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9d9400f4d9
DebugHelper is useless, bacuase the return statement is always executed before the actual code.
250 lines
8.9 KiB
C#
250 lines
8.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using Wox.Infrastructure;
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namespace Wox.ImageLoader
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{
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public class ImageLoader
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{
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private static readonly Dictionary<string, ImageSource> imageCache = new Dictionary<string, ImageSource>();
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private static readonly List<string> imageExts = new List<string>
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{
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".png",
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".jpg",
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".jpeg",
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".gif",
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".bmp",
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".tiff",
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".ico"
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};
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private static readonly List<string> selfExts = new List<string>
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{
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".exe",
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".lnk",
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".ani",
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".cur",
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".sln",
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".appref-ms"
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};
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private static ImageSource GetIcon(string fileName)
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{
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try
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{
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if (File.Exists(fileName) == false) return null;
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Icon icon = GetFileIcon(fileName) ?? Icon.ExtractAssociatedIcon(fileName);
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if (icon != null)
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{
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return System.Windows.Interop.Imaging.CreateBitmapSourceFromHIcon(icon.Handle,
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new Int32Rect(0, 0, icon.Width, icon.Height), BitmapSizeOptions.FromEmptyOptions());
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}
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}
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catch{}
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return null;
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}
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public static void PreloadImages()
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{
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//ImageCacheStroage.Instance.TopUsedImages can be changed during foreach, so we need to make a copy
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var imageList = new Dictionary<string, int>(ImageCacheStroage.Instance.TopUsedImages);
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using (new Timeit(string.Format("Preload {0} images", imageList.Count)))
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{
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foreach (var image in imageList)
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{
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if (!imageCache.ContainsKey(image.Key))
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{
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ImageSource img = Load(image.Key, false);
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if (img != null)
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{
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img.Freeze(); //to make it copy to UI thread
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if (!imageCache.ContainsKey(image.Key))
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{
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KeyValuePair<string, int> copyedImg = image;
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App.Window.Dispatcher.Invoke(new Action(() => imageCache.Add(copyedImg.Key, img)));
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}
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}
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}
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}
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}
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}
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public static ImageSource Load(string path, bool addToCache = true)
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{
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Stopwatch sw = new Stopwatch();
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sw.Start();
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if (string.IsNullOrEmpty(path)) return null;
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if (addToCache)
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{
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ImageCacheStroage.Instance.Add(path);
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}
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ImageSource img = null;
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if (imageCache.ContainsKey(path))
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{
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img = imageCache[path];
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}
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else
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{
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string ext = Path.GetExtension(path).ToLower();
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if (path.StartsWith("data:", StringComparison.OrdinalIgnoreCase))
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{
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img = new BitmapImage(new Uri(path));
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}
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else if (selfExts.Contains(ext) && File.Exists(path))
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{
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img = GetIcon(path);
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}
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else if (!string.IsNullOrEmpty(path) && imageExts.Contains(ext) && File.Exists(path))
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{
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img = new BitmapImage(new Uri(path));
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}
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if (img != null && addToCache)
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{
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if (!imageCache.ContainsKey(path))
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{
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imageCache.Add(path, img);
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}
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}
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}
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sw.Stop();
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Debug.WriteLine(string.Format("Loading image path: {0} - {1}ms",path,sw.ElapsedMilliseconds));
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return img;
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}
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// http://blogs.msdn.com/b/oldnewthing/archive/2011/01/27/10120844.aspx
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private static Icon GetFileIcon(string name)
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{
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SHFILEINFO shfi = new SHFILEINFO();
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uint flags = SHGFI_SYSICONINDEX;
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IntPtr himl = SHGetFileInfo(name,
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FILE_ATTRIBUTE_NORMAL,
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ref shfi,
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(uint)Marshal.SizeOf(shfi),
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flags);
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if (himl != IntPtr.Zero)
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{
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IntPtr hIcon = ImageList_GetIcon(himl, shfi.iIcon, ILD_NORMAL);
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var icon = (Icon)Icon.FromHandle(hIcon).Clone();
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DestroyIcon(hIcon);
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return icon;
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}
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return null;
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}
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[DllImport("comctl32.dll", SetLastError = true)]
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private static extern IntPtr ImageList_GetIcon(IntPtr himl, int i, uint flags);
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private const int MAX_PATH = 256;
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[StructLayout(LayoutKind.Sequential)]
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private struct SHITEMID
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{
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public ushort cb;
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[MarshalAs(UnmanagedType.LPArray)]
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public byte[] abID;
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct ITEMIDLIST
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{
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public SHITEMID mkid;
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}
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[StructLayout(LayoutKind.Sequential)]
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private struct BROWSEINFO
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{
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public IntPtr hwndOwner;
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public IntPtr pidlRoot;
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public IntPtr pszDisplayName;
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[MarshalAs(UnmanagedType.LPTStr)]
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public string lpszTitle;
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public uint ulFlags;
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public IntPtr lpfn;
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public int lParam;
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public IntPtr iImage;
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}
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// Browsing for directory.
