mirror of
https://github.com/go-gitea/gitea.git
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74f0c84fa4
Noteable additions: - `redefines-builtin-id` forbid variable names that shadow go builtins - `empty-lines` remove unnecessary empty lines that `gofumpt` does not remove for some reason - `superfluous-else` eliminate more superfluous `else` branches Rules are also sorted alphabetically and I cleaned up various parts of `.golangci.yml`.
275 lines
7.3 KiB
Go
275 lines
7.3 KiB
Go
// Copyright 2018 The Gitea Authors. All rights reserved.
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// Copyright 2016 The Gogs Authors. All rights reserved.
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// SPDX-License-Identifier: MIT
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package organization
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import (
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"context"
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"fmt"
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"strings"
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"code.gitea.io/gitea/models/db"
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"code.gitea.io/gitea/models/perm"
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repo_model "code.gitea.io/gitea/models/repo"
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"code.gitea.io/gitea/models/unit"
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user_model "code.gitea.io/gitea/models/user"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/util"
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"xorm.io/builder"
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)
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// ___________
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// \__ ___/___ _____ _____
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// | |_/ __ \\__ \ / \
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// | |\ ___/ / __ \| Y Y \
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// |____| \___ >____ /__|_| /
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// \/ \/ \/
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// ErrTeamAlreadyExist represents a "TeamAlreadyExist" kind of error.
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type ErrTeamAlreadyExist struct {
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OrgID int64
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Name string
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}
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// IsErrTeamAlreadyExist checks if an error is a ErrTeamAlreadyExist.
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func IsErrTeamAlreadyExist(err error) bool {
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_, ok := err.(ErrTeamAlreadyExist)
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return ok
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}
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func (err ErrTeamAlreadyExist) Error() string {
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return fmt.Sprintf("team already exists [org_id: %d, name: %s]", err.OrgID, err.Name)
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}
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func (err ErrTeamAlreadyExist) Unwrap() error {
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return util.ErrAlreadyExist
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}
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// ErrTeamNotExist represents a "TeamNotExist" error
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type ErrTeamNotExist struct {
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OrgID int64
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TeamID int64
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Name string
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}
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// IsErrTeamNotExist checks if an error is a ErrTeamNotExist.
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func IsErrTeamNotExist(err error) bool {
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_, ok := err.(ErrTeamNotExist)
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return ok
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}
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func (err ErrTeamNotExist) Error() string {
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return fmt.Sprintf("team does not exist [org_id %d, team_id %d, name: %s]", err.OrgID, err.TeamID, err.Name)
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}
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func (err ErrTeamNotExist) Unwrap() error {
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return util.ErrNotExist
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}
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// OwnerTeamName return the owner team name
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const OwnerTeamName = "Owners"
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// Team represents a organization team.
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type Team struct {
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ID int64 `xorm:"pk autoincr"`
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OrgID int64 `xorm:"INDEX"`
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LowerName string
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Name string
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Description string
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AccessMode perm.AccessMode `xorm:"'authorize'"`
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Repos []*repo_model.Repository `xorm:"-"`
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Members []*user_model.User `xorm:"-"`
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NumRepos int
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NumMembers int
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Units []*TeamUnit `xorm:"-"`
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IncludesAllRepositories bool `xorm:"NOT NULL DEFAULT false"`
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CanCreateOrgRepo bool `xorm:"NOT NULL DEFAULT false"`
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}
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func init() {
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db.RegisterModel(new(Team))
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db.RegisterModel(new(TeamUser))
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db.RegisterModel(new(TeamRepo))
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db.RegisterModel(new(TeamUnit))
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db.RegisterModel(new(TeamInvite))
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}
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func (t *Team) LogString() string {
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if t == nil {
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return "<Team nil>"
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}
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return fmt.Sprintf("<Team %d:%s OrgID=%d AccessMode=%s>", t.ID, t.Name, t.OrgID, t.AccessMode.LogString())
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}
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// LoadUnits load a list of available units for a team
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func (t *Team) LoadUnits(ctx context.Context) (err error) {
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if t.Units != nil {
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return nil
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}
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t.Units, err = getUnitsByTeamID(ctx, t.ID)
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return err
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}
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// GetUnitNames returns the team units names
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func (t *Team) GetUnitNames() (res []string) {
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if t.AccessMode >= perm.AccessModeAdmin {
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return unit.AllUnitKeyNames()
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}
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for _, u := range t.Units {
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res = append(res, unit.Units[u.Type].NameKey)
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}
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return res
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}
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// GetUnitsMap returns the team units permissions
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func (t *Team) GetUnitsMap() map[string]string {
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m := make(map[string]string)
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if t.AccessMode >= perm.AccessModeAdmin {
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for _, u := range unit.Units {
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m[u.NameKey] = t.AccessMode.ToString()
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}
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} else {
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for _, u := range t.Units {
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m[u.Unit().NameKey] = u.AccessMode.ToString()
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}
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}
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return m
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}
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// IsOwnerTeam returns true if team is owner team.
