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a36f97adfb
* Update EditShortcutsWindow.cpp * Update EditKeyboardWindow.cpp * Update README.md * Update EditShortcutsWindow.cpp * Update EditShortcutsWindow.cpp
509 lines
20 KiB
C++
509 lines
20 KiB
C++
#include "pch.h"
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#include "EditKeyboardWindow.h"
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#include "SingleKeyRemapControl.h"
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#include "KeyDropDownControl.h"
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#include "XamlBridge.h"
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#include <keyboardmanager/common/trace.h>
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#include <keyboardmanager/common/KeyboardManagerConstants.h>
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#include <set>
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#include <common/windows_colors.h>
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#include <common/dpi_aware.h>
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#include "Styles.h"
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#include "Dialog.h"
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#include <keyboardmanager/dll/resource.h>
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using namespace winrt::Windows::Foundation;
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LRESULT CALLBACK EditKeyboardWindowProc(HWND, UINT, WPARAM, LPARAM);
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// This Hwnd will be the window handler for the Xaml Island: A child window that contains Xaml.
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HWND hWndXamlIslandEditKeyboardWindow = nullptr;
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// This variable is used to check if window registration has been done to avoid repeated registration leading to an error.
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bool isEditKeyboardWindowRegistrationCompleted = false;
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// Holds the native window handle of EditKeyboard Window.
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HWND hwndEditKeyboardNativeWindow = nullptr;
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std::mutex editKeyboardWindowMutex;
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// Stores a pointer to the Xaml Bridge object so that it can be accessed from the window procedure
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static XamlBridge* xamlBridgePtr = nullptr;
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static std::vector<DWORD> GetOrphanedKeys()
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{
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std::set<DWORD> ogKeys;
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std::set<DWORD> newKeys;
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for (int i = 0; i < SingleKeyRemapControl::singleKeyRemapBuffer.size(); i++)
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{
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DWORD ogKey = SingleKeyRemapControl::singleKeyRemapBuffer[i][0];
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DWORD newKey = SingleKeyRemapControl::singleKeyRemapBuffer[i][1];
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if (ogKey != 0 && newKey != 0)
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{
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ogKeys.insert(ogKey);
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newKeys.insert(newKey);
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}
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}
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for (auto& k : newKeys)
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{
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ogKeys.erase(k);
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}
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return std::vector(ogKeys.begin(), ogKeys.end());
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}
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static IAsyncOperation<bool> OrphanKeysConfirmationDialog(
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KeyboardManagerState& state,
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const std::vector<DWORD>& keys,
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XamlRoot root)
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{
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ContentDialog confirmationDialog;
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confirmationDialog.XamlRoot(root);
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confirmationDialog.Title(box_value(L"The following keys are unassigned and you won't be able to use them:"));
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confirmationDialog.Content(nullptr);
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confirmationDialog.IsPrimaryButtonEnabled(true);
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confirmationDialog.DefaultButton(ContentDialogButton::Primary);
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confirmationDialog.PrimaryButtonText(winrt::hstring(L"Continue Anyway"));
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confirmationDialog.IsSecondaryButtonEnabled(true);
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confirmationDialog.SecondaryButtonText(winrt::hstring(L"Cancel"));
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TextBlock orphanKeysBlock;
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std::wstring orphanKeyString;
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for (auto k : keys)
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{
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orphanKeyString.append(state.keyboardMap.GetKeyName(k));
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orphanKeyString.append(L", ");
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}
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orphanKeyString = orphanKeyString.substr(0, max(0, orphanKeyString.length() - 2));
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orphanKeysBlock.Text(winrt::hstring(orphanKeyString));
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orphanKeysBlock.TextWrapping(TextWrapping::Wrap);
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confirmationDialog.Content(orphanKeysBlock);
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ContentDialogResult res = co_await confirmationDialog.ShowAsync();
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co_return res == ContentDialogResult::Primary;
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}
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static IAsyncAction OnClickAccept(KeyboardManagerState& keyboardManagerState, XamlRoot root, std::function<void()> ApplyRemappings)
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{
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KeyboardManagerHelper::ErrorType isSuccess = Dialog::CheckIfRemappingsAreValid<DWORD>(
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SingleKeyRemapControl::singleKeyRemapBuffer,
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[](DWORD key) {
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return key != 0;
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});
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if (isSuccess != KeyboardManagerHelper::ErrorType::NoError)
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{
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if (!co_await Dialog::PartialRemappingConfirmationDialog(root))
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{
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co_return;
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}
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}
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// Check for orphaned keys
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// Draw content Dialog
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std::vector<DWORD> orphanedKeys = GetOrphanedKeys();
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if (orphanedKeys.size() > 0)
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{
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if (!co_await OrphanKeysConfirmationDialog(keyboardManagerState, orphanedKeys, root))
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{
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co_return;
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}
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}
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ApplyRemappings();
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}
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// Function to combine remappings if the L and R version of the modifier is mapped to the same key
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void CombineRemappings(std::unordered_map<DWORD, DWORD>& table, DWORD leftKey, DWORD rightKey, DWORD combinedKey)
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{
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if (table.find(leftKey) != table.end() && table.find(rightKey) != table.end())
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{
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// If they are mapped to the same key, delete those entries and set the common version
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if (table[leftKey] == table[rightKey])
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{
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table[combinedKey] = table[leftKey];
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table.erase(leftKey);
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table.erase(rightKey);
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}
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}
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}
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// Function to pre process the remap table before loading it into the UI
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void PreProcessRemapTable(std::unordered_map<DWORD, DWORD>& table)
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{
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// Pre process the table to combine L and R versions of Ctrl/Alt/Shift/Win that are mapped to the same key
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CombineRemappings(table, VK_LCONTROL, VK_RCONTROL, VK_CONTROL);
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CombineRemappings(table, VK_LMENU, VK_RMENU, VK_MENU);
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CombineRemappings(table, VK_LSHIFT, VK_RSHIFT, VK_SHIFT);
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CombineRemappings(table, VK_LWIN, VK_RWIN, CommonSharedConstants::VK_WIN_BOTH);
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}
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// Function to create the Edit Keyboard Window
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void createEditKeyboardWindow(HINSTANCE hInst, KeyboardManagerState& keyboardManagerState)
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{
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// Window Registration
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const wchar_t szWindowClass[] = L"EditKeyboardWindow";
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if (!isEditKeyboardWindowRegistrationCompleted)
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{
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WNDCLASSEX windowClass = {};
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windowClass.cbSize = sizeof(WNDCLASSEX);
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windowClass.lpfnWndProc = EditKeyboardWindowProc;
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windowClass.hInstance = hInst;
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windowClass.lpszClassName = szWindowClass;
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windowClass.hbrBackground = (HBRUSH)(COLOR_WINDOW);
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windowClass.hIcon = (HICON)LoadImageW(
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windowClass.hInstance,
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MAKEINTRESOURCE(IDS_KEYBOARDMANAGER_ICON),
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IMAGE_ICON,
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48,
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48,
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LR_DEFAULTCOLOR);
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if (RegisterClassEx(&windowClass) == NULL)
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{
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MessageBox(NULL, L"Windows registration failed!", L"Error", NULL);
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return;
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}
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isEditKeyboardWindowRegistrationCompleted = true;
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}
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// Find center screen coordinates
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RECT desktopRect;
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GetClientRect(GetDesktopWindow(), &desktopRect);
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// Calculate DPI dependent window size
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int windowWidth = KeyboardManagerConstants::DefaultEditKeyboardWindowWidth;
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int windowHeight = KeyboardManagerConstants::DefaultEditKeyboardWindowHeight;
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DPIAware::Convert(nullptr, windowWidth, windowHeight);
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// Window Creation
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HWND _hWndEditKeyboardWindow = CreateWindow(
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szWindowClass,
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L"Remap Keyboard",
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WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME | WS_MAXIMIZEBOX,
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(desktopRect.right / 2) - (windowWidth / 2),
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(desktopRect.bottom / 2) - (windowHeight / 2),
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windowWidth,
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windowHeight,
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NULL,
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NULL,
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hInst,
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NULL);
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if (_hWndEditKeyboardWindow == NULL)
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{
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MessageBox(NULL, L"Call to CreateWindow failed!", L"Error", NULL);
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return;
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}
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// Ensures the window is in foreground on first startup. If this is not done, the window appears behind because the thread is not on the foreground.
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if (_hWndEditKeyboardWindow)
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{
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SetForegroundWindow(_hWndEditKeyboardWindow);
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}
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// Store the newly created Edit Keyboard window's handle.
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std::unique_lock<std::mutex> hwndLock(editKeyboardWindowMutex);
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hwndEditKeyboardNativeWindow = _hWndEditKeyboardWindow;
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hwndLock.unlock();
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// Create the xaml bridge object
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XamlBridge xamlBridge(_hWndEditKeyboardWindow);
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// DesktopSource needs to be declared before the RelativePanel xamlContainer object to avoid errors
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winrt::Windows::UI::Xaml::Hosting::DesktopWindowXamlSource desktopSource;
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// Create the desktop window xaml source object and set its content
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hWndXamlIslandEditKeyboardWindow = xamlBridge.InitDesktopWindowsXamlSource(desktopSource);
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// Set the pointer to the xaml bridge object
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xamlBridgePtr = &xamlBridge;
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// Header for the window
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Windows::UI::Xaml::Controls::RelativePanel header;
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header.Margin({ 10, 10, 10, 30 });
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// Header text
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TextBlock headerText;
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headerText.Text(L"Remap Keyboard");
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headerText.FontSize(30);
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headerText.Margin({ 0, 0, 0, 0 });
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header.SetAlignLeftWithPanel(headerText, true);
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// Header Cancel button
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Button cancelButton;
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cancelButton.Content(winrt::box_value(L"Cancel"));
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cancelButton.Margin({ 10, 0, 0, 0 });
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cancelButton.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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// Close the window since settings do not need to be saved
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PostMessage(_hWndEditKeyboardWindow, WM_CLOSE, 0, 0);
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});
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// Text block for information about remap key section.
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TextBlock keyRemapInfoHeader;
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keyRemapInfoHeader.Text(L"Select the key you want to change (Key) and the key you want it to become (Mapped To).");
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keyRemapInfoHeader.Margin({ 10, 0, 0, 10 });
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keyRemapInfoHeader.FontWeight(Text::FontWeights::SemiBold());
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keyRemapInfoHeader.TextWrapping(TextWrapping::Wrap);
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TextBlock keyRemapInfoExample;
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keyRemapInfoExample.Text(L"For example, if you want to press A and get B, Key A would be your \"Key\" and Key B would be your \"Mapped To\".");
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keyRemapInfoExample.Margin({ 10, 0, 0, 20 });
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keyRemapInfoExample.FontStyle(Text::FontStyle::Italic);
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keyRemapInfoExample.TextWrapping(TextWrapping::Wrap);
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// Table to display the key remaps
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Grid keyRemapTable;
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ColumnDefinition originalColumn;
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originalColumn.MinWidth(KeyboardManagerConstants::RemapTableDropDownWidth);
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originalColumn.MaxWidth(KeyboardManagerConstants::RemapTableDropDownWidth);
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ColumnDefinition arrowColumn;
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arrowColumn.MinWidth(KeyboardManagerConstants::TableArrowColWidth);
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ColumnDefinition newColumn;
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newColumn.MinWidth(KeyboardManagerConstants::RemapTableDropDownWidth);
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newColumn.MaxWidth(KeyboardManagerConstants::RemapTableDropDownWidth);
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ColumnDefinition removeColumn;
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removeColumn.MinWidth(KeyboardManagerConstants::TableRemoveColWidth);
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keyRemapTable.Margin({ 10, 10, 10, 20 });
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keyRemapTable.HorizontalAlignment(HorizontalAlignment::Stretch);
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keyRemapTable.ColumnDefinitions().Append(originalColumn);
