gitea/vendor/github.com/Smerity/govarint/govarint.go

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2018-05-19 20:49:46 +08:00
package govarint
import "encoding/binary"
import "io"
type U32VarintEncoder interface {
PutU32(x uint32) int
Close()
}
type U32VarintDecoder interface {
GetU32() (uint32, error)
}
///
type U64VarintEncoder interface {
PutU64(x uint64) int
Close()
}
type U64VarintDecoder interface {
GetU64() (uint64, error)
}
///
type U32GroupVarintEncoder struct {
w io.Writer
index int
store [4]uint32
temp [17]byte
}
func NewU32GroupVarintEncoder(w io.Writer) *U32GroupVarintEncoder { return &U32GroupVarintEncoder{w: w} }
func (b *U32GroupVarintEncoder) Flush() (int, error) {
// TODO: Is it more efficient to have a tailored version that's called only in Close()?
// If index is zero, there are no integers to flush
if b.index == 0 {
return 0, nil
}
// In the case we're flushing (the group isn't of size four), the non-values should be zero
// This ensures the unused entries are all zero in the sizeByte
for i := b.index; i < 4; i++ {
b.store[i] = 0
}
length := 1
// We need to reset the size byte to zero as we only bitwise OR into it, we don't overwrite it
b.temp[0] = 0
for i, x := range b.store {
size := byte(0)
shifts := []byte{24, 16, 8, 0}
for _, shift := range shifts {
// Always writes at least one byte -- the first one (shift = 0)
// Will write more bytes until the rest of the integer is all zeroes
if (x>>shift) != 0 || shift == 0 {
size += 1
b.temp[length] = byte(x >> shift)
length += 1
}
}
// We store the size in two of the eight bits in the first byte (sizeByte)
// 0 means there is one byte in total, hence why we subtract one from size
b.temp[0] |= (size - 1) << (uint8(3-i) * 2)
}
// If we're flushing without a full group of four, remove the unused bytes we computed
// This enables us to realize it's a partial group on decoding thanks to EOF
if b.index != 4 {
length -= 4 - b.index
}
_, err := b.w.Write(b.temp[:length])
return length, err
}
func (b *U32GroupVarintEncoder) PutU32(x uint32) (int, error) {
bytesWritten := 0
b.store[b.index] = x
b.index += 1
if b.index == 4 {
n, err := b.Flush()
if err != nil {
return n, err
}
bytesWritten += n
b.index = 0
}
return bytesWritten, nil
}
func (b *U32GroupVarintEncoder) Close() {
// On Close, we flush any remaining values that might not have been in a full group
b.Flush()
}
///
type U32GroupVarintDecoder struct {
r io.ByteReader
group [4]uint32
pos int
finished bool
capacity int
}
func NewU32GroupVarintDecoder(r io.ByteReader) *U32GroupVarintDecoder {
return &U32GroupVarintDecoder{r: r, pos: 4, capacity: 4}
}
func (b *U32GroupVarintDecoder) getGroup() error {
// We should always receive a sizeByte if there are more values to read
sizeByte, err := b.r.ReadByte()
if err != nil {
return err
}
// Calculate the size of the four incoming 32 bit integers
// 0b00 means 1 byte to read, 0b01 = 2, etc
b.group[0] = uint32((sizeByte >> 6) & 3)
b.group[1] = uint32((sizeByte >> 4) & 3)
b.group[2] = uint32((sizeByte >> 2) & 3)
b.group[3] = uint32(sizeByte & 3)
//
for index, size := range b.group {
b.group[index] = 0
// Any error that occurs in earlier byte reads should be repeated at the end one
// Hence we only catch and report the final ReadByte's error
var err error
switch size {
case 0:
var x byte
x, err = b.r.ReadByte()
b.group[index] = uint32(x)
case 1:
var x, y byte
x, _ = b.r.ReadByte()
y, err = b.r.ReadByte()
b.group[index] = uint32(x)<<8 | uint32(y)
case 2:
var x, y, z byte
x, _ = b.r.ReadByte()
y, _ = b.r.ReadByte()
z, err = b.r.ReadByte()
b.group[index] = uint32(x)<<16 | uint32(y)<<8 | uint32(z)
case 3:
var x, y, z, zz byte
x, _ = b.r.ReadByte()
y, _ = b.r.ReadByte()
z, _ = b.r.ReadByte()
zz, err = b.r.ReadByte()
b.group[index] = uint32(x)<<24 | uint32(y)<<16 | uint32(z)<<8 | uint32(zz)
}
if err != nil {
if err == io.EOF {
// If we hit EOF here, we have found a partial group
// We've return any valid entries we have read and return EOF once we run out
b.capacity = index
b.finished = true
break
} else {
return err
}
}
}
// Reset the pos pointer to the beginning of the read values
b.pos = 0
return nil
}
func (b *U32GroupVarintDecoder) GetU32() (uint32, error) {
// Check if we have any more values to give out - if not, let's get them
if b.pos == b.capacity {
// If finished is set, there is nothing else to do
if b.finished {
return 0, io.EOF
}
err := b.getGroup()
if err != nil {
return 0, err
}
}
// Increment pointer and return the value stored at that point
b.pos += 1
return b.group[b.pos-1], nil
}
///
type Base128Encoder struct {
w io.Writer
tmpBytes []byte
}
func NewU32Base128Encoder(w io.Writer) *Base128Encoder {
return &Base128Encoder{w: w, tmpBytes: make([]byte, binary.MaxVarintLen32)}
}
func NewU64Base128Encoder(w io.Writer) *Base128Encoder {
return &Base128Encoder{w: w, tmpBytes: make([]byte, binary.MaxVarintLen64)}
}
func (b *Base128Encoder) PutU32(x uint32) (int, error) {
writtenBytes := binary.PutUvarint(b.tmpBytes, uint64(x))
return b.w.Write(b.tmpBytes[:writtenBytes])
}
func (b *Base128Encoder) PutU64(x uint64) (int, error) {
writtenBytes := binary.PutUvarint(b.tmpBytes, x)
return b.w.Write(b.tmpBytes[:writtenBytes])
}
func (b *Base128Encoder) Close() {
}
///
type Base128Decoder struct {
r io.ByteReader
}
func NewU32Base128Decoder(r io.ByteReader) *Base128Decoder { return &Base128Decoder{r: r} }
func NewU64Base128Decoder(r io.ByteReader) *Base128Decoder { return &Base128Decoder{r: r} }
func (b *Base128Decoder) GetU32() (uint32, error) {
v, err := binary.ReadUvarint(b.r)
return uint32(v), err
}
func (b *Base128Decoder) GetU64() (uint64, error) {
return binary.ReadUvarint(b.r)
}