PowerToys/src/core/Microsoft.PowerToys.Settings.UI/Views/GeneralPage.xaml.cs
Clint Rutkas 6fbed4ad5c
Settingsv2 fix warnings (#2076)
* updating a ton of warnings.

* bunch of cleanup

* few smaller ones

* fixed naming

* reversing an oops

* adjusting json to use attribute

* more json properties
2020-04-10 15:22:07 -07:00

150 lines
5.2 KiB
C#

// Copyright (c) Microsoft Corporation
// The Microsoft Corporation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using Microsoft.PowerToys.Settings.UI.Lib;
using Microsoft.PowerToys.Settings.UI.ViewModels;
using Windows.System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace Microsoft.PowerToys.Settings.UI.Views
{
/// <summary>
/// General Settings Page.
/// </summary>
public sealed partial class GeneralPage : Page
{
/// <summary>
/// Gets view model.
/// </summary>
public GeneralViewModel ViewModel { get; } = new GeneralViewModel();
/// <summary>
/// Initializes a new instance of the <see cref="GeneralPage"/> class.
/// General Settings page constructor.
/// </summary>
public GeneralPage()
{
InitializeComponent();
}
/// <inheritdoc/>
protected override void OnNavigatedTo(NavigationEventArgs e)
{
base.OnNavigatedTo(e);
GeneralSettings settings = null;
try
{
// get settings file if they exist.
settings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
// load and apply theme settings
ReLoadTheme(settings.theme);
// load run on start-up settings value and update the ui state.
ToggleSwitch_RunAtStartUp.IsOn = settings.startup;
}
catch
{
// create settings file if one is not found.
settings = new GeneralSettings();
SettingsUtils.SaveSettings(settings.ToJsonString(), string.Empty);
// load and apply theme settings
ReLoadTheme(settings.theme);
// load run on start up ui settings value and update the ui state.
ToggleSwitch_RunAtStartUp.IsOn = settings.startup;
}
}
/// <summary>
/// Update and save theme settings to json file.
/// </summary>
/// <param name="themeName">theme name.</param>
private void ReLoadTheme(string themeName)
{
switch (themeName.ToLower())
{
case "light":
ShellPage.ShellHandler.RequestedTheme = ElementTheme.Light;
Radio_Theme_Light.IsChecked = true;
break;
case "dark":
ShellPage.ShellHandler.RequestedTheme = ElementTheme.Dark;
Radio_Theme_Dark.IsChecked = true;
break;
case "system":
ShellPage.ShellHandler.RequestedTheme = ElementTheme.Default;
Radio_Theme_Default.IsChecked = true;
break;
}
}
private void ToggleSwitch_RunAtStartUp_Toggled(object sender, RoutedEventArgs e)
{
ToggleSwitch swt = sender as ToggleSwitch;
if (swt != null)
{
GeneralSettings settings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
string startup = swt.IsOn.ToString().ToLower();
switch (startup)
{
case "true":
settings.startup = true;
break;
case "false":
settings.startup = false;
break;
}
SettingsUtils.SaveSettings(settings.ToJsonString(), string.Empty);
OutGoingGeneralSettings outsettings = new OutGoingGeneralSettings(settings);
if (ShellPage.DefaultSndMSGCallback != null)
{
ShellPage.DefaultSndMSGCallback(outsettings.ToString());
}
}
}
private void Restart_Elevated(object sender, RoutedEventArgs e)
{
GeneralSettings settings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
settings.run_elevated = true;
OutGoingGeneralSettings outsettings = new OutGoingGeneralSettings(settings);
if (ShellPage.DefaultSndMSGCallback != null)
{
ShellPage.DefaultSndMSGCallback(outsettings.ToString());
}
}
private void Theme_Changed(object sender, RoutedEventArgs e)
{
RadioButton rb = sender as RadioButton;
if (rb != null)
{
string themeName = rb.Tag.ToString();
ReLoadTheme(themeName);
// update and save settings to file.
GeneralSettings settings = SettingsUtils.GetSettings<GeneralSettings>(string.Empty);
settings.theme = themeName;
SettingsUtils.SaveSettings(settings.ToJsonString(), string.Empty);
}
}
private async void CheckForUpdates_Click(object sender, RoutedEventArgs e)
{
await Launcher.LaunchUriAsync(new Uri("https://github.com/microsoft/PowerToys/releases"));
}
}
}