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https://github.com/microsoft/PowerToys.git
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290 lines
10 KiB
C#
290 lines
10 KiB
C#
// ==========================================================================
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// This software is subject to the provisions of the Zope Public License,
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// Version 2.0 (ZPL). A copy of the ZPL should accompany this distribution.
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// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
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// WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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// WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS
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// FOR A PARTICULAR PURPOSE.
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// ==========================================================================
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using System;
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using System.Threading;
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using System.Runtime.InteropServices;
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using System.Runtime.CompilerServices;
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using System.Collections;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace Python.Runtime {
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/// <summary>
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/// The DelegateManager class manages the creation of true managed
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/// delegate instances that dispatch calls to Python methods.
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/// </summary>
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internal class DelegateManager {
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Hashtable cache;
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Type basetype;
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Type listtype;
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Type voidtype;
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Type typetype;
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Type ptrtype;
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CodeGenerator codeGenerator;
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public DelegateManager() {
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basetype = typeof(Dispatcher);
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listtype = typeof(ArrayList);
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voidtype = typeof(void);
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typetype = typeof(Type);
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ptrtype = typeof(IntPtr);
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cache = new Hashtable();
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codeGenerator = new CodeGenerator();
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}
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//====================================================================
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// Given a true delegate instance, return the PyObject handle of the
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// Python object implementing the delegate (or IntPtr.Zero if the
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// delegate is not implemented in Python code.
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//====================================================================
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public IntPtr GetPythonHandle(Delegate d) {
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if ((d != null) && (d.Target is Dispatcher)) {
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Dispatcher disp = d.Target as Dispatcher;
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return disp.target;
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}
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return IntPtr.Zero;
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}
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//====================================================================
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// GetDispatcher is responsible for creating a class that provides
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// an appropriate managed callback method for a given delegate type.
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//====================================================================
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private Type GetDispatcher(Type dtype) {
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// If a dispatcher type for the given delegate type has already
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// been generated, get it from the cache. The cache maps delegate
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// types to generated dispatcher types. A possible optimization
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// for the future would be to generate dispatcher types based on
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// unique signatures rather than delegate types, since multiple
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// delegate types with the same sig could use the same dispatcher.
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Object item = cache[dtype];
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if (item != null) {
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return (Type)item;
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}
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string name = "__" + dtype.FullName + "Dispatcher";
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name = name.Replace('.', '_');
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name = name.Replace('+', '_');
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TypeBuilder tb = codeGenerator.DefineType(name, basetype);
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// Generate a constructor for the generated type that calls the
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// appropriate constructor of the Dispatcher base type.
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MethodAttributes ma = MethodAttributes.Public |
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MethodAttributes.HideBySig |
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MethodAttributes.SpecialName |
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MethodAttributes.RTSpecialName;
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CallingConventions cc = CallingConventions.Standard;
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Type[] args = {ptrtype, typetype};
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ConstructorBuilder cb = tb.DefineConstructor(ma, cc, args);
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ConstructorInfo ci = basetype.GetConstructor(args);
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ILGenerator il = cb.GetILGenerator();
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Ldarg_1);
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il.Emit(OpCodes.Ldarg_2);
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il.Emit(OpCodes.Call, ci);
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il.Emit(OpCodes.Ret);
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// Method generation: we generate a method named "Invoke" on the
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// dispatcher type, whose signature matches the delegate type for
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// which it is generated. The method body simply packages the
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// arguments and hands them to the Dispatch() method, which deals
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// with converting the arguments, calling the Python method and
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// converting the result of the call.
