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76de2de123
Using our own pools like this gives us a lot of freedom in the tooling that's installed, the OS versions it targets, and when we take on Visual Studio updates. As part of this effort, I've also stood up a "small" agent pool. At the time of this PR, that pool is using D2ads-v5 SKU VMs (2 vcore 8 GiB) versus the "large" agent pool's D8as-v5 (8 vcore 32 GiB). Smaller build tasks can in the future be moved over to the small pool. Compilation's the hard part, so it gets to stay on the large pool.
33 lines
1.4 KiB
YAML
33 lines
1.4 KiB
YAML
parameters:
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configuration: 'Release'
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platform: ''
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additionalBuildArguments: '/p:RestorePackagesConfig=true -m'
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jobs:
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- job: Build${{ parameters.platform }}${{ parameters.configuration }}
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displayName: Build ${{ parameters.platform }} ${{ parameters.configuration }}
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variables:
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BuildConfiguration: ${{ parameters.configuration }}
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BuildPlatform: ${{ parameters.platform }}
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NUGET_RESTORE_MSBUILD_ARGS: /p:Platform=${{ parameters.platform }} # Required for nuget to work due to self contained
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NODE_OPTIONS: --max_old_space_size=16384
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pool:
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demands: ImageOverride -equals SHINE-VS17-Latest
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${{ if eq(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
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name: SHINE-OSS-L
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${{ if ne(variables['System.CollectionUri'], 'https://dev.azure.com/ms/') }}:
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name: SHINE-INT-L
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timeoutInMinutes: 120
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strategy:
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maxParallel: 10
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steps:
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- template: build-powertoys-steps.yml
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parameters:
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additionalBuildArguments: ${{ parameters.additionalBuildArguments }}
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# It appears that the Component Governance build task that gets automatically injected stopped working
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# when we renamed our main branch.
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- task: ms.vss-governance-buildtask.governance-build-task-component-detection.ComponentGovernanceComponentDetection@0
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displayName: 'Component Detection'
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condition: and(succeededOrFailed(), not(eq(variables['Build.Reason'], 'PullRequest')))
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