mirror of
https://github.com/microsoft/PowerToys.git
synced 2024-12-21 07:17:56 +08:00
300 lines
10 KiB
C#
300 lines
10 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Windows;
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using Common.UI;
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using interop;
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using ManagedCommon;
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using Microsoft.PowerLauncher.Telemetry;
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using Microsoft.PowerToys.Telemetry;
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using PowerLauncher.Helper;
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using PowerLauncher.Plugin;
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using PowerLauncher.ViewModel;
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using Wox;
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using Wox.Infrastructure;
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using Wox.Infrastructure.Image;
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using Wox.Infrastructure.UserSettings;
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using Wox.Plugin;
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using Wox.Plugin.Logger;
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using Stopwatch = Wox.Infrastructure.Stopwatch;
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namespace PowerLauncher
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{
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public partial class App : IDisposable, ISingleInstanceApp
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{
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public static PublicAPIInstance API { get; private set; }
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private static bool _disposed;
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private PowerToysRunSettings _settings;
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private MainViewModel _mainVM;
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private MainWindow _mainWindow;
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private ThemeManager _themeManager;
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private SettingWindowViewModel _settingsVM;
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private StringMatcher _stringMatcher;
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private SettingsReader _settingsReader;
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// To prevent two disposals running at the same time.
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private static readonly object _disposingLock = new object();
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[STAThread]
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public static void Main()
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{
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Log.Info($"Starting PowerToys Run with PID={Environment.ProcessId}", typeof(App));
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int powerToysPid = GetPowerToysPId();
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if (powerToysPid != 0)
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{
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// The process started from the PT Run module interface. One instance is handled there.
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Log.Info($"Runner pid={powerToysPid}", typeof(App));
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SingleInstance<App>.CreateInstanceMutex();
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}
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else
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{
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// If PT Run is started as standalone application check if there is already running instance
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if (!SingleInstance<App>.InitializeAsFirstInstance())
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{
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Log.Warn("There is already running PowerToys Run instance. Exiting PowerToys Run", typeof(App));
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return;
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}
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}
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using (var application = new App())
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{
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application.InitializeComponent();
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new Thread(() =>
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{
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var eventHandle = new EventWaitHandle(false, EventResetMode.AutoReset, Constants.RunExitEvent());
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if (eventHandle.WaitOne())
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{
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Log.Warn("RunExitEvent was signaled. Exiting PowerToys", typeof(App));
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ExitPowerToys(application);
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}
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}).Start();
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if (powerToysPid != 0)
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{
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RunnerHelper.WaitForPowerToysRunner(powerToysPid, () =>
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{
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Log.Info($"Runner with pid={powerToysPid} exited. Exiting PowerToys Run", typeof(App));
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ExitPowerToys(application);
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});
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}
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application.Run();
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}
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}
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private void OnStartup(object sender, StartupEventArgs e)
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{
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Log.Info("On Startup.", GetType());
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// Fix for .net 3.1.19 making PowerToys Run not adapt to DPI changes.
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PowerLauncher.Helper.NativeMethods.SetProcessDPIAware();
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var bootTime = new System.Diagnostics.Stopwatch();
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bootTime.Start();
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Stopwatch.Normal("App.OnStartup - Startup cost", () =>
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{
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var textToLog = new StringBuilder();
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textToLog.AppendLine("Begin PowerToys Run startup ----------------------------------------------------");
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textToLog.AppendLine(CultureInfo.InvariantCulture, $"Runtime info:{ErrorReporting.RuntimeInfo()}");
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RegisterAppDomainExceptions();
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RegisterDispatcherUnhandledException();
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_themeManager = new ThemeManager(this);
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ImageLoader.Initialize(_themeManager.GetCurrentTheme());
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_settingsVM = new SettingWindowViewModel();
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_settings = _settingsVM.Settings;
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_settings.StartedFromPowerToysRunner = e.Args.Contains("--started-from-runner");
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_stringMatcher = new StringMatcher();
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StringMatcher.Instance = _stringMatcher;
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_stringMatcher.UserSettingSearchPrecision = _settings.QuerySearchPrecision;
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_mainVM = new MainViewModel(_settings);
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_mainWindow = new MainWindow(_settings, _mainVM);
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API = new PublicAPIInstance(_settingsVM, _mainVM, _themeManager);
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_settingsReader = new SettingsReader(_settings, _themeManager);
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_settingsReader.ReadSettings();
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PluginManager.InitializePlugins(API);
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Current.MainWindow = _mainWindow;
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Current.MainWindow.Title = Constant.ExeFileName;
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RegisterExitEvents();
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_settingsReader.ReadSettingsOnChange();
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_mainVM.MainWindowVisibility = Visibility.Visible;
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_mainVM.ColdStartFix();
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_themeManager.ThemeChanged += OnThemeChanged;
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textToLog.AppendLine("End PowerToys Run startup ---------------------------------------------------- ");
