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073caffef4
* Unify exe/dll naming - PowerToys.Runner Align naming with other exes - PowerToys Runner -> PowerToys.Runner * Unify exe/dll naming - Microsoft.PowerToys.Common.UI Project name - Microsoft.PowerToys.Common.UI -> Common.UI dll name - Microsoft.PowerToys.Common.UI.dll -> PowerToys.Common.UI.dll * Unify exe/dll naming - Settings Project names - Microsoft.PowerToys.Settings* -> Settings* Dll names - Microsoft.PowerToys.Settings*.dll -> PowerToys.Settings*.dll * Revert file autoformat * [Docs] Update paths to settings projects/files * Fix tests - Update path
58 lines
1.7 KiB
C#
58 lines
1.7 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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namespace Microsoft.PowerToys.Settings.UI.Library
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{
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public class PowerLauncherSettings : BasePTModuleSettings, ISettingsConfig
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{
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public const string ModuleName = "PowerToys Run";
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[JsonPropertyName("properties")]
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public PowerLauncherProperties Properties { get; set; }
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[JsonPropertyName("plugins")]
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public IEnumerable<PowerLauncherPluginSettings> Plugins { get; set; } = new List<PowerLauncherPluginSettings>();
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public PowerLauncherSettings()
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{
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Properties = new PowerLauncherProperties();
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Version = "1.0";
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Name = ModuleName;
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}
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public virtual void Save(ISettingsUtils settingsUtils)
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{
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// Save settings to file
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var options = new JsonSerializerOptions
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{
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WriteIndented = true,
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};
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if (settingsUtils == null)
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{
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throw new ArgumentNullException(nameof(settingsUtils));
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}
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settingsUtils.SaveSettings(JsonSerializer.Serialize(this, options), ModuleName);
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}
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public string GetModuleName()
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{
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return Name;
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}
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// This can be utilized in the future if the settings.json file is to be modified/deleted.
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public bool UpgradeSettingsConfiguration()
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{
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return false;
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}
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}
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}
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