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func (t *Team) IsOwnerTeam() bool {
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return t.Name == OwnerTeamName
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}
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// IsMember returns true if given user is a member of team.
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func (t *Team) IsMember(ctx context.Context, userID int64) bool {
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isMember, err := IsTeamMember(ctx, t.OrgID, t.ID, userID)
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if err != nil {
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log.Error("IsMember: %v", err)
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return false
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}
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return isMember
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}
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// LoadRepositories returns paginated repositories in team of organization.
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func (t *Team) LoadRepositories(ctx context.Context) (err error) {
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if t.Repos != nil {
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return nil
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}
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t.Repos, err = GetTeamRepositories(ctx, &SearchTeamRepoOptions{
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TeamID: t.ID,
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})
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return err
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}
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// LoadMembers returns paginated members in team of organization.
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func (t *Team) LoadMembers(ctx context.Context) (err error) {
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t.Members, err = GetTeamMembers(ctx, &SearchMembersOptions{
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TeamID: t.ID,
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})
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return err
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}
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// UnitEnabled returns true if the team has the given unit type enabled
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func (t *Team) UnitEnabled(ctx context.Context, tp unit.Type) bool {
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return t.UnitAccessMode(ctx, tp) > perm.AccessModeNone
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}
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// UnitAccessMode returns the access mode for the given unit type, "none" for non-existent units
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func (t *Team) UnitAccessMode(ctx context.Context, tp unit.Type) perm.AccessMode {
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accessMode, _ := t.UnitAccessModeEx(ctx, tp)
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return accessMode
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}
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func (t *Team) UnitAccessModeEx(ctx context.Context, tp unit.Type) (accessMode perm.AccessMode, exist bool) {
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if err := t.LoadUnits(ctx); err != nil {
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log.Warn("Error loading team (ID: %d) units: %s", t.ID, err.Error())
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}
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for _, u := range t.Units {
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if u.Type == tp {
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return u.AccessMode, true
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}
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}
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return perm.AccessModeNone, false
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}
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// IsUsableTeamName tests if a name could be as team name
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func IsUsableTeamName(name string) error {
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switch name {
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case "new":
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return db.ErrNameReserved{Name: name}
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default:
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return nil
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}
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}
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// GetTeam returns team by given team name and organization.
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func GetTeam(ctx context.Context, orgID int64, name string) (*Team, error) {
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t, exist, err := db.Get[Team](ctx, builder.Eq{"org_id": orgID, "lower_name": strings.ToLower(name)})
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if err != nil {
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return nil, err
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} else if !exist {
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return nil, ErrTeamNotExist{orgID, 0, name}
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}
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return t, nil
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}
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// GetTeamIDsByNames returns a slice of team ids corresponds to names.
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func GetTeamIDsByNames(ctx context.Context, orgID int64, names []string, ignoreNonExistent bool) ([]int64, error) {
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ids := make([]int64, 0, len(names))
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for _, name := range names {
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u, err := GetTeam(ctx, orgID, name)
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if err != nil {
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if ignoreNonExistent {
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continue
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}
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return nil, err
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}
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ids = append(ids, u.ID)
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}
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return ids, nil
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}
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// GetOwnerTeam returns team by given team name and organization.
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func GetOwnerTeam(ctx context.Context, orgID int64) (*Team, error) {
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return GetTeam(ctx, orgID, OwnerTeamName)
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}
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// GetTeamByID returns team by given ID.
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func GetTeamByID(ctx context.Context, teamID int64) (*Team, error) {
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t := new(Team)
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has, err := db.GetEngine(ctx).ID(teamID).Get(t)
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if err != nil {
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return nil, err
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} else if !has {
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return nil, ErrTeamNotExist{0, teamID, ""}
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}
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return t, nil
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}
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// GetTeamNamesByID returns team's lower name from a list of team ids.
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func GetTeamNamesByID(ctx context.Context, teamIDs []int64) ([]string, error) {
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if len(teamIDs) == 0 {
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return []string{}, nil
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}
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var teamNames []string
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err := db.GetEngine(ctx).Table("team").
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Select("lower_name").
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In("id", teamIDs).
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Asc("name").
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Find(&teamNames)
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return teamNames, err
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}
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// IncrTeamRepoNum increases the number of repos for the given team by 1
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func IncrTeamRepoNum(ctx context.Context, teamID int64) error {
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_, err := db.GetEngine(ctx).Incr("num_repos").ID(teamID).Update(new(Team))
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return err
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}
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