PowerToys/src/settings-ui/Settings.UI/ViewModels/KeyboardManagerViewModel.cs
Jaime Bernardo 864b862952
[General]Reduce installer size by flattening application paths (#27451)
* Flatten everything and succeed build

* Figure out Settings assets

* Remove UseCommonOutputDirectory tag

* Proper settings app path

* [VCM] Fix assets location

* Fix some runtime paths

* [RegistryPreview]Use MRTCore specific pri file

* [Hosts]Use MRTCore specific pri file

* [Settings]Use MRTCore specific pri file

* [Peek]Use MRTCore specific pri file

* [FileLocksmith]Use MRTCore specific pri file

* [ScreenRuler]Use MRTCore specific pri file

* [PowerRename]Use MRTCore specific pri file

* [Peek]Move assets to own folder

* [FileLocksmith] Use own Assets path

* [Hosts]Use own assets folder

* [PowerRename]Use own assets dir

* [MeasureTool] Use its own assets folder

* [ImageResizer]Use its own assets path

* Fix spellcheck

* Fix tab instead of space in project files

* Normalize target frameworks and platforms

* Remove WINRT_NO_MAKE_DETECTION flag. No longer needed?

* Fix AOT and Hosts locations

* Fix Dll version differences on dependency

* Add Common.UI.csproj as refernce to fix dll versions

* Update ControlzEx to normalize dll versions

* Update System.Management version to 7.0.2

* Add GPOWrapper to Registry Preview to fix dll versions

* [PTRun]Reference Microsoft.Extensions.Hosting to fix dll versions

* Fix remaining output paths / dll version conflicts

* [KeyboardManager]Executables still on their own directories

* Fix Monaco paths

* WinAppSDK apps get to play outside again

* Enable VCM settings again

* Fix KBM Editor path again

* [Monaco]Set to own Assets dir

* Fix installer preamble; Fix publish. remove unneeded publishes

* Remove Hardlink functions

* Installer builds again (still needs work to work)

* Readd Monaco to spellcheck excludes

* Fix spellcheck and call publish.cmd again

* [Installer] Remove components that don't need own dirs

* [Installer] Refactor Power Launcher

* [Installer] Refactor Color Picker

* [Installer] Refactor Monaco assets

* [Installer]Generate File script no longer needs to remove files

* [Installer]Refactor FileLocksmith

* [Installer] Refactor Hosts

* [Installer]Refactor Image Resizer

* [Installer]Refactor MouseUtils

* [Installer]Refactor MWB

* [Installer]Refactor MeasureTool

* [Installer]Refactor Peek

* [Installer]Refactor PowerRename and registry fixes

* [Installer]Refactor RegistryPreview

* [Installer]Refactor ShortcutGuide

* [Installer]Refactor Settings

* [Installer]Clean up some unused stuff

* [Installer]Clean up stuff for user install

* [Installer]Fix WinUi3Apps wxs

* [Installer]Fix misplaced folders

* [Installer]Move x86 VCM dll to right path

* Fix monaco language list location

* [Installer]Fix VCM directory reference

* [CI]Fix signing

* [Installer] Fix resources folder for release CI

* [ci]Looks like we still ship NLog on PowerToys Run

* [Settings]Add dependency to avoid dll collision with Experimentation

* [RegistryPreview]Move XAML files to own path

* [RegistryPreview]Fix app icon

* [Hosts]Move XAML files to their own path

* [FileLocksmith]Move XAML files to their own path

* [Peek]Move XAML files to own path

* [ScreenRuler]Move XAML files to its own path

* [Settings]Move XAML to its own path

* [ColorPicker]Move Resources to Assets

* [ShortcutGuide]Move svgs to own Assets path

* [Awake]Move images to assets path

* [Runner]Remove debug checks for PowerToys Run assets

* [PTRun]Move images to its own assets path

* [ImageResizer]Icon for context menu on own assets path

* [PowerRename]Move ico to its own path

* Remove unneeded intermediary directories

* Remove further int dirs

* Move tests to its own output path

* Fix spellcheck

* spellcheck: remove warnings

* [CppAnalyzers]Ignore rule in a tool

* [CI]Check if all deps.json files reference same versions

* fix spellcheck

* [ci]Fix task identation

* [ci]Add script to guard against asset conflicts

* [ci]Add more deps.json audit steps in the release build

* Add xbf to spellcheck expects

* Fix typo in asset conflict check scripts

* Fix some more dependency conflicts

* Downgrade CsWinRT to have the same dll version as sdk

* [ci]Do a recursive check for every deps.json

* Fix spellcheck error inside comment

* [ci]Fix asset script error

* [ci]Name deps.json verify tasks a bit better

* [ci]Improve deps json verify script output

* [ci]Update WinRT version to the same running in CI

* Also upgrade CsWinRT in NOTICE.MD

* [PowerRename]Move XAML files to own path

* [Common]Fix Settings executable path

* [ci]Verify there's no xbf files in app directories

* [installer]Fix firewall path

* [Monaco]Move new files to their proper assets path

* [Monaco]Fix paths for new files after merge

* [Feedback]Removed unneeded build conditions

* [Feedback]Clear vcxproj direct reference to frameworks

* [Feedback]RunPlugins name to hold PTRun plugins

* [Feedback]Remove unneeded foreach

* [Feedback]Shortcut Guide svgs with ** in project file

* [Feedback]Fix spellcheck
2023-07-20 00:12:46 +01:00

370 lines
13 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Input;
using global::PowerToys.GPOWrapper;
using ManagedCommon;
using Microsoft.PowerToys.Settings.UI.Library;
using Microsoft.PowerToys.Settings.UI.Library.Helpers;
using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
using Microsoft.PowerToys.Settings.UI.Library.ViewModels.Commands;
using Microsoft.PowerToys.Settings.Utilities;
namespace Microsoft.PowerToys.Settings.UI.ViewModels
{
public class KeyboardManagerViewModel : Observable
{
private GeneralSettings GeneralSettingsConfig { get; set; }
private readonly ISettingsUtils _settingsUtils;
private const string PowerToyName = KeyboardManagerSettings.ModuleName;
private const string JsonFileType = ".json";
private const string KeyboardManagerEditorPath = "KeyboardManagerEditor\\PowerToys.KeyboardManagerEditor.exe";
private Process editor;
private enum KeyboardManagerEditorType
{
KeyEditor = 0,
ShortcutEditor,
}
private GpoRuleConfigured _enabledGpoRuleConfiguration;
private bool _enabledStateIsGPOConfigured;
private bool _isEnabled;
public KeyboardManagerSettings Settings { get; set; }
private ICommand _remapKeyboardCommand;
private ICommand _editShortcutCommand;
private KeyboardManagerProfile _profile;
private Func<string, int> SendConfigMSG { get; }
private Func<List<KeysDataModel>, int> FilterRemapKeysList { get; }
public KeyboardManagerViewModel(ISettingsUtils settingsUtils, ISettingsRepository<GeneralSettings> settingsRepository, Func<string, int> ipcMSGCallBackFunc, Func<List<KeysDataModel>, int> filterRemapKeysList)
{
if (settingsRepository == null)
{
throw new ArgumentNullException(nameof(settingsRepository));
}
GeneralSettingsConfig = settingsRepository.SettingsConfig;
InitializeEnabledValue();
// set the callback functions value to hangle outgoing IPC message.
SendConfigMSG = ipcMSGCallBackFunc;
FilterRemapKeysList = filterRemapKeysList;
_settingsUtils = settingsUtils ?? throw new ArgumentNullException(nameof(settingsUtils));
if (_settingsUtils.SettingsExists(PowerToyName))
{
try
{
Settings = _settingsUtils.GetSettingsOrDefault<KeyboardManagerSettings>(PowerToyName);
}
catch (Exception e)
{
Logger.LogError($"Exception encountered while reading {PowerToyName} settings.", e);
#if DEBUG
if (e is ArgumentException || e is ArgumentNullException || e is PathTooLongException)
{
throw;
}
#endif
}
// Load profile.
if (!LoadProfile())
{
_profile = new KeyboardManagerProfile();
}
}
else
{
Settings = new KeyboardManagerSettings();
_settingsUtils.SaveSettings(Settings.ToJsonString(), PowerToyName);
}
}
