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56 lines
1.3 KiB
Go
56 lines
1.3 KiB
Go
// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package websocket
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import (
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"encoding/json"
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"io"
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)
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// WriteJSON is deprecated, use c.WriteJSON instead.
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func WriteJSON(c *Conn, v interface{}) error {
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return c.WriteJSON(v)
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}
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// WriteJSON writes the JSON encoding of v to the connection.
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//
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// See the documentation for encoding/json Marshal for details about the
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// conversion of Go values to JSON.
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func (c *Conn) WriteJSON(v interface{}) error {
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w, err := c.NextWriter(TextMessage)
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if err != nil {
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return err
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}
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err1 := json.NewEncoder(w).Encode(v)
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err2 := w.Close()
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if err1 != nil {
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return err1
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}
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return err2
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}
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// ReadJSON is deprecated, use c.ReadJSON instead.
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func ReadJSON(c *Conn, v interface{}) error {
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return c.ReadJSON(v)
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}
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// ReadJSON reads the next JSON-encoded message from the connection and stores
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// it in the value pointed to by v.
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//
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// See the documentation for the encoding/json Unmarshal function for details
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// about the conversion of JSON to a Go value.
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func (c *Conn) ReadJSON(v interface{}) error {
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_, r, err := c.NextReader()
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if err != nil {
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return err
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}
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err = json.NewDecoder(r).Decode(v)
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if err == io.EOF {
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// One value is expected in the message.
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err = io.ErrUnexpectedEOF
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}
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return err
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}
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