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keyRemapTable.ColumnDefinitions().Append(arrowColumn);
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keyRemapTable.ColumnDefinitions().Append(newColumn);
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keyRemapTable.ColumnDefinitions().Append(removeColumn);
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keyRemapTable.RowDefinitions().Append(RowDefinition());
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// First header textblock in the header row of the keys remap table
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TextBlock originalKeyRemapHeader;
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originalKeyRemapHeader.Text(L"Key:");
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originalKeyRemapHeader.FontWeight(Text::FontWeights::Bold());
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originalKeyRemapHeader.Margin({ 0, 0, 0, 10 });
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// Second header textblock in the header row of the keys remap table
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TextBlock newKeyRemapHeader;
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newKeyRemapHeader.Text(L"Mapped To:");
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newKeyRemapHeader.FontWeight(Text::FontWeights::Bold());
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newKeyRemapHeader.Margin({ 0, 0, 0, 10 });
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keyRemapTable.SetColumn(originalKeyRemapHeader, KeyboardManagerConstants::RemapTableOriginalColIndex);
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keyRemapTable.SetRow(originalKeyRemapHeader, 0);
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keyRemapTable.SetColumn(newKeyRemapHeader, KeyboardManagerConstants::RemapTableNewColIndex);
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keyRemapTable.SetRow(newKeyRemapHeader, 0);
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keyRemapTable.Children().Append(originalKeyRemapHeader);
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keyRemapTable.Children().Append(newKeyRemapHeader);
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// Store handle of edit keyboard window
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SingleKeyRemapControl::EditKeyboardWindowHandle = _hWndEditKeyboardWindow;
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// Store keyboard manager state
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SingleKeyRemapControl::keyboardManagerState = &keyboardManagerState;
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KeyDropDownControl::keyboardManagerState = &keyboardManagerState;
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// Clear the single key remap buffer
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SingleKeyRemapControl::singleKeyRemapBuffer.clear();
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// Vector to store dynamically allocated control objects to avoid early destruction
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std::vector<std::vector<std::unique_ptr<SingleKeyRemapControl>>> keyboardRemapControlObjects;
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// Set keyboard manager UI state so that remaps are not applied while on this window
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keyboardManagerState.SetUIState(KeyboardManagerUIState::EditKeyboardWindowActivated, _hWndEditKeyboardWindow);
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// Load existing remaps into UI
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std::unique_lock<std::mutex> lock(keyboardManagerState.singleKeyReMap_mutex);
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std::unordered_map<DWORD, DWORD> singleKeyRemapCopy = keyboardManagerState.singleKeyReMap;
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lock.unlock();
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PreProcessRemapTable(singleKeyRemapCopy);
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for (const auto& it : singleKeyRemapCopy)
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{
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SingleKeyRemapControl::AddNewControlKeyRemapRow(keyRemapTable, keyboardRemapControlObjects, it.first, it.second);
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}
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// Main Header Apply button
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Button applyButton;
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applyButton.Content(winrt::box_value(L"OK"));
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applyButton.Style(AccentButtonStyle());
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applyButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth);
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cancelButton.MinWidth(KeyboardManagerConstants::HeaderButtonWidth);
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header.SetAlignRightWithPanel(cancelButton, true);
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header.SetLeftOf(applyButton, cancelButton);
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auto ApplyRemappings = [&keyboardManagerState, _hWndEditKeyboardWindow]() {
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KeyboardManagerHelper::ErrorType isSuccess = KeyboardManagerHelper::ErrorType::NoError;
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// Clear existing Key Remaps
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keyboardManagerState.ClearSingleKeyRemaps();
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DWORD successfulRemapCount = 0;
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for (int i = 0; i < SingleKeyRemapControl::singleKeyRemapBuffer.size(); i++)
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{
