mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-20 23:07:55 +08:00
3ede1a0b53
* Added localization code to pipeline and created one LocProject json for Settings * Fixed typo * Reordered nuget source * Moved nuget install to restore step * Added FZ.rc file to LocProj * Added FZ resx file and modified rc file * Fixed file names * Changed to check folder for LocProject files * Updated folder * Changed directory * Changed to src directory * Changed language set and name format, removed rc file localization * Added all projects with resx/resw files * Added newline to end of file * Removed nuget source as it is not used * Updated comments * Updated keyboard manager to use resx file * Tweaked resources.resx and added it to project files * Added comments and added in string table to resx script * Remove change from bad merge * Fix syntax error in convert stringtable * Changed file type to None * Migrated color picker's resources * Migrated resources for Microsoft.Launcher * Migrated resources for fancy zones * Revert fancyzones changes * Migrated resources for ImageResizer and modified script to add language specific code * Added try catch and checks for modification to avoid unnecessary file creation * Changed tab insertion to 4 spaces to avoid mixed file types in rc file * Migrated resources for power preview project * Added LocProject.json file for 5 projects * added resgen exception check * Moved non-localizable strings out of resx for powerpreview * Move out hardcoded strings from dialog box and set them at runtime from string table * Migrated resources for powerrename * Added locproj * Added missing ImageBase extern declaration * Added build script in UWP UI project since PowerRenameExt is not referenced * Resolved merge conflicts
294 lines
7.4 KiB
C++
294 lines
7.4 KiB
C++
#include "pch.h"
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#include "PowerRenameExt.h"
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#include <interface/powertoy_module_interface.h>
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#include <settings.h>
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#include <trace.h>
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#include <common/settings_objects.h>
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#include <common/common.h>
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#include "Generated Files/resource.h"
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#include <atomic>
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std::atomic<DWORD> g_dwModuleRefCount = 0;
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HINSTANCE g_hInst = 0;
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extern "C" IMAGE_DOS_HEADER __ImageBase;
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class CPowerRenameClassFactory : public IClassFactory
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{
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public:
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CPowerRenameClassFactory(_In_ REFCLSID clsid) :
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m_refCount(1),
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m_clsid(clsid)
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{
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ModuleAddRef();
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}
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// IUnknown methods
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IFACEMETHODIMP QueryInterface(_In_ REFIID riid, _COM_Outptr_ void** ppv)
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{
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static const QITAB qit[] = {
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QITABENT(CPowerRenameClassFactory, IClassFactory),
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{ 0 }
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};
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return QISearch(this, qit, riid, ppv);
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}
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IFACEMETHODIMP_(ULONG)
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AddRef()
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{
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return ++m_refCount;
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}
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IFACEMETHODIMP_(ULONG)
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Release()
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{
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LONG refCount = --m_refCount;
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if (refCount == 0)
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{
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delete this;
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}
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return refCount;
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}
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// IClassFactory methods
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IFACEMETHODIMP CreateInstance(_In_opt_ IUnknown* punkOuter, _In_ REFIID riid, _Outptr_ void** ppv)
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{
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*ppv = NULL;
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HRESULT hr;
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if (punkOuter)
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{
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hr = CLASS_E_NOAGGREGATION;
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}
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else if (m_clsid == CLSID_PowerRenameMenu)
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{
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hr = CPowerRenameMenu::s_CreateInstance(punkOuter, riid, ppv);
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}
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else
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{
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hr = CLASS_E_CLASSNOTAVAILABLE;
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}
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return hr;
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}
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IFACEMETHODIMP LockServer(BOOL bLock)
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{
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if (bLock)
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{
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ModuleAddRef();
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}
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else
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{
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ModuleRelease();
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}
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return S_OK;
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}
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private:
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~CPowerRenameClassFactory()
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{
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ModuleRelease();
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}
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std::atomic<long> m_refCount;
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CLSID m_clsid;
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};
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, void*)
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{
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switch (dwReason)
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{
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case DLL_PROCESS_ATTACH:
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g_hInst = hInstance;
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Trace::RegisterProvider();
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break;
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case DLL_PROCESS_DETACH:
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Trace::UnregisterProvider();
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break;
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}
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return TRUE;
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}
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//
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// Checks if there are any external references to this module
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//
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STDAPI DllCanUnloadNow(void)
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{
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return (g_dwModuleRefCount == 0) ? S_OK : S_FALSE;
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}
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//
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// DLL export for creating COM objects
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//
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STDAPI DllGetClassObject(_In_ REFCLSID clsid, _In_ REFIID riid, _Outptr_ void** ppv)
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{
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*ppv = NULL;
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CPowerRenameClassFactory* pClassFactory = new CPowerRenameClassFactory(clsid);
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HRESULT hr = pClassFactory->QueryInterface(riid, ppv);
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pClassFactory->Release();
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return hr;
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}
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STDAPI DllRegisterServer()
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{
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return S_OK;
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}
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STDAPI DllUnregisterServer()
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{
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return S_OK;
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}
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void ModuleAddRef()
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{
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g_dwModuleRefCount++;
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}
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void ModuleRelease()
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{
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g_dwModuleRefCount--;
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}
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class PowerRenameModule : public PowertoyModuleIface
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{
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private:
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// Enabled by default
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bool m_enabled = true;
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std::wstring app_name;
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public:
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// Return the display name of the powertoy, this will be cached
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virtual PCWSTR get_name() override
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{
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return app_name.c_str();
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}
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// Enable the powertoy
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virtual void enable()
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{
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m_enabled = true;
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save_settings();
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}
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// Disable the powertoy
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virtual void disable()
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{
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m_enabled = false;
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save_settings();
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}
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// Returns if the powertoy is enabled
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virtual bool is_enabled() override
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{
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return m_enabled;
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}
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// Return JSON with the configuration options.
