feat: SUDP alway reconnect and print too much log when no data ready (#2844)

* feat: random sleep duration before reconnecting

* fix: bug
This commit is contained in:
Blizard 2022-03-17 12:03:20 +08:00 committed by GitHub
parent 63efa6b776
commit 452fe25cc6
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@ -377,29 +377,33 @@ func (sv *SUDPVisitor) Run() (err error) {
func (sv *SUDPVisitor) dispatcher() {
xl := xlog.FromContextSafe(sv.ctx)
var (
visitorConn net.Conn
err error
firstPacket *msg.UDPPacket
)
for {
// loop for get frpc to frps tcp conn
// setup worker
// wait worker to finished
// retry or exit
visitorConn, err := sv.getNewVisitorConn()
if err != nil {
// check if proxy is closed
// if checkCloseCh is close, we will return, other case we will continue to reconnect
select {
case firstPacket = <-sv.sendCh:
if firstPacket == nil {
xl.Info("frpc sudp visitor proxy is closed")
return
}
case <-sv.checkCloseCh:
xl.Info("frpc sudp visitor proxy is closed")
return
default:
}
time.Sleep(3 * time.Second)
visitorConn, err = sv.getNewVisitorConn()
if err != nil {
xl.Warn("newVisitorConn to frps error: %v, try to reconnect", err)
continue
}
sv.worker(visitorConn)
// visitorConn always be closed when worker done.
sv.worker(visitorConn, firstPacket)
select {
case <-sv.checkCloseCh:
@ -407,9 +411,10 @@ func (sv *SUDPVisitor) dispatcher() {
default:
}
}
}
func (sv *SUDPVisitor) worker(workConn net.Conn) {
func (sv *SUDPVisitor) worker(workConn net.Conn, firstPacket *msg.UDPPacket) {
xl := xlog.FromContextSafe(sv.ctx)
xl.Debug("starting sudp proxy worker")
@ -463,6 +468,14 @@ func (sv *SUDPVisitor) worker(workConn net.Conn) {
}()
var errRet error
if firstPacket != nil {
if errRet = msg.WriteMsg(conn, firstPacket); errRet != nil {
xl.Warn("sender goroutine for udp work connection closed: %v", errRet)
return
}
xl.Trace("send udp package to workConn: %s", firstPacket.Content)
}
for {
select {
case udpMsg, ok := <-sv.sendCh: