PowerToys/src/common/Common.UI/NativeEventWaiter.cs
Andrey Nekrasov 09f4dead7f
Don't use Environment.Exit (#20532)
* [Awake] Don't use Process.Exit and move to CsWin32

* [PowerLauncher] Remove unused API

* [ColorPicker] Use cancellable NativeEventWaiter + cleanup using

* [TextExtractor] Don't use Environment.Exit

* [MeasureTool] Don't use Environment.Exit(0);

* [FZE] don't use Environment.Exit and fix WaitForPowerToysRunner
2022-09-13 19:25:19 +03:00

34 lines
1.0 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Threading;
using Dispatcher = System.Windows.Threading.Dispatcher;
namespace Common.UI
{
public static class NativeEventWaiter
{
public static void WaitForEventLoop(string eventName, Action callback, Dispatcher dispatcher, CancellationToken cancel)
{
new Thread(() =>
{
var eventHandle = new EventWaitHandle(false, EventResetMode.ManualReset, eventName);
while (true)
{
if (WaitHandle.WaitAny(new WaitHandle[] { cancel.WaitHandle, eventHandle }) == 1)
{
dispatcher.BeginInvoke(callback);
}
else
{
return;
}
}
}).Start();
}
}
}