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b7fccc3211
* C++ impl of immersive dark mode * Stop using the hardcoded value. * Conjured up theme listener based on registry. * Update MainWindow.xaml.cpp * Update expect.txt * Moved themehelpers to the common themes lib. * Ported theme helpers back to .NET * Update expect.txt * Updated C# Theme Listening logic to mimic the one from Windows Community Toolkit. * Replaced unmanaged code for RegisterForImmersiveDarkMode with unmanaged ThemeListener class. * Fix upstream changes * Update ThemeListener.h * Update ThemeListener.h * Proper formatting * Added handler to Keyboard Manager. * Update EditKeyboardWindow.cpp * Added dwmapi.lib to runner, removed condition from additional dependencies. * Update PowerRenameUI.vcxproj * Added new deps for ManagedCommon to Product.wxs * Crude attempts and understanding installer * Removed Microsoft.Win32.Registry.dll from product.wxs. * Updated dictionary * Renamed ThemeListener class file for consistency, removed unused CheckImmersiveDarkMode in theme_helpers. * Update Themes.vcxproj * Update theme_listener.cpp * Removed SupportsImmersiveDarkMode version check * Removed SupportsImmersiveDarkMode version check * Whoops * Update expect.txt
122 lines
4.0 KiB
C#
122 lines
4.0 KiB
C#
// Copyright (c) Microsoft Corporation
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// The Microsoft Corporation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using interop;
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using ManagedCommon;
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using Microsoft.PowerToys.Settings.UI.Helpers;
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using Microsoft.PowerToys.Settings.UI.OOBE.Enums;
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using Microsoft.PowerToys.Settings.UI.OOBE.Views;
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using Microsoft.UI;
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using Microsoft.UI.Windowing;
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using Microsoft.UI.Xaml;
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using Windows.ApplicationModel.Resources;
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using Windows.Graphics;
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namespace Microsoft.PowerToys.Settings.UI
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{
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/// <summary>
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/// An empty window that can be used on its own or navigated to within a Frame.
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/// </summary>
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public sealed partial class OobeWindow : Window
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{
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private PowerToysModules initialModule;
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private const int ExpectedWidth = 1100;
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private const int ExpectedHeight = 700;
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private const int DefaultDPI = 96;
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private int _currentDPI;
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private WindowId _windowId;
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private IntPtr _hWnd;
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private AppWindow _appWindow;
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public OobeWindow(PowerToysModules initialModule, bool isDark)
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{
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this.InitializeComponent();
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// Set window icon
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_hWnd = WinRT.Interop.WindowNative.GetWindowHandle(this);
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_windowId = Win32Interop.GetWindowIdFromWindow(_hWnd);
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_appWindow = AppWindow.GetFromWindowId(_windowId);
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_appWindow.SetIcon("icon.ico");
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// Passed by parameter, as it needs to be evaluated ASAP, otherwise there is a white flash
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if (isDark)
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{
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ThemeHelpers.SetImmersiveDarkMode(_hWnd, isDark);
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}
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OverlappedPresenter presenter = _appWindow.Presenter as OverlappedPresenter;
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presenter.IsMinimizable = false;
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presenter.IsMaximizable = false;
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var dpi = NativeMethods.GetDpiForWindow(_hWnd);
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_currentDPI = dpi;
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float scalingFactor = (float)dpi / DefaultDPI;
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int width = (int)(ExpectedWidth * scalingFactor);
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int height = (int)(ExpectedHeight * scalingFactor);
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SizeInt32 size;
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size.Width = width;
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size.Height = height;
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_appWindow.Resize(size);
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this.initialModule = initialModule;
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this.SizeChanged += OobeWindow_SizeChanged;
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ResourceLoader loader = ResourceLoader.GetForViewIndependentUse();
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Title = loader.GetString("OobeWindow_Title");
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if (shellPage != null)
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{
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shellPage.NavigateToModule(this.initialModule);
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}
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OobeShellPage.SetRunSharedEventCallback(() =>
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{
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return Constants.PowerLauncherSharedEvent();
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});
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OobeShellPage.SetColorPickerSharedEventCallback(() =>
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{
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return Constants.ShowColorPickerSharedEvent();
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});
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OobeShellPage.SetOpenMainWindowCallback((Type type) =>
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{
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App.OpenSettingsWindow(type);
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});
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}
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private void OobeWindow_SizeChanged(object sender, WindowSizeChangedEventArgs args)
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{
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var dpi = NativeMethods.GetDpiForWindow(_hWnd);
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if (_currentDPI != dpi)
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{
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// Reacting to a DPI change. Should not cause a resize -> sizeChanged loop.
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_currentDPI = dpi;
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float scalingFactor = (float)dpi / DefaultDPI;
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int width = (int)(ExpectedWidth * scalingFactor);
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int height = (int)(ExpectedHeight * scalingFactor);
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SizeInt32 size;
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size.Width = width;
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size.Height = height;
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_appWindow.Resize(size);
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}
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}
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private void Window_Closed(object sender, WindowEventArgs args)
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{
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App.ClearOobeWindow();
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var mainWindow = App.GetSettingsWindow();
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if (mainWindow != null)
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{
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mainWindow.CloseHiddenWindow();
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}
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}
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}
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}
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