mirror of
https://github.com/go-gitea/gitea.git
synced 2024-12-22 22:48:12 +08:00
bb1e0d0aa5
Only en-US has complete translations. When use other language as default, the en-US should still be used as fallback. Close #21199 ### Screenshot ![image](https://user-images.githubusercontent.com/2114189/190882906-b7a83958-0ea2-46c4-9084-42c4f9a239aa.png) Co-authored-by: Lauris BH <lauris@nix.lv>
227 lines
5.4 KiB
Go
227 lines
5.4 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
|
|
// Use of this source code is governed by a MIT-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package translation
|
|
|
|
import (
|
|
"context"
|
|
"sort"
|
|
"strings"
|
|
"sync"
|
|
|
|
"code.gitea.io/gitea/modules/log"
|
|
"code.gitea.io/gitea/modules/options"
|
|
"code.gitea.io/gitea/modules/setting"
|
|
"code.gitea.io/gitea/modules/translation/i18n"
|
|
"code.gitea.io/gitea/modules/watcher"
|
|
|
|
"golang.org/x/text/language"
|
|
)
|
|
|
|
// Locale represents an interface to translation
|
|
type Locale interface {
|
|
Language() string
|
|
Tr(string, ...interface{}) string
|
|
TrN(cnt interface{}, key1, keyN string, args ...interface{}) string
|
|
}
|
|
|
|
// LangType represents a lang type
|
|
type LangType struct {
|
|
Lang, Name string // these fields are used directly in templates: {{range .AllLangs}}{{.Lang}}{{.Name}}{{end}}
|
|
}
|
|
|
|
var (
|
|
lock *sync.RWMutex
|
|
matcher language.Matcher
|
|
allLangs []*LangType
|
|
allLangMap map[string]*LangType
|
|
supportedTags []language.Tag
|
|
)
|
|
|
|
// AllLangs returns all supported languages sorted by name
|
|
func AllLangs() []*LangType {
|
|
return allLangs
|
|
}
|
|
|
|
// InitLocales loads the locales
|
|
func InitLocales(ctx context.Context) {
|
|
if lock != nil {
|
|
lock.Lock()
|
|
defer lock.Unlock()
|
|
} else if !setting.IsProd && lock == nil {
|
|
lock = &sync.RWMutex{}
|
|
}
|
|
|
|
refreshLocales := func() {
|
|
i18n.ResetDefaultLocales()
|
|
localeNames, err := options.Dir("locale")
|
|
if err != nil {
|
|
log.Fatal("Failed to list locale files: %v", err)
|
|
}
|
|
|
|
localeData := make(map[string][]byte, len(localeNames))
|
|
for _, name := range localeNames {
|
|
localeData[name], err = options.Locale(name)
|
|
if err != nil {
|
|
log.Fatal("Failed to load %s locale file. %v", name, err)
|
|
}
|
|
}
|
|
|
|
supportedTags = make([]language.Tag, len(setting.Langs))
|
|
for i, lang := range setting.Langs {
|
|
supportedTags[i] = language.Raw.Make(lang)
|
|
}
|
|
|
|
matcher = language.NewMatcher(supportedTags)
|
|
for i := range setting.Names {
|
|
var localeDataBase []byte
|
|
if i == 0 && setting.Langs[0] != "en-US" {
|
|
// Only en-US has complete translations. When use other language as default, the en-US should still be used as fallback.
|
|
localeDataBase = localeData["locale_en-US.ini"]
|
|
if localeDataBase == nil {
|
|
log.Fatal("Failed to load locale_en-US.ini file.")
