PowerToys/src/modules/keyboardmanager/KeyboardManagerEngineLibrary/KeyboardEventHandlers.h
2021-05-07 11:16:31 +03:00

33 lines
1.6 KiB
C++

#pragma once
#include <common/hooks/LowlevelKeyboardEvent.h>
#include "State.h"
namespace KeyboardManagerInput
{
class InputInterface;
}
namespace KeyboardEventHandlers
{
// Function to a handle a single key remap
intptr_t HandleSingleKeyRemapEvent(KeyboardManagerInput::InputInterface& ii, LowlevelKeyboardEvent* data, State& state) noexcept;
/* This feature has not been enabled (code from proof of concept stage)
// Function to a change a key's behavior from toggle to modifier
__declspec(dllexport) intptr_t HandleSingleKeyToggleToModEvent(InputInterface& ii, LowlevelKeyboardEvent* data, State& state) noexcept;
*/
// Function to a handle a shortcut remap
intptr_t HandleShortcutRemapEvent(KeyboardManagerInput::InputInterface& ii, LowlevelKeyboardEvent* data, State& state, const std::optional<std::wstring>& activatedApp = std::nullopt) noexcept;
// Function to a handle an os-level shortcut remap
intptr_t HandleOSLevelShortcutRemapEvent(KeyboardManagerInput::InputInterface& ii, LowlevelKeyboardEvent* data, State& state) noexcept;
// Function to a handle an app-specific shortcut remap
intptr_t HandleAppSpecificShortcutRemapEvent(KeyboardManagerInput::InputInterface& ii, LowlevelKeyboardEvent* data, State& state) noexcept;
// Function to ensure Ctrl/Shift/Alt modifier key state is not detected as pressed down by applications which detect keys at a lower level than hooks when it is remapped for scenarios where its required
void ResetIfModifierKeyForLowerLevelKeyHandlers(KeyboardManagerInput::InputInterface& ii, DWORD key, DWORD target);
};