mirror of
https://github.com/microsoft/PowerToys.git
synced 2025-01-19 15:03:36 +08:00
864b862952
* Flatten everything and succeed build * Figure out Settings assets * Remove UseCommonOutputDirectory tag * Proper settings app path * [VCM] Fix assets location * Fix some runtime paths * [RegistryPreview]Use MRTCore specific pri file * [Hosts]Use MRTCore specific pri file * [Settings]Use MRTCore specific pri file * [Peek]Use MRTCore specific pri file * [FileLocksmith]Use MRTCore specific pri file * [ScreenRuler]Use MRTCore specific pri file * [PowerRename]Use MRTCore specific pri file * [Peek]Move assets to own folder * [FileLocksmith] Use own Assets path * [Hosts]Use own assets folder * [PowerRename]Use own assets dir * [MeasureTool] Use its own assets folder * [ImageResizer]Use its own assets path * Fix spellcheck * Fix tab instead of space in project files * Normalize target frameworks and platforms * Remove WINRT_NO_MAKE_DETECTION flag. No longer needed? * Fix AOT and Hosts locations * Fix Dll version differences on dependency * Add Common.UI.csproj as refernce to fix dll versions * Update ControlzEx to normalize dll versions * Update System.Management version to 7.0.2 * Add GPOWrapper to Registry Preview to fix dll versions * [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions * Fix remaining output paths / dll version conflicts * [KeyboardManager]Executables still on their own directories * Fix Monaco paths * WinAppSDK apps get to play outside again * Enable VCM settings again * Fix KBM Editor path again * [Monaco]Set to own Assets dir * Fix installer preamble; Fix publish. remove unneeded publishes * Remove Hardlink functions * Installer builds again (still needs work to work) * Readd Monaco to spellcheck excludes * Fix spellcheck and call publish.cmd again * [Installer] Remove components that don't need own dirs * [Installer] Refactor Power Launcher * [Installer] Refactor Color Picker * [Installer] Refactor Monaco assets * [Installer]Generate File script no longer needs to remove files * [Installer]Refactor FileLocksmith * [Installer] Refactor Hosts * [Installer]Refactor Image Resizer * [Installer]Refactor MouseUtils * [Installer]Refactor MWB * [Installer]Refactor MeasureTool * [Installer]Refactor Peek * [Installer]Refactor PowerRename and registry fixes * [Installer]Refactor RegistryPreview * [Installer]Refactor ShortcutGuide * [Installer]Refactor Settings * [Installer]Clean up some unused stuff * [Installer]Clean up stuff for user install * [Installer]Fix WinUi3Apps wxs * [Installer]Fix misplaced folders * [Installer]Move x86 VCM dll to right path * Fix monaco language list location * [Installer]Fix VCM directory reference * [CI]Fix signing * [Installer] Fix resources folder for release CI * [ci]Looks like we still ship NLog on PowerToys Run * [Settings]Add dependency to avoid dll collision with Experimentation * [RegistryPreview]Move XAML files to own path * [RegistryPreview]Fix app icon * [Hosts]Move XAML files to their own path * [FileLocksmith]Move XAML files to their own path * [Peek]Move XAML files to own path * [ScreenRuler]Move XAML files to its own path * [Settings]Move XAML to its own path * [ColorPicker]Move Resources to Assets * [ShortcutGuide]Move svgs to own Assets path * [Awake]Move images to assets path * [Runner]Remove debug checks for PowerToys Run assets * [PTRun]Move images to its own assets path * [ImageResizer]Icon for context menu on own assets path * [PowerRename]Move ico to its own path * Remove unneeded intermediary directories * Remove further int dirs * Move tests to its own output path * Fix spellcheck * spellcheck: remove warnings * [CppAnalyzers]Ignore rule in a tool * [CI]Check if all deps.json files reference same versions * fix spellcheck * [ci]Fix task identation * [ci]Add script to guard against asset conflicts * [ci]Add more deps.json audit steps in the release build * Add xbf to spellcheck expects * Fix typo in asset conflict check scripts * Fix some more dependency conflicts * Downgrade CsWinRT to have the same dll version as sdk * [ci]Do a recursive check for every deps.json * Fix spellcheck error inside comment * [ci]Fix asset script error * [ci]Name deps.json verify tasks a bit better * [ci]Improve deps json verify script output * [ci]Update WinRT version to the same running in CI * Also upgrade CsWinRT in NOTICE.MD * [PowerRename]Move XAML files to own path * [Common]Fix Settings executable path * [ci]Verify there's no xbf files in app directories * [installer]Fix firewall path * [Monaco]Move new files to their proper assets path * [Monaco]Fix paths for new files after merge * [Feedback]Removed unneeded build conditions * [Feedback]Clear vcxproj direct reference to frameworks * [Feedback]RunPlugins name to hold PTRun plugins * [Feedback]Remove unneeded foreach * [Feedback]Shortcut Guide svgs with ** in project file * [Feedback]Fix spellcheck
175 lines
11 KiB
XML
175 lines
11 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" />
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<Import Project="..\wix.props" Condition="Exists('..\wix.props')" />
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<PropertyGroup Label="Globals">
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<ProjectGuid>{32f3882b-f2d6-4586-b5ed-11e39e522bd3}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>PowerToysSetupCustomActions</RootNamespace>
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<ProjectName>PowerToysSetupCustomActions</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v143</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<Import Project="..\..\deps\spdlog.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)'=='Debug'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)'=='Release'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<OutDir Condition=" '$(PerUser)' != 'true' ">$(Platform)\$(Configuration)\MachineSetup</OutDir>
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<OutDir Condition=" '$(PerUser)' == 'true' ">$(Platform)\$(Configuration)\UserSetup</OutDir>
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<IntDir Condition=" '$(PerUser)' != 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\MachineSetup\obj\</IntDir>
