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* Update to WASDK 1.4 * Remove redundant title bar styles. * Update notice * Update C++ projects as well * Upgrade CppWinRT too * Add exception to WASDK file version set to 1.0.0.0 --------- Co-authored-by: Jaime Bernardo <jaime@janeasystems.com>
122 lines
6.4 KiB
XML
122 lines
6.4 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.props')" />
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<PropertyGroup Label="Globals">
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<VCProjectVersion>15.0</VCProjectVersion>
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<ProjectGuid>{64A80062-4D8B-4229-8A38-DFA1D7497749}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>templatenamespace</RootNamespace>
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<ProjectName>ModuleTemplateCompileTest</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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<SpectreMitigation>Spectre</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<SpectreMitigation>Spectre</SpectreMitigation>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)'=='Debug'">
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<LinkIncremental>true</LinkIncremental>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\tests\ModuleTemplate\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)'=='Release'">
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<LinkIncremental>false</LinkIncremental>
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<OutDir>$(SolutionDir)$(Platform)\$(Configuration)\tests\ModuleTemplate\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<LanguageStandard>stdcpplatest</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(SolutionDir)src\;$(SolutionDir)src\modules;$(SolutionDir)src\common\Telemetry;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClInclude Include="pch.h" />
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<ClInclude Include="resource.h" />
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<ClInclude Include="trace.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp" />
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<ClCompile Include="pch.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<ClCompile Include="trace.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\src\common\SettingsAPI\SettingsAPI.vcxproj">
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<Project>{6955446d-23f7-4023-9bb3-8657f904af99}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="$projectname$.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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<Import Project="..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.targets')" />
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</ImportGroup>
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<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
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<PropertyGroup>
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<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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</PropertyGroup>
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<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.props'))" />
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<Error Condition="!Exists('..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\..\..\packages\Microsoft.Windows.CppWinRT.2.0.221104.6\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Target>
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</Project> |