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DWORD originalKey = SingleKeyRemapControl::singleKeyRemapBuffer[i][0];
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DWORD newKey = SingleKeyRemapControl::singleKeyRemapBuffer[i][1];
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if (originalKey != NULL && newKey != NULL)
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{
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// If Ctrl/Alt/Shift are added, add their L and R versions instead to the same key
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bool result = false;
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bool res1, res2;
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switch (originalKey)
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{
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case VK_CONTROL:
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res1 = keyboardManagerState.AddSingleKeyRemap(VK_LCONTROL, newKey);
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res2 = keyboardManagerState.AddSingleKeyRemap(VK_RCONTROL, newKey);
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result = res1 && res2;
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break;
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case VK_MENU:
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res1 = keyboardManagerState.AddSingleKeyRemap(VK_LMENU, newKey);
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res2 = keyboardManagerState.AddSingleKeyRemap(VK_RMENU, newKey);
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result = res1 && res2;
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break;
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case VK_SHIFT:
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res1 = keyboardManagerState.AddSingleKeyRemap(VK_LSHIFT, newKey);
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res2 = keyboardManagerState.AddSingleKeyRemap(VK_RSHIFT, newKey);
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result = res1 && res2;
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break;
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case CommonSharedConstants::VK_WIN_BOTH:
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res1 = keyboardManagerState.AddSingleKeyRemap(VK_LWIN, newKey);
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res2 = keyboardManagerState.AddSingleKeyRemap(VK_RWIN, newKey);
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result = res1 && res2;
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break;
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default:
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result = keyboardManagerState.AddSingleKeyRemap(originalKey, newKey);
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}
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if (!result)
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{
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isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
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// Tooltip is already shown for this row
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}
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else
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{
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successfulRemapCount += 1;
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}
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}
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else
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{
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isSuccess = KeyboardManagerHelper::ErrorType::RemapUnsuccessful;
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}
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}
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Trace::KeyRemapCount(successfulRemapCount);
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// Save the updated shortcuts remaps to file.
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bool saveResult = keyboardManagerState.SaveConfigToFile();
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if (!saveResult)
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{
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isSuccess = KeyboardManagerHelper::ErrorType::SaveFailed;
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}
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PostMessage(_hWndEditKeyboardWindow, WM_CLOSE, 0, 0);
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};
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applyButton.Click([&keyboardManagerState, ApplyRemappings, applyButton](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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OnClickAccept(keyboardManagerState, applyButton.XamlRoot(), ApplyRemappings);
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});
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header.Children().Append(headerText);
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header.Children().Append(applyButton);
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header.Children().Append(cancelButton);
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ScrollViewer scrollViewer;
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// Add remap key button
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Windows::UI::Xaml::Controls::Button addRemapKey;
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FontIcon plusSymbol;
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plusSymbol.FontFamily(Xaml::Media::FontFamily(L"Segoe MDL2 Assets"));
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plusSymbol.Glyph(L"\xE109");
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addRemapKey.Content(plusSymbol);
