mirror of
https://github.com/microsoft/PowerToys.git
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212ea2de30
- remove common lib - split settings, remove common-md - move ipc interop/kb_layout to interop - rename core -> settings, settings -> old_settings - os-detect header-only; interop -> PowerToysInterop - split notifications, move single-use headers where they're used - winstore lib - rename com utils - rename Updating and Telemetry projects - rename core -> settings-ui and remove examples folder - rename settings-ui folder + consisent common/version include
128 lines
5.6 KiB
C#
128 lines
5.6 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.IO.Abstractions;
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using System.Text.Json;
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using Microsoft.PowerToys.Settings.UI.Library.Interfaces;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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namespace Microsoft.PowerToys.Settings.UI.Library
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{
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public class SettingsUtils : ISettingsUtils
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{
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private const string DefaultFileName = "settings.json";
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private const string DefaultModuleName = "";
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private readonly IFile _file;
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private readonly ISettingsPath _settingsPath;
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public SettingsUtils()
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: this(new FileSystem())
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{
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}
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public SettingsUtils(IFileSystem fileSystem)
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: this(fileSystem?.File, new SettingPath(fileSystem?.Directory, fileSystem?.Path))
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{
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}
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public SettingsUtils(IFile file, ISettingsPath settingPath)
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{
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_file = file ?? throw new ArgumentNullException(nameof(file));
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_settingsPath = settingPath;
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}
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public bool SettingsExists(string powertoy = DefaultModuleName, string fileName = DefaultFileName)
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{
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var settingsPath = _settingsPath.GetSettingsPath(powertoy, fileName);
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return _file.Exists(settingsPath);
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}
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public void DeleteSettings(string powertoy = "")
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{
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_settingsPath.DeleteSettings(powertoy);
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}
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/// <summary>
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/// Get a Deserialized object of the json settings string.
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/// This function creates a file in the powertoy folder if it does not exist and returns an object with default properties.
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/// </summary>
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/// <returns>Deserialized json settings object.</returns>
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public T GetSettings<T>(string powertoy = DefaultModuleName, string fileName = DefaultFileName)
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where T : ISettingsConfig, new()
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{
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if (SettingsExists(powertoy, fileName))
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{
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try
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{
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// Given the file already exists, to deserialize the file and read it's content.
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T deserializedSettings = GetFile<T>(powertoy, fileName);
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// If the file needs to be modified, to save the new configurations accordingly.
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if (deserializedSettings.UpgradeSettingsConfiguration())
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{
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SaveSettings(deserializedSettings.ToJsonString(), powertoy, fileName);
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}
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return deserializedSettings;
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}
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// Catch json deserialization exceptions when the file is corrupt and has an invalid json.
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// If there are any deserialization issues like in https://github.com/microsoft/PowerToys/issues/7500, log the error and create a new settings.json file.
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// This is different from the case where we have trailing zeros following a valid json file, which we have handled by trimming the trailing zeros.
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catch (JsonException ex)
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{
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Logger.LogError($"Exception encountered while loading {powertoy} settings.", ex);
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}
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}
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// If the settings file does not exist or if the file is corrupt, to create a new object with default parameters and save it to a newly created settings file.
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T newSettingsItem = new T();
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SaveSettings(newSettingsItem.ToJsonString(), powertoy, fileName);
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return newSettingsItem;
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}
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// Given the powerToy folder name and filename to be accessed, this function deserializes and returns the file.
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private T GetFile<T>(string powertoyFolderName = DefaultModuleName, string fileName = DefaultFileName)
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{
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// Adding Trim('\0') to overcome possible NTFS file corruption.
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// Look at issue https://github.com/microsoft/PowerToys/issues/6413 you'll see the file has a large sum of \0 to fill up a 4096 byte buffer for writing to disk
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// This, while not totally ideal, does work around the problem by trimming the end.
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// The file itself did write the content correctly but something is off with the actual end of the file, hence the 0x00 bug
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var jsonSettingsString = _file.ReadAllText(_settingsPath.GetSettingsPath(powertoyFolderName, fileName)).Trim('\0');
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return JsonSerializer.Deserialize<T>(jsonSettingsString);
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}
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// Save settings to a json file.
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[SuppressMessage("Design", "CA1031:Do not catch general exception types", Justification = "General exceptions will be logged until we can better understand runtime exception scenarios")]
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public void SaveSettings(string jsonSettings, string powertoy = DefaultModuleName, string fileName = DefaultFileName)
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{
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try
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{
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if (jsonSettings != null)
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{
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if (!_settingsPath.SettingsFolderExists(powertoy))
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{
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_settingsPath.CreateSettingsFolder(powertoy);
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}
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_file.WriteAllText(_settingsPath.GetSettingsPath(powertoy, fileName), jsonSettings);
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}
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}
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catch (Exception e)
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{
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Logger.LogError($"Exception encountered while saving {powertoy} settings.", e);
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#if DEBUG
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if (e is ArgumentException || e is ArgumentNullException || e is PathTooLongException)
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{
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throw;
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}
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#endif
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}
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}
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}
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}
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