PowerToys/src/modules/awake/AwakeModuleInterface/dllmain.cpp
Den Delimarsky c5e464a704
🧼 PowerToys Awake (#11593)
* Scrubbing name conventions

* Fix naming for projects

* Fix folder naming

* More folder cleanup

* More left-over file changes

* Reverting LCL files, because these will be handled by the loc team

* Remove legacy file that is no longer used.

* Update latest
2021-06-09 09:13:58 -07:00

181 lines
5.2 KiB
C++

#include "pch.h"
#include <interface/powertoy_module_interface.h>
#include <common/SettingsAPI/settings_objects.h>
#include <common/interop/shared_constants.h>
#include "trace.h"
#include "resource.h"
#include "AwakeConstants.h"
#include <common/logger/logger.h>
#include <common/SettingsAPI/settings_helpers.h>
#include <common/utils/elevation.h>
#include <common/utils/process_path.h>
#include <common/utils/resources.h>
#include <common/utils/os-detect.h>
#include <common/utils/winapi_error.h>
#include <filesystem>
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
Trace::RegisterProvider();
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
break;
case DLL_PROCESS_DETACH:
Trace::UnregisterProvider();
break;
}
return TRUE;
}
// The PowerToy name that will be shown in the settings.
const static wchar_t* MODULE_NAME = L"Awake";
// Add a description that will we shown in the module settings page.
const static wchar_t* MODULE_DESC = L"A module that keeps your computer awake on-demand.";
// Implement the PowerToy Module Interface and all the required methods.
class Awake : public PowertoyModuleIface
{
std::wstring app_name;
// Contains the non localized key of the powertoy
std::wstring app_key;
private:
// The PowerToy state.
bool m_enabled = false;
HANDLE m_hProcess;
HANDLE send_telemetry_event;
// Handle to event used to invoke PowerToys Awake
HANDLE m_hInvokeEvent;
bool is_process_running()
{
return WaitForSingleObject(m_hProcess, 0) == WAIT_TIMEOUT;
}
void launch_process()
{
Logger::trace(L"Launching PowerToys Awake process");
unsigned long powertoys_pid = GetCurrentProcessId();
std::wstring executable_args = L"--use-pt-config --pid " + std::to_wstring(powertoys_pid);
Logger::trace(L"PowerToys Awake launching with parameters: " + executable_args);
SHELLEXECUTEINFOW sei{ sizeof(sei) };
sei.fMask = { SEE_MASK_NOCLOSEPROCESS | SEE_MASK_FLAG_NO_UI };
sei.lpFile = L"modules\\Awake\\PowerToys.Awake.exe";
sei.nShow = SW_SHOWNORMAL;
sei.lpParameters = executable_args.data();
if (!ShellExecuteExW(&sei))
{
DWORD error = GetLastError();
std::wstring message = L"PowerToys Awake failed to start with error = ";
message += std::to_wstring(error);
Logger::error(message);
}
m_hProcess = sei.hProcess;
}
public:
// Constructor
Awake()
{
app_name = GET_RESOURCE_STRING(IDS_AWAKE_NAME);
app_key = AwakeConstants::ModuleKey;
std::filesystem::path logFilePath(PTSettingsHelper::get_module_save_folder_location(this->app_key));
logFilePath.append(LogSettings::awakeLogPath);
Logger::init(LogSettings::launcherLoggerName, logFilePath.wstring(), PTSettingsHelper::get_log_settings_file_location());
Logger::info("Launcher object is constructing");
};
// Destroy the powertoy and free memory
virtual void destroy() override
{
delete this;
}
// Return the display name of the powertoy, this will be cached by the runner
virtual const wchar_t* get_name() override
{
return MODULE_NAME;
}
// Return JSON with the configuration options.
virtual bool get_config(wchar_t* buffer, int* buffer_size) override
{
HINSTANCE hinstance = reinterpret_cast<HINSTANCE>(&__ImageBase);
// Create a Settings object.
PowerToysSettings::Settings settings(hinstance, get_name());
settings.set_description(MODULE_DESC);
return settings.serialize_to_buffer(buffer, buffer_size);
}
// Return the non localized key of the powertoy, this will be cached by the runner
virtual const wchar_t* get_key() override
{
return app_key.c_str();
}
// Called by the runner to pass the updated settings values as a serialized JSON.
virtual void set_config(const wchar_t* config) override
{
try
{
// Parse the input JSON string.
PowerToysSettings::PowerToyValues values =
PowerToysSettings::PowerToyValues::from_json_string(config, get_key());
// If you don't need to do any custom processing of the settings, proceed
// to persists the values calling:
values.save_to_settings_file();
}
catch (std::exception&)
{
// Improper JSON.
}
}
virtual void enable()
{
ResetEvent(send_telemetry_event);
ResetEvent(m_hInvokeEvent);
launch_process();
m_enabled = true;
};
virtual void disable()
{
if (m_enabled)
{
ResetEvent(send_telemetry_event);
ResetEvent(m_hInvokeEvent);
TerminateProcess(m_hProcess, 1);
}
m_enabled = false;
}
// Returns if the powertoys is enabled
virtual bool is_enabled() override
{
return m_enabled;
}
};
extern "C" __declspec(dllexport) PowertoyModuleIface* __cdecl powertoy_create()
{
return new Awake();
}