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64f606daaa
Add a hotkey settings control and use it in FancyZones
31 lines
1.3 KiB
C++
31 lines
1.3 KiB
C++
#pragma once
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#define ZONE_STAMP L"FancyZones_zone"
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#include <common/settings_objects.h>
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struct Settings
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{
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// The values specified here are the defaults.
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bool shiftDrag = true;
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bool displayChange_moveWindows = false;
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bool virtualDesktopChange_moveWindows = false;
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bool zoneSetChange_flashZones = false;
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bool zoneSetChange_moveWindows = false;
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bool overrideSnapHotkeys = false;
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bool appLastZone_moveWindows = false;
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bool use_standalone_editor = true;
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bool use_cursorpos_editor_startupscreen = true;
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std::wstring zoneHightlightColor = L"#0078D7";
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PowerToysSettings::HotkeyObject editorHotkey = PowerToysSettings::HotkeyObject::from_settings(true, false, false, false, VK_OEM_3, L"~");
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};
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interface __declspec(uuid("{BA4E77C4-6F44-4C5D-93D3-CBDE880495C2}")) IFancyZonesSettings : public IUnknown
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{
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IFACEMETHOD_(void, SetCallback)(interface IFancyZonesCallback* callback) = 0;
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IFACEMETHOD_(bool, GetConfig)(_Out_ PWSTR buffer, _Out_ int *buffer_size) = 0;
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IFACEMETHOD_(void, SetConfig)(PCWSTR config) = 0;
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IFACEMETHOD_(void, CallCustomAction)(PCWSTR action) = 0;
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IFACEMETHOD_(Settings, GetSettings)() = 0;
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};
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winrt::com_ptr<IFancyZonesSettings> MakeFancyZonesSettings(HINSTANCE hinstance, PCWSTR config) noexcept; |