PowerToys/src/modules/keyboardmanager/common/KeyboardManagerConstants.h
Arjun Balgovind 8e758507b1
Enable code analysis on Keyboard Manager projects (#4455)
* Enable code analysis and fix GetTickCount warning

* Fix arithmetic casting warning
2020-06-24 14:55:02 -07:00

88 lines
3.8 KiB
C++

#pragma once
#include <string>
#include <winrt/base.h>
namespace KeyboardManagerConstants
{
// Name of the powertoy module.
inline const std::wstring ModuleName = L"Keyboard Manager";
// Name of the property use to store current active configuration.
inline const std::wstring ActiveConfigurationSettingName = L"activeConfiguration";
// Name of the property use to store single keyremaps.
inline const std::wstring RemapKeysSettingName = L"remapKeys";
// Name of the property use to store single keyremaps array in case of in process approach.
inline const std::wstring InProcessRemapKeysSettingName = L"inProcess";
// Name of the property use to store shortcut remaps.
inline const std::wstring RemapShortcutsSettingName = L"remapShortcuts";
// Name of the property use to store global shortcut remaps array.
inline const std::wstring GlobalRemapShortcutsSettingName = L"global";
// Name of the property use to store original keys.
inline const std::wstring OriginalKeysSettingName = L"originalKeys";
// Name of the property use to store new remap keys.
inline const std::wstring NewRemapKeysSettingName = L"newRemapKeys";
// Name of the default configuration.
inline const std::wstring DefaultConfiguration = L"default";
// Name of the named mutex used for configuration file.
inline const std::wstring ConfigFileMutexName = L"PowerToys.KeyboardManager.ConfigMutex";
// Name of the dummy update file.
inline const std::wstring DummyUpdateFileName = L"settings-updated.json";
// Initial value for tooltip
inline const winrt::hstring ToolTipInitialContent = L"Initialised";
// Minimum and maximum size of a shortcut
inline const long MinShortcutSize = 2;
inline const long MaxShortcutSize = 3;
// Default window sizes
inline const int DefaultEditKeyboardWindowWidth = 800;
inline const int DefaultEditKeyboardWindowHeight = 600;
inline const int DefaultEditShortcutsWindowWidth = 1000;
inline const int DefaultEditShortcutsWindowHeight = 600;
// Key Remap table constants
inline const long RemapTableColCount = 4;
inline const long RemapTableHeaderCount = 2;
inline const long RemapTableOriginalColIndex = 0;
inline const long RemapTableArrowColIndex = 1;
inline const long RemapTableNewColIndex = 2;
inline const long RemapTableRemoveColIndex = 3;
inline const DWORD64 RemapTableDropDownWidth = 110;
// Shortcut table constants
inline const long ShortcutTableColCount = 4;
inline const long ShortcutTableHeaderCount = 2;
inline const long ShortcutTableOriginalColIndex = 0;
inline const long ShortcutTableArrowColIndex = 1;
inline const long ShortcutTableNewColIndex = 2;
inline const long ShortcutTableRemoveColIndex = 3;
inline const DWORD64 ShortcutTableDropDownWidth = 110;
inline const DWORD64 ShortcutTableDropDownSpacing = 10;
// Drop down height used for both Edit Keyboard and Edit Shortcuts
inline const DWORD64 TableDropDownHeight = 200;
inline const DWORD64 TableArrowColWidth = 20;
inline const DWORD64 TableRemoveColWidth = 20;
inline const DWORD64 TableWarningColWidth = 20;
// Shared style constants for both Remap Table and Shortcut Table
inline const DWORD64 HeaderButtonWidth = 100;
// Flags used for distinguishing key events sent by Keyboard Manager
inline const ULONG_PTR KEYBOARDMANAGER_SINGLEKEY_FLAG = 0x11; // Single key remaps
inline const ULONG_PTR KEYBOARDMANAGER_SHORTCUT_FLAG = 0x101; // Shortcut remaps
inline const ULONG_PTR KEYBOARDMANAGER_SUPPRESS_FLAG = 0x111; // Key events which must be suppressed
// Dummy key event used in between key up and down events to prevent certain global events from happening
inline const DWORD DUMMY_KEY = 0xFF;
}