|
|
}
|
|
}
|
|
|
|
key := "locale_" + setting.Langs[i] + ".ini"
|
|
if err = i18n.DefaultLocales.AddLocaleByIni(setting.Langs[i], setting.Names[i], localeDataBase, localeData[key]); err != nil {
|
|
log.Error("Failed to set messages to %s: %v", setting.Langs[i], err)
|
|
}
|
|
}
|
|
if len(setting.Langs) != 0 {
|
|
defaultLangName := setting.Langs[0]
|
|
if defaultLangName != "en-US" {
|
|
log.Info("Use the first locale (%s) in LANGS setting option as default", defaultLangName)
|
|
}
|
|
i18n.DefaultLocales.SetDefaultLang(defaultLangName)
|
|
}
|
|
}
|
|
|
|
refreshLocales()
|
|
|
|
langs, descs := i18n.DefaultLocales.ListLangNameDesc()
|
|
allLangs = make([]*LangType, 0, len(langs))
|
|
allLangMap = map[string]*LangType{}
|
|
for i, v := range langs {
|
|
l := &LangType{v, descs[i]}
|
|
allLangs = append(allLangs, l)
|
|
allLangMap[v] = l
|
|
}
|
|
|
|
// Sort languages case-insensitive according to their name - needed for the user settings
|
|
sort.Slice(allLangs, func(i, j int) bool {
|
|
return strings.ToLower(allLangs[i].Name) < strings.ToLower(allLangs[j].Name)
|
|
})
|
|
|
|
if !setting.IsProd {
|
|
watcher.CreateWatcher(ctx, "Locales", &watcher.CreateWatcherOpts{
|
|
PathsCallback: options.WalkLocales,
|
|
BetweenCallback: func() {
|
|
lock.Lock()
|
|
defer lock.Unlock()
|
|
refreshLocales()
|
|
},
|
|
})
|
|
}
|
|
}
|
|
|
|
// Match matches accept languages
|
|
func Match(tags ...language.Tag) language.Tag {
|
|
_, i, _ := matcher.Match(tags...)
|
|
return supportedTags[i]
|
|
}
|
|
|
|
// locale represents the information of localization.
|
|
type locale struct {
|
|
i18n.Locale
|
|
Lang, LangName string // these fields are used directly in templates: .i18n.Lang
|
|
}
|
|
|
|
// NewLocale return a locale
|
|
func NewLocale(lang string) Locale {
|
|
if lock != nil {
|
|
lock.RLock()
|
|
defer lock.RUnlock()
|
|
}
|
|
|
|
langName := "unknown"
|
|
if l, ok := allLangMap[lang]; ok {
|
|
langName = l.Name
|
|
}
|
|
i18nLocale, _ := i18n.GetLocale(lang)
|
|
return &locale{
|
|
Locale: i18nLocale,
|
|
Lang: lang,
|
|
LangName: langName,
|
|
}
|
|
}
|
|
|
|
func (l *locale) Language() string {
|
|
return l.Lang
|
|
}
|
|
|
|
// Language specific rules for translating plural texts
|
|
var trNLangRules = map[string]func(int64) int{
|
|
// the default rule is "en-US" if a language isn't listed here
|
|
"en-US": func(cnt int64) int {
|
|
if cnt == 1 {
|
|
return 0
|
|
}
|
|
return 1
|
|
},
|
|
"lv-LV": func(cnt int64) int {
|
|
if cnt%10 == 1 && cnt%100 != 11 {
|
|
return 0
|
|
}
|
|
return 1
|
|
},
|
|
"ru-RU": func(cnt int64) int {
|
|
if cnt%10 == 1 && cnt%100 != 11 {
|
|
return 0
|
|
}
|
|
return 1
|
|
},
|
|
"zh-CN": func(cnt int64) int {
|
|
return 0
|
|
},
|
|
"zh-HK": func(cnt int64) int {
|
|
return 0
|
|
},
|
|
"zh-TW": func(cnt int64) int {
|
|
return 0
|
|
},
|
|
"fr-FR": func(cnt int64) int {
|
|
if cnt > -2 && cnt < 2 {
|
|
return 0
|
|
}
|
|
return 1
|
|
},
|
|
}
|
|
|
|
// TrN returns translated message for plural text translation
|
|
func (l *locale) TrN(cnt interface{}, key1, keyN string, args ...interface{}) string {
|
|
var c int64
|
|
if t, ok := cnt.(int); ok {
|
|
c = int64(t)
|
|
} else if t, ok := cnt.(int16); ok {
|
|
c = int64(t)
|
|
} else if t, ok := cnt.(int32); ok {
|
|
c = int64(t)
|
|
} else if t, ok := cnt.(int64); ok {
|
|
c = t
|
|
} else {
|
|
return l.Tr(keyN, args...)
|
|
}
|
|
|
|
ruleFunc, ok := trNLangRules[l.Lang]
|
|
if !ok {
|
|
ruleFunc = trNLangRules["en-US"]
|
|
}
|
|
|
|
if ruleFunc(c) == 0 {
|
|
return l.Tr(key1, args...)
|
|
}
|
|
return l.Tr(keyN, args...)
|
|
}
|