files.
/// </summary>
Align4096Bytes = 0x00D00000,
/// <summary>
/// Align data on an 8192-byte boundary. Valid only for object files.
/// </summary>
Align8192Bytes = 0x00E00000,
/// <summary>
/// The section contains extended relocations.
/// </summary>
LinkExtendedRelocationOverflow = 0x01000000,
/// <summary>
/// The section can be discarded as needed.
/// </summary>
MemoryDiscardable = 0x02000000,
/// <summary>
/// The section cannot be cached.
/// </summary>
MemoryNotCached = 0x04000000,
/// <summary>
/// The section is not pageable.
/// </summary>
MemoryNotPaged = 0x08000000,
/// <summary>
/// The section can be shared in memory.
/// </summary>
MemoryShared = 0x10000000,
/// <summary>
/// The section can be executed as code.
/// </summary>
MemoryExecute = 0x20000000,
/// <summary>
/// The section can be read.
/// </summary>
MemoryRead = 0x40000000,
/// <summary>
/// The section can be written to.
/// </summary>
MemoryWrite = 0x80000000
}
#endregion File Header Structures
#region Private Fields
/// <summary>
/// The DOS header
/// </summary>
private IMAGE_DOS_HEADER dosHeader;
/// <summary>
/// The file header
/// </summary>
private IMAGE_FILE_HEADER fileHeader;
/// <summary>
/// Optional 32 bit file header
/// </summary>
private IMAGE_OPTIONAL_HEADER32 optionalHeader32;
/// <summary>
/// Optional 64 bit file header
/// </summary>
private IMAGE_OPTIONAL_HEADER64 optionalHeader64;
/// <summary>
/// Image Section headers. Number of sections is in the file header.
/// </summary>
private IMAGE_SECTION_HEADER[] imageSectionHeaders;
#endregion Private Fields
#region Public Methods
public PeHeaderReader(string filePath)
{
// Read in the DLL or EXE and get the timestamp
using (FileStream stream = new FileStream(filePath, System.IO.FileMode.Open, System.IO.FileAccess.Read))
{
BinaryReader reader = new BinaryReader(stream);
dosHeader = FromBinaryReader<IMAGE_DOS_HEADER>(reader);
// Add 4 bytes to the offset
stream.Seek(dosHeader.e_lfanew, SeekOrigin.Begin);
UInt32 ntHeadersSignature = reader.ReadUInt32();
fileHeader = FromBinaryReader<IMAGE_FILE_HEADER>(reader);
if (this.Is32BitHeader)
{
optionalHeader32 = FromBinaryReader<IMAGE_OPTIONAL_HEADER32>(reader);
}
else
{
optionalHeader64 = FromBinaryReader<IMAGE_OPTIONAL_HEADER64>(reader);
}
imageSectionHeaders = new IMAGE_SECTION_HEADER[fileHeader.NumberOfSections];
for (int headerNo = 0; headerNo < imageSectionHeaders.Length; ++headerNo)
{
imageSectionHeaders[headerNo] = FromBinaryReader<IMAGE_SECTION_HEADER>(reader);
}
}
}
/// <summary>
/// Gets the header of the .NET assembly that called this function
/// </summary>
/// <returns></returns>
public static PeHeaderReader GetCallingAssemblyHeader()
{
// Get the path to the calling assembly, which is the path to the
// DLL or EXE that we want the time of
string filePath = System.Reflection.Assembly.GetCallingAssembly().Location;
// Get and return the timestamp
return new PeHeaderReader(filePath);
}
/// <summary>
/// Gets the header of the .NET assembly that called this function
/// </summary>
/// <returns></returns>
public static PeHeaderReader GetAssemblyHeader()
{
// Get the path to the calling assembly, which is the path to the
// DLL or EXE that we want the time of
string filePath = System.Reflection.Assembly.GetAssembly(typeof(PeHeaderReader)).Location;
// Get and return the timestamp
return new PeHeaderReader(filePath);
}
/// <summary>
/// Reads in a block from a file and converts it to the struct
/// type specified by the template parameter
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="reader"></param>
/// <returns></returns>
public static T FromBinaryReader<T>(BinaryReader reader)
{
// Read in a byte array
byte[] bytes = reader.ReadBytes(Marshal.SizeOf(typeof(T)));
// Pin the managed memory while, copy it out the data, then unpin it
GCHandle handle = GCHandle.Alloc(bytes, GCHandleType.Pinned);
T theStructure = (T)Marshal.PtrToStructure(handle.AddrOfPinnedObject(), typeof(T));
handle.Free();
return theStructure;
}
#endregion Public Methods
#region Properties
/// <summary>
/// Gets if the file header is 32 bit or not
/// </summary>
public bool Is32BitHeader
{
get
{
UInt16 IMAGE_FILE_32BIT_MACHINE = 0x0100;
return (IMAGE_FILE_32BIT_MACHINE & FileHeader.Characteristics) == IMAGE_FILE_32BIT_MACHINE;
}
}
/// <summary>
/// Gets the file header
/// </summary>
public IMAGE_FILE_HEADER FileHeader
{
get
{
return fileHeader;
}
}
/// <summary>
/// Gets the optional header
/// </summary>
public IMAGE_OPTIONAL_HEADER32 OptionalHeader32
{
get
{
return optionalHeader32;
}
}
/// <summary>
/// Gets the optional header
/// </summary>
public IMAGE_OPTIONAL_HEADER64 OptionalHeader64
{
get
{
return optionalHeader64;
}
}
public IMAGE_SECTION_HEADER[] ImageSectionHeaders
{
get
{
return imageSectionHeaders;
}
}
/// <summary>
/// Gets the timestamp from the file header
/// </summary>
public DateTime TimeStamp
{
get
{
// Timestamp is a date offset from 1970
DateTime returnValue = new DateTime(1970, 1, 1, 0, 0, 0);
// Add in the number of seconds since 1970/1/1
returnValue = returnValue.AddSeconds(fileHeader.TimeDateStamp);
// Adjust to local timezone
returnValue += TimeZone.CurrentTimeZone.GetUtcOffset(returnValue);
return returnValue;
}
}
#endregion Properties
}
}