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<IntDir Condition=" '$(PerUser)' == 'true' ">$(SolutionDir)$(ProjectName)\$(Platform)\$(Configuration)\UserSetup\obj\</IntDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<LinkIncremental>false</LinkIncremental>
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<IncludePath>..\..\src\common\Telemetry;$(IncludePath)</IncludePath>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<PreBuildEvent>
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<Command>
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call cmd /C "copy ""$(ProjectDir)DepsFilesLists.h"" ""$(ProjectDir)DepsFilesLists.h.bk"""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Awake.wxs"" ""$(ProjectDir)..\PowerToysSetup\Awake.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\BaseApplications.wxs"" ""$(ProjectDir)..\PowerToysSetup\BaseApplications.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ColorPicker.wxs"" ""$(ProjectDir)..\PowerToysSetup\ColorPicker.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Core.wxs"" ""$(ProjectDir)..\PowerToysSetup\Core.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\FileExplorerPreview.wxs"" ""$(ProjectDir)..\PowerToysSetup\FileExplorerPreview.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\FileLocksmith.wxs"" ""$(ProjectDir)..\PowerToysSetup\FileLocksmith.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Hosts.wxs"" ""$(ProjectDir)..\PowerToysSetup\Hosts.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ImageResizer.wxs"" ""$(ProjectDir)..\PowerToysSetup\ImageResizer.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\KeyboardManager.wxs"" ""$(ProjectDir)..\PowerToysSetup\KeyboardManager.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\MouseWithoutBorders.wxs"" ""$(ProjectDir)..\PowerToysSetup\MouseWithoutBorders.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Peek.wxs"" ""$(ProjectDir)..\PowerToysSetup\Peek.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\PowerRename.wxs"" ""$(ProjectDir)..\PowerToysSetup\PowerRename.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Product.wxs"" ""$(ProjectDir)..\PowerToysSetup\Product.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\RegistryPreview.wxs"" ""$(ProjectDir)..\PowerToysSetup\RegistryPreview.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Resources.wxs"" ""$(ProjectDir)..\PowerToysSetup\Resources.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Run.wxs"" ""$(ProjectDir)..\PowerToysSetup\Run.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Settings.wxs"" ""$(ProjectDir)..\PowerToysSetup\Settings.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\ShortcutGuide.wxs"" ""$(ProjectDir)..\PowerToysSetup\ShortcutGuide.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\Tools.wxs"" ""$(ProjectDir)..\PowerToysSetup\Tools.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\VideoConference.wxs"" ""$(ProjectDir)..\PowerToysSetup\VideoConference.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\WinAppSDK.wxs"" ""$(ProjectDir)..\PowerToysSetup\WinAppSDK.wxs.bk""""
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call cmd /C "copy ""$(ProjectDir)..\PowerToysSetup\WinUI3Applications.wxs"" ""$(ProjectDir)..\PowerToysSetup\WinUI3Applications.wxs.bk""""
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if not "$(PerUser)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetup\generateAllFileComponents.ps1 -platform $(Platform)
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if "$(PerUser)" == "true" call powershell.exe -NonInteractive -executionpolicy Unrestricted -File ..\PowerToysSetup\generateAllFileComponents.ps1 -platform $(Platform) -installscopeperuser $(PerUser)
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</Command>
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<Message>Backing up original files and populating .NET and WPF Runtime dependencies </Message>
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<PropertyGroup Condition="'$(RunBuildEvents)'=='false'">
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<PreBuildEventUseInBuild>false</PreBuildEventUseInBuild>
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<PostBuildEventUseInBuild>false</PostBuildEventUseInBuild>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>inc;..\..\src\;..\..\src\common\Telemetry;telemetry;$(WixSdkPath)VS2017\inc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions>/await /Zc:twoPhase- /Wv:18 %(AdditionalOptions)</AdditionalOptions>
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<WarningLevel>Level4</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>WindowsApp.lib;Newdev.lib;Crypt32.lib;msi.lib;wcautil.lib;Psapi.lib;Pathcch.lib;comsupp.lib;taskschd.lib;Secur32.lib;msi.lib;dutil.lib;wcautil.lib;Version.lib;Shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ModuleDefinitionFile>CustomAction.def</ModuleDefinitionFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>$(WixSdkPath)VS2017\lib\$(Platform);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<UACExecutionLevel>HighestAvailable</UACExecutionLevel>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;CUSTOMACTIONTEST_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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</ClCompile>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<UACExecutionLevel>HighestAvailable</UACExecutionLevel>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(CIBuild)'!='true'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="CustomAction.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(CIBuild)'!='true'">Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="CustomAction.def" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="DepsFilesLists.h" />
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<ClInclude Include="RcResource.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="Telemetry\ProjectTelemetry.h" />
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<ClInclude Include="Telemetry\TraceLoggingDefines.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="Resource.rc" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\src\common\logger\logger.vcxproj">
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<Project>{d9b8fc84-322a-4f9f-bbb9-20915c47ddfd}</Project>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.220929.3\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project> |