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MethodInfo method = dtype.GetMethod("Invoke");
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ParameterInfo[] pi = method.GetParameters();
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Type[] signature = new Type[pi.Length];
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for (int i = 0; i < pi.Length; i++) {
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signature[i] = pi[i].ParameterType;
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}
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MethodBuilder mb = tb.DefineMethod(
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"Invoke",
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MethodAttributes.Public,
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method.ReturnType,
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signature
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);
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ConstructorInfo ctor = listtype.GetConstructor(Type.EmptyTypes);
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MethodInfo dispatch = basetype.GetMethod("Dispatch");
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MethodInfo add = listtype.GetMethod("Add");
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il = mb.GetILGenerator();
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il.DeclareLocal(listtype);
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il.Emit(OpCodes.Newobj, ctor);
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il.Emit(OpCodes.Stloc_0);
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for (int c = 0; c < signature.Length; c++) {
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Type t = signature[c];
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il.Emit(OpCodes.Ldloc_0);
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il.Emit(OpCodes.Ldarg_S, (byte)(c + 1));
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if (t.IsValueType) {
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il.Emit(OpCodes.Box, t);
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}
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il.Emit(OpCodes.Callvirt, add);
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il.Emit(OpCodes.Pop);
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}
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il.Emit(OpCodes.Ldarg_0);
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il.Emit(OpCodes.Ldloc_0);
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il.Emit(OpCodes.Call, dispatch);
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if (method.ReturnType == voidtype) {
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il.Emit(OpCodes.Pop);
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}
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else if (method.ReturnType.IsValueType) {
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il.Emit(OpCodes.Unbox_Any, method.ReturnType);
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}
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il.Emit(OpCodes.Ret);
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Type disp = tb.CreateType();
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cache[dtype] = disp;
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return disp;
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}
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//====================================================================
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// Given a delegate type and a callable Python object, GetDelegate
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// returns an instance of the delegate type. The delegate instance
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// returned will dispatch calls to the given Python object.
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//====================================================================
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internal Delegate GetDelegate(Type dtype, IntPtr callable) {
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Type dispatcher = GetDispatcher(dtype);
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object[] args = {callable, dtype};
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object o = Activator.CreateInstance(dispatcher, args);
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return Delegate.CreateDelegate(dtype, o, "Invoke");
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}
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}
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/* When a delegate instance is created that has a Python implementation,
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the delegate manager generates a custom subclass of Dispatcher and
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instantiates it, passing the IntPtr of the Python callable.
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The "real" delegate is created using CreateDelegate, passing the
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instance of the generated type and the name of the (generated)
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implementing method (Invoke).
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The true delegate instance holds the only reference to the dispatcher
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instance, which ensures that when the delegate dies, the finalizer
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of the referenced instance will be able to decref the Python
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callable.
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A possible alternate strategy would be to create custom subclasses
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of the required delegate type, storing the IntPtr in it directly.
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This would be slightly cleaner, but I'm not sure if delegates are
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too "special" for this to work. It would be more work, so for now
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the 80/20 rule applies :)
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*/
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public class Dispatcher {
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public IntPtr target;
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public Type dtype;
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public Dispatcher(IntPtr target, Type dtype) {
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Runtime.Incref(target);
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this.target = target;
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this.dtype = dtype;
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}
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~Dispatcher() {
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// Note: the managed GC thread can run and try to free one of
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// these *after* the Python runtime has been finalized!
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if (Runtime.Py_IsInitialized() > 0) {
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IntPtr gs = PythonEngine.AcquireLock();
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Runtime.Decref(target);
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PythonEngine.ReleaseLock(gs);
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}
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}
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public object Dispatch(ArrayList args) {
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IntPtr gs = PythonEngine.AcquireLock();
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object ob = null;
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try {
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ob = TrueDispatch(args);
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}
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catch (Exception e) {
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PythonEngine.ReleaseLock(gs);
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throw e;
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}
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PythonEngine.ReleaseLock(gs);
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return ob;
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}
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public object TrueDispatch(ArrayList args) {
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MethodInfo method = dtype.GetMethod("Invoke");
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ParameterInfo[] pi = method.GetParameters();
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IntPtr pyargs = Runtime.PyTuple_New(pi.Length);
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Type rtype = method.ReturnType;
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for (int i = 0; i < pi.Length; i++) {
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// Here we own the reference to the Python value, and we
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// give the ownership to the arg tuple.
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IntPtr arg = Converter.ToPython(args[i], pi[i].ParameterType);
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Runtime.PyTuple_SetItem(pyargs, i, arg);
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}
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IntPtr op = Runtime.PyObject_Call(target, pyargs, IntPtr.Zero);
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Runtime.Decref(pyargs);
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if (op == IntPtr.Zero) {
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PythonException e = new PythonException();
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throw e;
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}
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if (rtype == typeof(void)) {
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return null;
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}
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Object result = null;
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if (!Converter.ToManaged(op, rtype, out result, false)) {
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string s = "could not convert Python result to " +
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rtype.ToString();
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Runtime.Decref(op);
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throw new ConversionException(s);
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}
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Runtime.Decref(op);
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return result;
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}
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}
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public class ConversionException : System.Exception {
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public ConversionException() : base() {}
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public ConversionException(string msg) : base(msg) {}
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}
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}
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