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addRemapKey.Margin({ 10, 0, 0, 25 });
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addRemapKey.Click([&](winrt::Windows::Foundation::IInspectable const& sender, RoutedEventArgs const&) {
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SingleKeyRemapControl::AddNewControlKeyRemapRow(keyRemapTable, keyboardRemapControlObjects);
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// Whenever a remap is added move to the bottom of the screen
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scrollViewer.ChangeView(nullptr, scrollViewer.ScrollableHeight(), nullptr);
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});
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StackPanel mappingsPanel;
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mappingsPanel.Children().Append(keyRemapInfoHeader);
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mappingsPanel.Children().Append(keyRemapInfoExample);
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mappingsPanel.Children().Append(keyRemapTable);
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mappingsPanel.Children().Append(addRemapKey);
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scrollViewer.Content(mappingsPanel);
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// Creating the Xaml content. xamlContainer is the parent UI element
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RelativePanel xamlContainer;
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xamlContainer.SetBelow(scrollViewer, header);
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xamlContainer.SetAlignLeftWithPanel(header, true);
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xamlContainer.SetAlignRightWithPanel(header, true);
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xamlContainer.SetAlignLeftWithPanel(scrollViewer, true);
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xamlContainer.SetAlignRightWithPanel(scrollViewer, true);
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xamlContainer.Children().Append(header);
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xamlContainer.Children().Append(scrollViewer);
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xamlContainer.UpdateLayout();
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desktopSource.Content(xamlContainer);
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////End XAML Island section
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if (_hWndEditKeyboardWindow)
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{
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ShowWindow(_hWndEditKeyboardWindow, SW_SHOW);
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UpdateWindow(_hWndEditKeyboardWindow);
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}
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// Message loop:
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xamlBridge.MessageLoop();
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// Reset pointers to nullptr
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xamlBridgePtr = nullptr;
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hWndXamlIslandEditKeyboardWindow = nullptr;
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hwndLock.lock();
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hwndEditKeyboardNativeWindow = nullptr;
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keyboardManagerState.ResetUIState();
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// Cannot be done in WM_DESTROY because that causes crashes due to fatal app exit
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xamlBridge.ClearXamlIslands();
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}
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LRESULT CALLBACK EditKeyboardWindowProc(HWND hWnd, UINT messageCode, WPARAM wParam, LPARAM lParam)
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{
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RECT rcClient;
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switch (messageCode)
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{
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// Resize the XAML window whenever the parent window is painted or resized
|
|
case WM_PAINT:
|
|
case WM_SIZE:
|
|
GetClientRect(hWnd, &rcClient);
|
|
SetWindowPos(hWndXamlIslandEditKeyboardWindow, 0, rcClient.left, rcClient.top, rcClient.right, rcClient.bottom, SWP_SHOWWINDOW);
|
|
break;
|
|
default:
|
|
// If the Xaml Bridge object exists, then use it's message handler to handle keyboard focus operations
|
|
if (xamlBridgePtr != nullptr)
|
|
{
|
|
return xamlBridgePtr->MessageHandler(messageCode, wParam, lParam);
|
|
}
|
|
else if (messageCode == WM_NCDESTROY)
|
|
{
|
|
PostQuitMessage(0);
|
|
break;
|
|
}
|
|
return DefWindowProc(hWnd, messageCode, wParam, lParam);
|
|
break;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Function to check if there is already a window active if yes bring to foreground
|
|
bool CheckEditKeyboardWindowActive()
|
|
{
|
|
bool result = false;
|
|
std::unique_lock<std::mutex> hwndLock(editKeyboardWindowMutex);
|
|
if (hwndEditKeyboardNativeWindow != nullptr)
|
|
{
|
|
// Check if the window is minimized if yes then restore the window.
|
|
if (IsIconic(hwndEditKeyboardNativeWindow))
|
|
{
|
|
ShowWindow(hwndEditKeyboardNativeWindow, SW_RESTORE);
|
|
}
|
|
// If there is an already existing window no need to create a new open bring it on foreground.
|
|
SetForegroundWindow(hwndEditKeyboardNativeWindow);
|
|
result = true;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// Function to close any active Edit Keyboard window
|
|
void CloseActiveEditKeyboardWindow()
|
|
{
|
|
std::unique_lock<std::mutex> hwndLock(editKeyboardWindowMutex);
|
|
if (hwndEditKeyboardNativeWindow != nullptr)
|
|
{
|
|
PostMessage(hwndEditKeyboardNativeWindow, WM_CLOSE, 0, 0);
|
|
}
|
|
}
|