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28 lines
642 B
C++
28 lines
642 B
C++
#pragma once
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#include <winrt/base.h>
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#include <winrt/Windows.Foundation.h>
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#include <winrt/Windows.Foundation.Collections.h>
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#include <Windows.h>
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#include <dxgi1_3.h>
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#include <d3d11_2.h>
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#include <d2d1_3.h>
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#include <d2d1_3helper.h>
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#include <d2d1helper.h>
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#include <dwrite.h>
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#include <dcomp.h>
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#include <dwmapi.h>
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#include <Shobjidl.h>
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#include <Shlwapi.h>
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#include <string>
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#include <algorithm>
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#include <chrono>
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#include <mutex>
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#include <thread>
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#include <functional>
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#include <condition_variable>
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#include <stdexcept>
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#include <tuple>
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#include <unordered_set>
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#include <string>
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#include <ProjectTelemetry.h>
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