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// These are the settings shown on the settings page along with their current values.
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virtual bool get_config(_Out_ PWSTR buffer, _Out_ int* buffer_size) override
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{
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HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
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// Create a Settings object.
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PowerToysSettings::Settings settings(hinstance, get_name());
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settings.set_description(GET_RESOURCE_STRING(IDS_SETTINGS_DESCRIPTION));
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settings.set_icon_key(L"pt-power-rename");
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// Link to the GitHub PowerRename sub-page
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settings.set_overview_link(GET_RESOURCE_STRING(IDS_OVERVIEW_LINK));
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settings.add_bool_toggle(
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L"bool_persist_input",
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GET_RESOURCE_STRING(IDS_RESTORE_SEARCH),
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CSettingsInstance().GetPersistState());
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settings.add_bool_toggle(
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L"bool_mru_enabled",
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GET_RESOURCE_STRING(IDS_ENABLE_AUTO),
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CSettingsInstance().GetMRUEnabled());
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settings.add_int_spinner(
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L"int_max_mru_size",
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GET_RESOURCE_STRING(IDS_MAX_ITEMS),
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CSettingsInstance().GetMaxMRUSize(),
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0,
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20,
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1);
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settings.add_bool_toggle(
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L"bool_show_icon_on_menu",
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GET_RESOURCE_STRING(IDS_ICON_CONTEXT_MENU),
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CSettingsInstance().GetShowIconOnMenu());
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settings.add_bool_toggle(
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L"bool_show_extended_menu",
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GET_RESOURCE_STRING(IDS_EXTENDED_MENU_INFO),
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CSettingsInstance().GetExtendedContextMenuOnly());
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return settings.serialize_to_buffer(buffer, buffer_size);
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}
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// Passes JSON with the configuration settings for the powertoy.
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// This is called when the user hits Save on the settings page.
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virtual void set_config(PCWSTR config) override
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{
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try
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{
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// Parse the input JSON string.
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PowerToysSettings::PowerToyValues values =
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PowerToysSettings::PowerToyValues::from_json_string(config);
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CSettingsInstance().SetPersistState(values.get_bool_value(L"bool_persist_input").value());
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CSettingsInstance().SetMRUEnabled(values.get_bool_value(L"bool_mru_enabled").value());
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CSettingsInstance().SetMaxMRUSize(values.get_int_value(L"int_max_mru_size").value());
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CSettingsInstance().SetShowIconOnMenu(values.get_bool_value(L"bool_show_icon_on_menu").value());
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CSettingsInstance().SetExtendedContextMenuOnly(values.get_bool_value(L"bool_show_extended_menu").value());
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CSettingsInstance().Save();
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Trace::SettingsChanged();
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}
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catch (std::exception)
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{
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// Improper JSON.
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}
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}
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// Signal from the Settings editor to call a custom action.
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// This can be used to spawn more complex editors.
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virtual void call_custom_action(const wchar_t* action) override
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{
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}
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// Destroy the powertoy and free memory
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virtual void destroy() override
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{
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delete this;
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}
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void init_settings()
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{
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m_enabled = CSettingsInstance().GetEnabled();
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Trace::EnablePowerRename(m_enabled);
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}
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void save_settings()
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{
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CSettingsInstance().SetEnabled(m_enabled);
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CSettingsInstance().Save();
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Trace::EnablePowerRename(m_enabled);
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}
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PowerRenameModule()
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{
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init_settings();
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app_name = GET_RESOURCE_STRING(IDS_POWERRENAME_APP_NAME);
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}
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~PowerRenameModule(){};
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};
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extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
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{
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return new PowerRenameModule();
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}
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