private void InitializeEnabledValue()
{
_enabledGpoRuleConfiguration = GPOWrapper.GetConfiguredKeyboardManagerEnabledValue();
if (_enabledGpoRuleConfiguration == GpoRuleConfigured.Disabled || _enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled)
{
// Get the enabled state from GPO.
_enabledStateIsGPOConfigured = true;
_isEnabled = _enabledGpoRuleConfiguration == GpoRuleConfigured.Enabled;
}
else
{
_isEnabled = GeneralSettingsConfig.Enabled.KeyboardManager;
}
}
public bool Enabled
{
get
{
return _isEnabled;
}
set
{
if (_enabledStateIsGPOConfigured)
{
// If it's GPO configured, shouldn't be able to change this state.
return;
}
if (_isEnabled != value)
{
_isEnabled = value;
GeneralSettingsConfig.Enabled.KeyboardManager = value;
OnPropertyChanged(nameof(Enabled));
if (!Enabled && editor != null)
{
editor.CloseMainWindow();
}
OutGoingGeneralSettings outgoing = new OutGoingGeneralSettings(GeneralSettingsConfig);
SendConfigMSG(outgoing.ToString());
}
}
}
public bool IsEnabledGpoConfigured
{
get => _enabledStateIsGPOConfigured;
}
// store remappings
public List<KeysDataModel> RemapKeys
{
get
{
if (_profile != null)
{
return _profile.RemapKeys.InProcessRemapKeys;
}
else
{
return new List<KeysDataModel>();
}
}
}
public static List<AppSpecificKeysDataModel> CombineShortcutLists(List<KeysDataModel> globalShortcutList, List<AppSpecificKeysDataModel> appSpecificShortcutList)
{
string allAppsDescription = "All Apps";
try
{
var resourceLoader = Helpers.ResourceLoaderInstance.ResourceLoader;
allAppsDescription = resourceLoader.GetString("KeyboardManager_All_Apps_Description");
}
catch (Exception ex)
{
Logger.LogError("Couldn't get translation for All Apps mention in KBM page.", ex);
}
if (globalShortcutList == null && appSpecificShortcutList == null)
{
return new List<AppSpecificKeysDataModel>();
}
else if (globalShortcutList == null)
{
return appSpecificShortcutList;
}
else if (appSpecificShortcutList == null)
{
return globalShortcutList.ConvertAll(x => new AppSpecificKeysDataModel { OriginalKeys = x.OriginalKeys, NewRemapKeys = x.NewRemapKeys, TargetApp = allAppsDescription }).ToList();
}
else
{
return globalShortcutList.ConvertAll(x => new AppSpecificKeysDataModel { OriginalKeys = x.OriginalKeys, NewRemapKeys = x.NewRemapKeys, TargetApp = allAppsDescription }).Concat(appSpecificShortcutList).ToList();
}
}
public List<AppSpecificKeysDataModel> RemapShortcuts
{
get
{
if (_profile != null)
{
return CombineShortcutLists(_profile.RemapShortcuts.GlobalRemapShortcuts, _profile.RemapShortcuts.AppSpecificRemapShortcuts);
}
else
{
return new List<AppSpecificKeysDataModel>();
}
}
}
public ICommand RemapKeyboardCommand => _remapKeyboardCommand ?? (_remapKeyboardCommand = new RelayCommand(OnRemapKeyboard));
public ICommand EditShortcutCommand => _editShortcutCommand ?? (_editShortcutCommand = new RelayCommand(OnEditShortcut));
private void OnRemapKeyboard()
{
OpenEditor((int)KeyboardManagerEditorType.KeyEditor);
}
private void OnEditShortcut()
{
OpenEditor((int)KeyboardManagerEditorType.ShortcutEditor);
}
private static void BringProcessToFront(Process process)
{
if (process == null)
{
return;
}
IntPtr handle = process.MainWindowHandle;
if (NativeMethods.IsIconic(handle))
{
NativeMethods.ShowWindow(handle, NativeMethods.SWRESTORE);
}
NativeMethods.SetForegroundWindow(handle);
}
private void OpenEditor(int type)
{
try
{
if (editor != null && editor.HasExited)
{
Logger.LogInfo($"Previous instance of {PowerToyName} editor exited");
editor = null;
}
if (editor != null)
{
Logger.LogInfo($"The {PowerToyName} editor instance {editor.Id} exists. Bringing the process to the front");
BringProcessToFront(editor);
return;
}
string path = Path.Combine(Environment.CurrentDirectory, KeyboardManagerEditorPath);
Logger.LogInfo($"Starting {PowerToyName} editor from {path}");
// InvariantCulture: type represents the KeyboardManagerEditorType enum value
editor = Process.Start(path, $"{type.ToString(CultureInfo.InvariantCulture)} {Environment.ProcessId}");
}
catch (Exception e)
{
Logger.LogError($"Exception encountered when opening an {PowerToyName} editor", e);
}
}
public void NotifyFileChanged()
{
OnPropertyChanged(nameof(RemapKeys));
OnPropertyChanged(nameof(RemapShortcuts));
}
public void RefreshEnabledState()
{
InitializeEnabledValue();
OnPropertyChanged(nameof(Enabled));
}
public bool LoadProfile()
{
var success = true;
var readSuccessfully = false;
// The KBM process out of runner doesn't create the default.json file if it does not exist.
string fileName = Settings.Properties.ActiveConfiguration.Value + JsonFileType;
var profileExists = false;
try
{
// retry loop for reading
CancellationTokenSource ts = new CancellationTokenSource();
Task t = Task.Run(() =>
{
while (!readSuccessfully && !ts.IsCancellationRequested)
{
profileExists = _settingsUtils.SettingsExists(PowerToyName, fileName);
if (!profileExists)
{
break;
}
else
{
try
{
_profile = _settingsUtils.GetSettingsOrDefault<KeyboardManagerProfile>(PowerToyName, fileName);
readSuccessfully = true;
}
catch (Exception e)
{
Logger.LogError($"Exception encountered when reading {PowerToyName} settings", e);
}
}
if (!readSuccessfully)
{
Task.Delay(500, ts.Token).Wait(ts.Token);
}
}
});
var completedInTime = t.Wait(3000, ts.Token);
ts.Cancel();
ts.Dispose();
if (readSuccessfully)
{
FilterRemapKeysList(_profile?.RemapKeys?.InProcessRemapKeys);
}
else
{
success = false;
}
if (!completedInTime)
{
Logger.LogError($"Timeout encountered when loading {PowerToyName} profile");
}
}
catch (Exception e)
{
// Failed to load the configuration.
Logger.LogError($"Exception encountered when loading {PowerToyName} profile", e);
success = false;
}
if (!profileExists)
{
Logger.LogInfo($"Couldn't load {PowerToyName} profile because it doesn't exist");
}
else if (!success)
{
Logger.LogError($"Couldn't load {PowerToyName} profile");
}
return success;
}
}
}