mirror of
https://github.com/microsoft/PowerToys.git
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27c4b1be0e
* Add Settings.WinUI3 project * New namespace * Activation and Services * Assets and Behaviors * Converters and Helpers * Controls * View and ViewModels * Styles and Themes * OOBE * Strings * Small App moves * [check] Project files - publish profiles and launchSettings.json * [using:Microsoft.UI.Xaml.Automation]AutomationProperties.Name workaround * [WIP] Workarounds to make it work * Fix suppressed warnings - naming * Add code analysis * Fix KBMPage and App dispatcher Fix MessageBox - replace with MessageDialog * Fix ImageResizerPage & mark ColorPickerButton with TODO * Add icon to windows Cleanup MainWindow.xaml.cs and OobeWindow.xaml.cs MainWindows and OobeWindow management * App Icon No framework and runtime subdirs * Remove PowerToys.Settings and Settings.UI from solution Update output paths * Installer work & publish.cmd * Fix dispatcher crashes * Fix crashes * Add all dlls to installer Cleanup installer Add OpenOOBE and OpenScoobe logic Fix minor issues Fix update scenario - REINSTALLMODE * Rename back namespaces, project name and project dir * [wip] move to winappsdk 1.1 * Fix propagating isElevated & installer runtimes dlls * Remove obsolete dir/file * PowerToys.Interop to netstandard2.0 * Move everything to .Net6 * [Settings] Always launch settings process non-elevated (#17791) * Move back to WinAppSdk 1.0.1 * Add Settings.WinUI3 project * New namespace * Activation and Services * Assets and Behaviors * Converters and Helpers * Controls * View and ViewModels * Styles and Themes * OOBE * Strings * Small App moves * [check] Project files - publish profiles and launchSettings.json * [using:Microsoft.UI.Xaml.Automation]AutomationProperties.Name workaround * [WIP] Workarounds to make it work * Fix suppressed warnings - naming * Add code analysis * Fix KBMPage and App dispatcher Fix MessageBox - replace with MessageDialog * Fix ImageResizerPage & mark ColorPickerButton with TODO * Add icon to windows Cleanup MainWindow.xaml.cs and OobeWindow.xaml.cs MainWindows and OobeWindow management * App Icon No framework and runtime subdirs * Remove PowerToys.Settings and Settings.UI from solution Update output paths * Installer work & publish.cmd * Fix dispatcher crashes * Fix crashes * Add all dlls to installer Cleanup installer Add OpenOOBE and OpenScoobe logic Fix minor issues Fix update scenario - REINSTALLMODE * Rename back namespaces, project name and project dir * [wip] move to winappsdk 1.1 * Fix propagating isElevated & installer runtimes dlls * Remove obsolete dir/file * PowerToys.Interop to netstandard2.0 * Move everything to .Net6 * [Settings] Always launch settings process non-elevated (#17791) * Move back to WinAppSdk 1.0.1 * Revert merge conflict ARM64 removal * Fix KBM Browse overlay image button * Bring back settings publish profile * Update release.yml * Change target frameworkd windows version * [Setup] Add Windows Application Runtime SDK (#17809) * Update requirements doc * Update compiling docs * Fix signing * Fix Settings exe and dll versions * Add exception for dlls that have version 1.0.0.0 * Fix powershell condition Co-authored-by: Andrey Nekrasov <yuyoyuppe@users.noreply.github.com>
89 lines
3.9 KiB
C#
89 lines
3.9 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO.Abstractions;
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using Microsoft.PowerToys.Settings.UI.Library;
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using Microsoft.PowerToys.Settings.UI.Library.Utilities;
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using Microsoft.PowerToys.Settings.UI.Library.ViewModels;
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using Microsoft.UI.Xaml.Controls;
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using Windows.System;
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namespace Microsoft.PowerToys.Settings.UI.Views
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{
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/// <summary>
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/// An empty page that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class KeyboardManagerPage : Page
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{
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private const string PowerToyName = "Keyboard Manager";
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private readonly IFileSystemWatcher watcher;
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public KeyboardManagerViewModel ViewModel { get; }
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public KeyboardManagerPage()
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{
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var settingsUtils = new SettingsUtils();
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ViewModel = new KeyboardManagerViewModel(settingsUtils, SettingsRepository<GeneralSettings>.GetInstance(settingsUtils), ShellPage.SendDefaultIPCMessage, FilterRemapKeysList);
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watcher = Helper.GetFileWatcher(
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PowerToyName,
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ViewModel.Settings.Properties.ActiveConfiguration.Value + ".json",
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OnConfigFileUpdate);
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InitializeComponent();
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DataContext = ViewModel;
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}
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private void OnConfigFileUpdate()
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{
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// Note: FileSystemWatcher raise notification multiple times for single update operation.
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// Todo: Handle duplicate events either by somehow suppress them or re-read the configuration everytime since we will be updating the UI only if something is changed.
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if (ViewModel.LoadProfile())
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{
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this.DispatcherQueue.TryEnqueue(() =>
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{
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ViewModel.NotifyFileChanged();
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});
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}
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}
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private static void CombineRemappings(List<KeysDataModel> remapKeysList, uint leftKey, uint rightKey, uint combinedKey)
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{
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// Using InvariantCulture for keys as they are internally represented as numerical values
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KeysDataModel firstRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys, CultureInfo.InvariantCulture) == leftKey);
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KeysDataModel secondRemap = remapKeysList.Find(x => uint.Parse(x.OriginalKeys, CultureInfo.InvariantCulture) == rightKey);
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if (firstRemap != null && secondRemap != null)
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{
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if (firstRemap.NewRemapKeys == secondRemap.NewRemapKeys)
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{
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KeysDataModel combinedRemap = new KeysDataModel
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{
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OriginalKeys = combinedKey.ToString(CultureInfo.InvariantCulture),
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NewRemapKeys = firstRemap.NewRemapKeys,
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};
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remapKeysList.Insert(remapKeysList.IndexOf(firstRemap), combinedRemap);
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remapKeysList.Remove(firstRemap);
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remapKeysList.Remove(secondRemap);
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}
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}
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}
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private int FilterRemapKeysList(List<KeysDataModel> remapKeysList)
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{
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if (remapKeysList != null)
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{
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CombineRemappings(remapKeysList, (uint)VirtualKey.LeftControl, (uint)VirtualKey.RightControl, (uint)VirtualKey.Control);
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CombineRemappings(remapKeysList, (uint)VirtualKey.LeftMenu, (uint)VirtualKey.RightMenu, (uint)VirtualKey.Menu);
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CombineRemappings(remapKeysList, (uint)VirtualKey.LeftShift, (uint)VirtualKey.RightShift, (uint)VirtualKey.Shift);
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CombineRemappings(remapKeysList, (uint)VirtualKey.LeftWindows, (uint)VirtualKey.RightWindows, Helper.VirtualKeyWindows);
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}
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return 0;
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}
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}
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}
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