PowerToys/src/core/Microsoft.PowerToys.Settings.UI.Lib/ViewModels/PowerPreviewViewModel.cs
Luthfi Mawarid 889f20c4a7
[fxcop] Settings UI library (part 1) (#7187)
* Mark methods static and replace Count() with Length

* Use IsNullOrEmpty for null string checks

* Remove redundant initializations to default values

* Use nameof(property name) in place of string literals

* Add NativeMethods class

* Rename property getters in KeysDataModel & AppSpecificKeysDataModel

* Remove underscores from method names

* Mark Helper class static

* Address comments & typo fixes

* Add EncoderGuid property and fix failing build

* Update binding in GeneralPages.xaml
2020-10-09 17:58:52 -07:00

129 lines
4.1 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Runtime.CompilerServices;
using Microsoft.PowerToys.Settings.UI.Lib.Helpers;
using Microsoft.PowerToys.Settings.UI.Lib.Interface;
namespace Microsoft.PowerToys.Settings.UI.Lib.ViewModels
{
public class PowerPreviewViewModel : Observable
{
private const string ModuleName = PowerPreviewSettings.ModuleName;
private PowerPreviewSettings Settings { get; set; }
private Func<string, int> SendConfigMSG { get; }
private string _settingsConfigFileFolder = string.Empty;
private GeneralSettings GeneralSettingsConfig { get; set; }
public PowerPreviewViewModel(ISettingsRepository<PowerPreviewSettings> moduleSettingsRepository, ISettingsRepository<GeneralSettings> generalSettingsRepository, Func<string, int> ipcMSGCallBackFunc, string configFileSubfolder = "")
{
// Update Settings file folder:
_settingsConfigFileFolder = configFileSubfolder;
// To obtain the general Settings configurations of PowerToys
GeneralSettingsConfig = generalSettingsRepository.SettingsConfig;
// To obtain the PowerPreview settings if it exists.
// If the file does not exist, to create a new one and return the default settings configurations.
Settings = moduleSettingsRepository.SettingsConfig;
// set the callback functions value to hangle outgoing IPC message.
SendConfigMSG = ipcMSGCallBackFunc;
_svgRenderIsEnabled = Settings.Properties.EnableSvgPreview;
_svgThumbnailIsEnabled = Settings.Properties.EnableSvgThumbnail;
_mdRenderIsEnabled = Settings.Properties.EnableMdPreview;
}
private bool _svgRenderIsEnabled;
private bool _mdRenderIsEnabled;
private bool _svgThumbnailIsEnabled;
public bool SVGRenderIsEnabled
{
get
{
return _svgRenderIsEnabled;
}
set
{
if (value != _svgRenderIsEnabled)
{
_svgRenderIsEnabled = value;
Settings.Properties.EnableSvgPreview = value;
RaisePropertyChanged();
}
}
}
public bool SVGThumbnailIsEnabled
{
get
{
return _svgThumbnailIsEnabled;
}
set
{
if (value != _svgThumbnailIsEnabled)
{
_svgThumbnailIsEnabled = value;
Settings.Properties.EnableSvgThumbnail = value;
RaisePropertyChanged();
}
}
}
public bool MDRenderIsEnabled
{
get
{
return _mdRenderIsEnabled;
}
set
{
if (value != _mdRenderIsEnabled)
{
_mdRenderIsEnabled = value;
Settings.Properties.EnableMdPreview = value;
RaisePropertyChanged();
}
}
}
public string GetSettingsSubPath()
{
return _settingsConfigFileFolder + "\\" + ModuleName;
}
public bool IsElevated
{
get
{
return GeneralSettingsConfig.IsElevated;
}
}
private void RaisePropertyChanged([CallerMemberName] string propertyName = null)
{
// Notify UI of property change
OnPropertyChanged(propertyName);
if (SendConfigMSG != null)
{
SndPowerPreviewSettings snd = new SndPowerPreviewSettings(Settings);
SndModuleSettings<SndPowerPreviewSettings> ipcMessage = new SndModuleSettings<SndPowerPreviewSettings>(snd);
SendConfigMSG(ipcMessage.ToJsonString());
}
}
}
}