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bootTime.Stop();
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Log.Info(textToLog.ToString(), GetType());
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PowerToysTelemetry.Log.WriteEvent(new LauncherBootEvent() { BootTimeMs = bootTime.ElapsedMilliseconds });
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// [Conditional("RELEASE")]
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// check update every 5 hours
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// check updates on startup
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});
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}
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private static void ExitPowerToys(App app)
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{
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SingleInstance<App>.SingleInstanceMutex.Close();
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try
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{
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app.Dispose();
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}
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finally
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{
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Environment.Exit(0);
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}
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}
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private static int GetPowerToysPId()
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{
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var args = Environment.GetCommandLineArgs();
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for (int i = 0; i + 1 < args.Length; i++)
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{
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if (args[i] == "-powerToysPid")
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{
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int powerToysPid;
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if (int.TryParse(args[i + 1], out powerToysPid))
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{
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return powerToysPid;
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}
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break;
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}
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}
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return 0;
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}
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private void RegisterExitEvents()
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{
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AppDomain.CurrentDomain.ProcessExit += (s, e) =>
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{
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Log.Info("AppDomain.CurrentDomain.ProcessExit", GetType());
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Dispose();
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};
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Current.Exit += (s, e) =>
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{
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Log.Info("Application.Current.Exit", GetType());
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Dispose();
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};
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Current.SessionEnding += (s, e) =>
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{
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Log.Info("Application.Current.SessionEnding", GetType());
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Dispose();
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};
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}
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/// <summary>
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/// Callback when windows theme is changed.
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/// </summary>
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/// <param name="oldTheme">Previous Theme</param>
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/// <param name="newTheme">Current Theme</param>
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private void OnThemeChanged(Theme oldTheme, Theme newTheme)
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{
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ImageLoader.UpdateIconPath(newTheme);
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_mainVM.Query();
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}
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/// <summary>
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/// let exception throw as normal is better for Debug
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/// </summary>
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[Conditional("RELEASE")]
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private void RegisterDispatcherUnhandledException()
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{
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DispatcherUnhandledException += ErrorReporting.DispatcherUnhandledException;
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}
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/// <summary>
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/// let exception throw as normal is better for Debug
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/// </summary>
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[Conditional("RELEASE")]
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private static void RegisterAppDomainExceptions()
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{
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AppDomain.CurrentDomain.UnhandledException += ErrorReporting.UnhandledExceptionHandle;
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}
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public void OnSecondAppStarted()
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{
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Current.MainWindow.Visibility = Visibility.Visible;
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}
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protected virtual void Dispose(bool disposing)
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{
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// Prevent two disposes at the same time.
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lock (_disposingLock)
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{
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if (!disposing)
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{
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return;
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}
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if (_disposed)
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{
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return;
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}
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_disposed = true;
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}
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Stopwatch.Normal("App.OnExit - Exit cost", () =>
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{
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Log.Info("Start PowerToys Run Exit---------------------------------------------------- ", GetType());
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if (disposing)
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{
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if (_themeManager != null)
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{
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_themeManager.ThemeChanged -= OnThemeChanged;
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}
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API?.SaveAppAllSettings();
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PluginManager.Dispose();
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// Dispose needs to be called on the main Windows thread, since some resources owned by the thread need to be disposed.
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_mainWindow?.Dispatcher.Invoke(Dispose);
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API?.Dispose();
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_mainVM?.Dispose();
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_themeManager?.Dispose();
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}
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// TODO: free unmanaged resources (unmanaged objects) and override finalizer
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// TODO: set large fields to null
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Log.Info("End PowerToys Run Exit ---------------------------------------------------- ", GetType());
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});
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}
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// // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
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// ~App()
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// {
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// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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// Dispose(disposing: false);
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// }
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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