PowerToys/Wox.Infrastructure/FuzzyMatcher.cs
2014-03-24 21:14:10 +08:00

129 lines
3.9 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
namespace Wox.Infrastructure
{
/// <summary>
/// refer to https://github.com/mattyork/fuzzy
/// </summary>
public class FuzzyMatcher
{
private string query;
private MatchOption opt;
private FuzzyMatcher(string query, MatchOption opt)
{
this.query = query.Trim();
this.opt = opt;
}
public static FuzzyMatcher Create(string query)
{
return new FuzzyMatcher(query, new MatchOption());
}
public static FuzzyMatcher Create(string query, MatchOption opt)
{
return new FuzzyMatcher(query, opt);
}
public MatchResult Evaluate(string str)
{
var len = str.Length;
var compareString = opt.IgnoreCase ? str.ToLower() : str;
var pattern = opt.IgnoreCase ? query.ToLower() : query;
var sb = new StringBuilder(str.Length + (query.Length * (opt.Prefix.Length + opt.Suffix.Length)));
var patternIdx = 0;
var firstMatchIndex = -1;
var lastMatchIndex = 0;
char ch;
for (var idx = 0; idx < len; idx++)
{
ch = str[idx];
if (compareString[idx] == pattern[patternIdx])
{
if (firstMatchIndex < 0)
firstMatchIndex = idx;
lastMatchIndex = idx + 1;
sb.Append(opt.Prefix + ch + opt.Suffix);
patternIdx += 1;
}
else
{
sb.Append(ch);
}
// match success, append remain char
if (patternIdx == pattern.Length && (idx + 1) != compareString.Length)
{
sb.Append(str.Substring(idx + 1));
break;
}
}
// return rendered string if we have a match for every char
if (patternIdx == pattern.Length)
{
return new MatchResult()
{
Success = true,
Value = sb.ToString(),
Score = CalScore(str, firstMatchIndex, lastMatchIndex - firstMatchIndex)
};
}
return new MatchResult() { Success = false };
}
private int CalScore(string str, int firstIndex, int matchLen)
{
//a match found near the beginning of a string is scored more than a match found near the end
//a match is scored more if the characters in the patterns are closer to each other, while the score is lower if they are more spread out
var score = 100 * (query.Length + 1) / ((1 + firstIndex) + (matchLen + 1));
//a match with less characters assigning more weights
if (str.Length - query.Length < 5)
score = score + 20;
else if (str.Length - query.Length < 10)
score = score + 10;
return score;
}
}
public class MatchResult
{
public bool Success { get; set; }
public int Score { get; set; }
/// <summary>
/// hightlight string
/// </summary>
public string Value { get; set; }
}
public class MatchOption
{
public MatchOption()
{
this.Prefix = "";
this.Suffix = "";
this.IgnoreCase = true;
}
/// <summary>
/// prefix of match char, use for hightlight
/// </summary>
public string Prefix { get; set; }
/// <summary>
/// suffix of match char, use for hightlight
/// </summary>
public string Suffix { get; set; }
public bool IgnoreCase { get; set; }
}
}