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private const uint BIF_RETURNONLYFSDIRS = 0x0001;
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private const uint BIF_DONTGOBELOWDOMAIN = 0x0002;
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private const uint BIF_STATUSTEXT = 0x0004;
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private const uint BIF_RETURNFSANCESTORS = 0x0008;
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private const uint BIF_EDITBOX = 0x0010;
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private const uint BIF_VALIDATE = 0x0020;
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private const uint BIF_NEWDIALOGSTYLE = 0x0040;
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private const uint BIF_USENEWUI = (BIF_NEWDIALOGSTYLE | BIF_EDITBOX);
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private const uint BIF_BROWSEINCLUDEURLS = 0x0080;
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private const uint BIF_BROWSEFORCOMPUTER = 0x1000;
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private const uint BIF_BROWSEFORPRINTER = 0x2000;
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private const uint BIF_BROWSEINCLUDEFILES = 0x4000;
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private const uint BIF_SHAREABLE = 0x8000;
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[StructLayout(LayoutKind.Sequential)]
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private struct SHFILEINFO
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{
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public const int NAMESIZE = 80;
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public IntPtr hIcon;
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public int iIcon;
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public uint dwAttributes;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = MAX_PATH)]
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public string szDisplayName;
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = NAMESIZE)]
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public string szTypeName;
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};
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private const uint SHGFI_ICON = 0x000000100; // get icon
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private const uint SHGFI_DISPLAYNAME = 0x000000200; // get display name
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private const uint SHGFI_TYPENAME = 0x000000400; // get type name
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private const uint SHGFI_ATTRIBUTES = 0x000000800; // get attributes
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private const uint SHGFI_ICONLOCATION = 0x000001000; // get icon location
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private const uint SHGFI_EXETYPE = 0x000002000; // return exe type
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private const uint SHGFI_SYSICONINDEX = 0x000004000; // get system icon index
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private const uint SHGFI_LINKOVERLAY = 0x000008000; // put a link overlay on icon
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private const uint SHGFI_SELECTED = 0x000010000; // show icon in selected state
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private const uint SHGFI_ATTR_SPECIFIED = 0x000020000; // get only specified attributes
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private const uint SHGFI_LARGEICON = 0x000000000; // get large icon
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private const uint SHGFI_SMALLICON = 0x000000001; // get small icon
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private const uint SHGFI_OPENICON = 0x000000002; // get open icon
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private const uint SHGFI_SHELLICONSIZE = 0x000000004; // get shell size icon
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private const uint SHGFI_PIDL = 0x000000008; // pszPath is a pidl
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private const uint SHGFI_USEFILEATTRIBUTES = 0x000000010; // use passed dwFileAttribute
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private const uint SHGFI_ADDOVERLAYS = 0x000000020; // apply the appropriate overlays
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private const uint SHGFI_OVERLAYINDEX = 0x000000040; // Get the index of the overlay
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private const uint FILE_ATTRIBUTE_DIRECTORY = 0x00000010;
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private const uint FILE_ATTRIBUTE_NORMAL = 0x00000080;
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private const uint ILD_NORMAL = 0x00000000;
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[DllImport("Shell32.dll")]
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private static extern IntPtr SHGetFileInfo(
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string pszPath,
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uint dwFileAttributes,
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ref SHFILEINFO psfi,
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uint cbFileInfo,
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uint uFlags
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);
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[DllImport("User32.dll")]
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private static extern int DestroyIcon(IntPtr hIcon);
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}
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}
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